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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Spell". Search result Showing 1,711 to 1,740 of 2,451
Card-Type is "Spell".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4.8 (23) | H - Heated Heart | Normal Spell | |||
Target 1 face-up monster you control; until the end of this turn, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
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4.8 (4) | Swordsoul Punishment | Normal Spell | |||
If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from the GY to your hand. You can only use each effect of "Swordsoul Punishment" once per turn. | ||||||
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4.8 (17) | Wiseman's Chalice | Normal Spell | |||
If you control no monsters, select 1 monster in your opponent's Graveyard. Special Summon it. It cannot be Tributed, or used as a Synchro Material Monster. During the End Phase of this turn, give control of that Special Summoned monster to your opponent. | ||||||
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4.8 (9) | Cocoon Party | Normal Spell | |||
Special Summon 1 "Chrysalis" monster from your Deck for each "Neo-Spacian" monster with a different name in your Graveyard. | ||||||
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4.8 (6) | Delta Attacker | Normal Spell | |||
You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated. | ||||||
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4.8 (9) | Triangle Power | Normal Spell | |||
Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase. | ||||||
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4.8 (10) | Particle Fusion | Normal Spell | |||
Send, from your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the Graveyard to target 1 "Gem-Knight" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase. | ||||||
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4.8 (16) | Fifth Hope | Normal Spell | |||
Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card). | ||||||
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4.8 (6) | Bonding - D2O | Normal Spell | |||
Tribute 2 "Duoterion" and 1 "Oxygeddon" in your hand and/or field; Special Summon 1 "Water Dragon" or "Water Dragon Cluster" from your hand, Deck, or GY. (This is treated as a Special Summon with the effect of "Bonding - H2O".) If "Water Dragon" or "Water Dragon Cluster" is sent from the field to your GY while this card is in your GY: Add this card to your hand. You can only use this effect of "Bonding - D2O" once per turn. | ||||||
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4.8 (5) | Gagaku-P.U.N.K. Wild Picking | Continuous Spell | |||
At the start of the Damage Step, if your "P.U.N.K." monster battles an opponent's monster: You can destroy that opponent's monster. You can only use this effect of "Gagaku-P.U.N.K. Wild Picking" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; "P.U.N.K." monsters you currently control cannot be destroyed by battle this turn. | ||||||
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4.8 (10) | Out of the Blue | Continuous Spell | |||
Destroy this card if your opponent activates a card or effect that targets a card(s) in the Graveyard. When this card is destroyed by this effect and sent to the Graveyard, your opponent shuffles all cards in their Graveyard into the Deck. | ||||||
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4.8 (16) | Summoning Curse | Continuous Spell | |||
If a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once per turn, during your End Phase, pay 500 LP or destroy this card. | ||||||
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4.8 (11) | Evo-Price | Continuous Spell | |||
Once per turn, if a monster is Special Summoned by the effect of an "Evoltile" monster (except during the Damage Step): You can target 1 card on the field; destroy that target. | ||||||
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4.8 (9) | TGX300 | Continuous Spell | |||
All face-up monsters you control gain 300 ATK for each "T.G." monster you control. | ||||||
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4.8 (13) | The Fountain in the Sky | Continuous Spell | |||
When a LIGHT monster is destroyed by battle and sent to your Graveyard, you can remove that monster from play to gain Life Points equal to its ATK. | ||||||
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4.8 (5) | Backup Squad | Continuous Spell | |||
Each time you take 1000 or more damage by your opponent's card effect or their monster's attack: Draw 1 card for every 1000 damage you took. | ||||||
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4.8 (20) | Broken Bamboo Sword | Equip Spell | |||
The equipped monster gains 0 ATK. | ||||||
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4.8 (15) | White Veil | Equip Spell | |||
While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving the equipped monster: Face-up Spell/Trap Cards your opponent controls have their effects negated until the end of the Damage Step (even if this card leaves the field). When the equipped monster destroys an opponent's monster by battle: You can destroy all Spell and Trap Cards your opponent controls. When this face-up card in a player's Spell & Trap Zone leaves the field, that player takes 3000 damage. | ||||||
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4.8 (13) | Double Tool C&D | Equip Spell | |||
Equip only to a "Power Tool Dragon" or Level 4 or higher Machine-Type "Morphtronic" monster you control. While equipped: ● During your turn: It gains 1000 ATK. If it attacks, any effects of the attack target that activate or apply on the field are negated during that Battle Phase. ● During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step. |
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4.8 (8) | Rainbow Veil | Equip Spell | |||
If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only. | ||||||
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4.8 (12) | Xyz Double Back | Quick-Play Spell | |||
During the turn a face-up Xyz Monster you control was destroyed, if you control no monsters: Target 1 Xyz Monster in your Graveyard that was destroyed this turn and 1 monster in your Graveyard with ATK less than or equal to that Xyz Monster's; Special Summon these targets, but they are destroyed during the End Phase. | ||||||
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4.8 (5) | Evil Eye Confrontation | Quick-Play Spell | |||
If you control an "Evil Eye" monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and "Evil Eye of Selene" is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 "Evil Eye Confrontation" per turn. | ||||||
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4.8 (6) | Diamond-Dust Cyclone | Quick-Play Spell | |||
Target 1 monster with 4 or more Fog Counters; destroy it, and if you do, draw 1 card for every 4 Fog Counters that was on it. | ||||||
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4.8 (6) | Double Hero Attack | Quick-Play Spell | |||
If you control a Fusion Monster that lists "Elemental HERO Neos" as material: Target 1 "HERO" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Double Hero Attack" per turn. | ||||||
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4.8 (6) | Battle of Sleeping Spirits | Quick-Play Spell | |||
Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned "Elemental HERO Neos" by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 "Battle of Sleeping Spirits" per turn. | ||||||
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4.8 (17) | Curse of the Shadow Prison | Field Spell | |||
Each time a "Shaddoll" monster(s) is sent to the GY by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponent controls lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials. | ||||||
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4.8 (17) | Clear World | Field Spell | |||
During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. ●LIGHT: Play with your hand revealed at all times. ●DARK: If you control 2 or more monsters, you cannot declare an attack. ●EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy that target. ●WATER: During your End Phase: Discard 1 card. ●FIRE: During your End Phase: Take 1000 damage. ●WIND: You must pay 500 Life Points to activate a Spell Card. |
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4.8 (10) | Venom Swamp | Field Spell | |||
During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect. | ||||||
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4.8 (22) | Gishki Photomirror | Ritual Spell | |||
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves). | ||||||
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4.7 (19) | Neutron Blast | Normal Spell | |||
Target 1 Fusion Summoned "Blue-Eyes Ultimate Dragon" you control; this turn, it can make a second and third attack during each Battle Phase, also when it attacks, your opponent's cards and effects cannot be activated until the end of the Damage Step. | ||||||
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