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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Normal Trap". Search result  Showing 541 to 570 of 1,199

Card-Type is "Normal Trap".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Sin Claw Stream ▶︎ Deck 5.7 13 Malefic Claw Stream Normal Trap
Activate only if you control a face-up "Malefic" monster. Select 1 monster your opponent controls, and destroy it.
侵略の手段 ▶︎ Deck 5.7 9 Infestation Tool Normal Trap
Send 1 "Steelswarm" monster from your Deck to the Graveyard to target 1 face-up "Steelswarm" monster you control; it gains 800 ATK until the End Phase.
ゼロ・フォース ▶︎ Deck 5.7 12 Zero Force Normal Trap
Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.
発条の巻き戻し ▶︎ Deck 5.7 9 Zenmairch Normal Trap
Target 1 face-up Level 4 or lower "Wind-Up" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 "Wind-Up" monster from the hand with the same Level as the returned monster's.
ドゥーブルパッセ ▶︎ Deck 5.7 18 Doble Passe Normal Trap
When an opponent's monster declares an attack on a face-up Attack Position monster you control: Make your opponent's attack a direct attack instead and inflict damage to your opponent equal to the ATK of the attack target you control. Also, that monster you control can attack your opponent directly during your next turn.
ペンデュラム・エリア ▶︎ Deck 5.7 7 Pendulum Area Normal Trap
If all monsters you control are Pendulum Monsters (min. 1): Target 2 cards in your Pendulum Zones; destroy both cards, and if you do, neither player can Special Summon for the rest of this turn, except by Pendulum Summon.
ライフチェンジャー ▶︎ Deck 5.7 21 Life Equalizer Forbidden Normal Trap
Activate only when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.
ヴェノム・スプラッシュ ▶︎ Deck 5.7 6 Venom Burn Normal Trap
Select 1 monster with a Venom Counter(s). Remove all Venom Counters from that card, and inflict 700 damage to your opponent for each Venom Counter removed.
輝石融合 ▶︎ Deck 5.6 16 Pyroxene Fusion Normal Trap
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)
機限爆弾 ▶︎ Deck 5.6 13 Mektimed Blast Normal Trap
Target 1 "Meklord" monster you control and 1 card your opponent controls; destroy them.
クロスカウンター ▶︎ Deck 5.6 9 Cross Counter Normal Trap
If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.
検問 ▶︎ Deck 5.6 11 The Forceful Checkpoint Normal Trap
When an opponent's monster declares an attack: Look at your opponent's hand, and if there is a Monster Card, negate the attack, then discard 1 monster from their hand (your choice).
裁きの光 ▶︎ Deck 5.6 16 Light of Judgment Normal Trap
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects.
●Look at your opponent's hand and discard 1 card from their hand.
●Send 1 card your opponent controls to the GY.
蛇神降臨 ▶︎ Deck 5.6 12 Rise of the Snake Deity Normal Trap
When a face-up "Vennominon the King of Poisonous Snakes" you control is destroyed, except by battle: Special Summon 1 "Vennominaga the Deity of Poisonous Snakes" from your hand or Deck.
大革命 ▶︎ Deck 5.6 18 Huge Revolution Normal Trap
This card can only be activated during your Main Phase when "People Running About", "Oppressed People", and "United Resistance" are face-up on your side of the field. Send all cards in your opponent's hand to the Graveyard and destroy all cards your opponent controls on the field.
弩弓部隊 ▶︎ Deck 5.6 14 Ballista Squad Normal Trap
Tribute 1 monster, then target 1 card your opponent controls; destroy it.
覇王の逆鱗 ▶︎ Deck 5.6 17 Supreme Rage Normal Trap
If you control "Supreme King Z-ARC": Destroy as many monsters you control as possible, except "Supreme King Z-ARC", and if you do, Special Summon up to 4 "Supreme King Dragon" monsters with different names from your hand, Deck, Extra Deck, and/or GY, ignoring their Summoning conditions. You can banish this card from your GY, then target 1 "Supreme King Dragon" Xyz Monster you control; attach 2 "Supreme King Dragon" monsters to it as materials, from your GY and/or face-up from your Extra Deck.
