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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Spell". Search result  Showing 2,251 to 2,280 of 2,451

Card-Type is "Spell".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
古代の機械工場 ▶︎ Deck 2 12 Ancient Gear Factory Normal Spell
Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing.
苦渋の転生 ▶︎ Deck 2 17 Painful Return Normal Spell
Your opponent chooses 1 monster in your Graveyard. During the End Phase, add that monster to your hand.
最終戦争 ▶︎ Deck 2 28 Final Destiny Normal Spell
Discard 5 cards from your hand. Destroy all cards on the field.
ハーピィ・レディ -鳳凰の陣- ▶︎ Deck 2 23 Harpie Lady Phoenix Formation Normal Spell
If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.
パルキオンのうろこ ▶︎ Deck 2 15 Barkion's Bark Normal Spell
Activate only if you control a face-up "Naturia" monster. Your opponent cannot activate Trap Cards this turn.
ペンデュラム・ペンダント ▶︎ Deck 2 5 Pendulum Pendant Normal Spell
Banish 5 face-up Pendulum Monsters from your Extra Deck; place 1 Pendulum Monster from your Deck or face-up Extra Deck in your Pendulum Zone. You can banish this card from your GY, then target 1 card in any Pendulum Zone; reduce its Pendulum Scale by 1 (min. 0). You can only activate 1 "Pendulum Pendant" per turn.
魔導書庫ソレイン ▶︎ Deck 2 10 Spellbook Library of the Heliosphere Normal Spell
If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Excavate the top 2 cards of your Deck, add any excavated "Spellbook" Spell Cards to your hand, also shuffle the other cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.
ウェポンチェンジ ▶︎ Deck 2 12 Weapon Change Continuous Spell
Once during each of your Standby Phases: You can pay 700 Life Points, then target 1 Warrior or Machine-Type monster you control; switch the current ATK and DEF of that target until the end of your opponent's next turn.
剣闘獣の闘器ハルバード ▶︎ Deck 2 11 Gladiator Beast's Battle Halberd Equip Spell
Equip only to a "Gladiator Beast" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.
降格処分 ▶︎ Deck 2 15 Demotion Equip Spell
Downgrade the monster equipped with this card by 2 Levels.
ハイドロプレッシャーカノン ▶︎ Deck 2 11 Hydro Pressure Cannon Equip Spell
Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the Graveyard.
鋼核初期化 ▶︎ Deck 2 8 Koa'ki Meiru Initialize! Quick-Play Spell
Tribute 1 "Koa'ki Meiru" monster to add 1 "Iron Core of Koa'ki Meiru" from your Deck or Graveyard to your hand.
頼もしき守護者 ▶︎ Deck 2 23 The Reliable Guardian Quick-Play Spell
Increase 1 face-up monster's DEF by 700 points until the end of this turn.
亀の誓い ▶︎ Deck 2 11 Turtle Oath Ritual Spell
This card is used to Ritual Summon "Crab Turtle". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.
おジャマッスル ▶︎ Deck 1.9 13 Ojamuscle Normal Spell
(This card is always treated as a "Ojama" card.)
Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.
トラスト・マインド ▶︎ Deck 1.9 16 Mind Trust Normal Spell
Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.
能力調整 ▶︎ Deck 1.9 11 Level Tuning Normal Spell
Reduce the Level of all face-up monsters you control by 1, until the End Phase.
マジック・ガードナー ▶︎ Deck 1.9 12 Magic Reflector Normal Spell
Select 1 Spell Card that remains face-up on the field and put 1 counter on it. If the selected card would be destroyed, the counter is removed instead.
融合破棄 ▶︎ Deck 1.9 18 Revoke Fusion Normal Spell
Discard 1 "Polymerization" to the Graveyard. Send 1 Fusion Monster from your Extra Deck to your Graveyard and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the Graveyard during the End Phase of this turn.
虚無の波動 ▶︎ Deck 1.9 14 Wave-Motion Inferno Continuous Spell
While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard.
城壁壊しの大槍 ▶︎ Deck 1.9 10 Ballista of Rampart Smashing Equip Spell
If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.
移り気な仕立屋 ▶︎ Deck 1.9 20 Tailor of the Fickle Quick-Play Spell
Switch 1 Equip Card equipped to a monster to another correct target.
サイバネティック・ゾーン ▶︎ Deck 1.9 10 Cybernetic Zone Quick-Play Spell
Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.
スペシャル・デュアル・サモン ▶︎ Deck 1.9 12 Super Double Summon Quick-Play Spell
Select 1 Gemini Monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand.
ルーレット・スパイダー ▶︎ Deck 1.9 16 Roulette Spider Quick-Play Spell
When an opponent's monster declares an attack: Roll a six-sided die and apply the result.
1: Halve your LP.
2: Make that attack a direct attack.
3: Choose 1 monster you control, change the attack target to it, and perform damage calculation.
4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation.
5: Negate the attack, and if you do, inflict damage to your opponent equal to that monster's ATK.
6: Destroy that opponent's monster.
ゼラの儀式 ▶︎ Deck 1.9 17 Zera Ritual Ritual Spell
This card is used to Ritual Summon "Zera the Mant". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.
オーバーレイ・キャプチャー ▶︎ Deck 1.8 9 Overlay Capture Normal Spell
Target 1 face-up Xyz Monster your opponent controls that has Xyz Material and 1 face-up Xyz Monster you control; detach all Xyz Materials from the opponent's monster, and if you do, attach this card to your monster as an Xyz Material.
カウンタークリーナー ▶︎ Deck 1.8 19 Counter Cleaner Normal Spell
Pay 500 LP; remove all counters on the field.
紅蓮魔竜の壺 ▶︎ Deck 1.8 24 Red Dragon Vase Normal Spell
If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated.
コアキリング ▶︎ Deck 1.8 10 Koa'ki Ring Normal Spell
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.
Other sorts : Card Registration Date, scale blue, scale red

(76/82 pages) 2,251 - 2,280

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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