ペンデュラム・バック ▶︎ Deck 5.6 11 Pendulum Back Normal Trap
If you have 2 cards in your Pendulum Zones: Target 2 monsters in your Graveyard, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand.
メルフィータイム ▶︎ Deck 5.6 5 Melffy Playhouse Normal Trap
Detach any number of materials from Beast Xyz Monsters you control, then target up to that many cards your opponent controls; return them to the hand, also all Beast Xyz Monsters you control gain 500 ATK for each material detached to activate this card, until the end of this turn.
融爆 ▶︎ Deck 5.6 8 Induced Explosion Normal Trap
When a card(s) you control is destroyed by a Spell effect (except during the Damage Step): Target 1 card your opponent controls; destroy it. During either player's turn, except the turn this card was sent to the Graveyard, when a card(s) you control is destroyed by a Spell effect (except during the Damage Step): You can banish this card from your Graveyard, then target 1 card your opponent controls; destroy it.
A・∀・VV ▶︎ Deck 5.5 4 Amaze Attraction Viking Vortex Normal Trap
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
●You: Once per turn, when an opponent's monster declares an attack: Negate the attack, and if you do, change control of the equipped monster until the end of the Battle Phase.
●Your opponent: When the equipped monster activates its effect: Return it to the hand.
ガード・ブロック ▶︎ Deck 5.5 20 Defense Draw Normal Trap
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.
サイバネット・リグレッション ▶︎ Deck 5.5 11 Cynet Regression Normal Trap
If you Special Summon a Link Monster(s): Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 "Cynet Regression" per turn.
聖邪のステンドグラス ▶︎ Deck 5.5 8 Stained Glass of Light & Dark Normal Trap
Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control.
●Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order.
●Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card.
You can only activate 1 "Stained Glass of Light & Dark" per turn.
絶対不可侵領域 ▶︎ Deck 5.5 15 Non Aggression Area Normal Trap
You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn.
ダーク・アドバンス ▶︎ Deck 5.5 10 Dark Advance Normal Trap
During either player's Main Phase or Battle Phase: Target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand, then immediately after this effect resolves, you can Tribute Summon 1 monster with 2400 or more ATK and 1000 DEF in face-up Attack Position. You can only activate 1 "Dark Advance" per turn.
ダーク・ホライズン ▶︎ Deck 5.5 11 Dark Horizon Normal Trap
When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Type monster from your Deck with ATK less than or equal to the damage you took.
同姓同名同盟 ▶︎ Deck 5.5 6 The League of Uniform Nomenclature Normal Trap
Select 1 face-up Level 2 or lower Normal Monster you control to activate this card. Special Summon as many cards as possible from your Deck with the same name as the selected monster.
ハイレート・ドロー ▶︎ Deck 5.5 8 High Rate Draw Normal Trap
Destroy 2 or more monsters you control, and if you do, draw 1 card for every 2 monsters destroyed. During your opponent's Main Phase, if this card is in your GY: You can target 1 monster you control; destroy it, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "High Rate Draw" once per turn.
ピュアリィ・シェアリィ!? ▶︎ Deck 5.5 2 Purrely Sharely!? Normal Trap
Target 1 "Purrely" Xyz Monster you control; Special Summon 1 Level 1 "Purrely" monster from your Deck, but negate its effects, then Special Summon from your Extra Deck, 1 "Purrely" Xyz Monster with the same Rank but a different Attribute than the targeted monster, by using that Special Summoned monster as material. (This is treated as an Xyz Summon.) Then, you can attach 1 card from your Deck to that Xyz Summoned monster, with the same name as a "Purrely" Quick-Play Spell attached to the targeted monster.
Other sorts : Card Registration Date, scale blue, scale red

(19/40 pages) 541 - 570

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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