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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Spell". Search result  Showing 1,531 to 1,560 of 2,451

Card-Type is "Spell".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ウォーターハザード ▶︎ Deck 5.6 17 Water Hazard Continuous Spell
Once per turn: You can Special Summon 1 Level 4 or lower WATER monster from your hand. You must control no monsters to activate and to resolve this effect.
雲魔物のスコール ▶︎ Deck 5.6 9 Cloudian Squall Continuous Spell
Once per turn, during your Standby Phase: Place 1 Fog Counter on each face-up monster on the field.
幻界突破 ▶︎ Deck 5.6 11 Dracocension Continuous Spell
Once per turn: You can Tribute 1 Dragon-Type monster that has a Level; Special Summon, from your Deck, 1 Wyrm-Type monster with the same Level as the Tributed monster's original Level, and if you do, any monster destroyed by battle with that monster is shuffled into the Deck instead of going to the Graveyard.
絶対魔法禁止区域 ▶︎ Deck 5.6 9 Non-Spellcasting Area Continuous Spell
All face-up monsters, except for Effect Monsters, are unaffected by other Spell effects.
アビスケイル-ミヅチ ▶︎ Deck 5.6 9 Abyss-scale of the Mizuchi Equip Spell
Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.
アディショナル・ミラー・レベル7 ▶︎ Deck 5.6 5 Additional Mirror Level 7 Quick-Play Spell
If a Level 7 monster(s) is Special Summoned to your field: Send 2 "Additional Mirror Level 7" from your hand and/or Deck to the GY, then target 1 of those monsters; Special Summon 2 monsters with the same name as that target from your Deck, then take damage equal to their combined original ATK, also, for the rest of this turn after this card resolves, you can only Special Summon from the Extra Deck once.
アンデット・ストラグル ▶︎ Deck 5.6 11 Zombie Power Struggle Quick-Play Spell
Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn.
エクストラゲート ▶︎ Deck 5.6 18 Extra Gate Quick-Play Spell
Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card.
コンタクト・アウト ▶︎ Deck 5.6 9 Contact Out Quick-Play Spell
Return 1 "Neos" Fusion Monster you control to the Extra Deck. If all the Fusion Material Monsters listed on that Fusion Monster are in your Deck, you can Special Summon them.
バーサーカークラッシュ ▶︎ Deck 5.6 13 Berserker Crush Quick-Play Spell
Banish 1 monster from your GY, then target 1 "Winged Kuriboh" you control; that target's ATK/DEF become equal to the ATK/DEF of the monster that was banished, until the end of this turn.
蛮勇鱗粉 ▶︎ Deck 5.6 14 Berserk Scales Quick-Play Spell
Target 1 face-up monster you control (except a monster that is attacking directly); it gains 1000 ATK, also it cannot attack directly for the rest of this turn. During the End Phase of this turn, it loses 2000 ATK.
冷薔薇の抱香 ▶︎ Deck 5.6 5 Frozen Rose Quick-Play Spell
Send 1 face-up monster you control to the GY; apply this effect, depending on the Type it had on the field.
●Plant: During the End Phase of this turn, draw 2 cards, then discard 1 card.
●Non-Plant: Add 1 Level 4 or lower Plant monster from your Deck to your hand.
You can only activate 1 "Frozen Rose" per turn.
ゴーストリック・パレード ▶︎ Deck 5.6 14 Ghostrick Parade Field Spell
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand.
奈落との契約 ▶︎ Deck 5.6 12 Contract with the Abyss Ritual Spell
This card can be used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
巨竜の羽ばたき ▶︎ Deck 5.5 28 A Wingbeat of Giant Dragon Normal Spell
Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.
実力伯仲 ▶︎ Deck 5.5 6 Stand-Off Normal Spell
Target 1 face-up Attack Position Effect Monster on each side of the field; if both monsters are still face-up on the field, negate their effects, then if both their effects were negated by this effect, as long as those monsters are in face-up Attack Position, they cannot be destroyed by battle, are unaffected by other card effects, also they cannot attack or change their battle positions.
スター・ブラスト ▶︎ Deck 5.5 20 Star Blast Normal Spell
Pay any number of Life Points in multiples of 500; reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.
太陽の書 ▶︎ Deck 5.5 13 Book of Taiyou Normal Spell
Flip 1 face-down monster on the field into face-up Attack Position.
フェイク・ヒーロー ▶︎ Deck 5.5 15 Fake Hero Normal Spell
Special Summon 1 "Elemental HERO" monster from your hand, but it cannot attack, also return it to the hand during the End Phase.
フォトン・ブースター ▶︎ Deck 5.5 11 Photon Booster Normal Spell
Target 1 Level 4 or lower LIGHT monster on the field, except a Token; the ATK of all monsters currently on the field with its name become 2000, until the end of this turn.
ブーギートラップ ▶︎ Deck 5.5 13 Boogie Trap Normal Spell
Discard 2 cards, then target 1 Trap in your GY; Set that target. It can be activated this turn. You can only activate 1 "Boogie Trap" per turn.
未来への思い ▶︎ Deck 5.5 22 Message in a Bottle Normal Spell
Target 3 monsters with different Levels in your Graveyard; Special Summon all 3 of them. Their ATK's become 0, also their effects are negated. If you do not Xyz Summon this turn after Summoning those 3 monsters, you lose 4000 Life Points during the End Phase. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card.
リゾネーター・エンジン ▶︎ Deck 5.5 17 Resonator Engine Normal Spell
Target 2 "Resonator" monsters in your GY; add 1 Level 4 monster from your Deck to your hand, and if you do, return those targets to the Deck.
エクトプラズマー ▶︎ Deck 5.5 25 Ectoplasmer Continuous Spell
Once per turn, during each player's End Phase: The turn player must Tribute 1 face-up monster, and if they do, inflict damage to their opponent equal to half the original ATK of the Tributed monster.
昇華する魂 ▶︎ Deck 5.5 11 Ascending Soul Continuous Spell
Once per turn, when a Ritual Monster(s) is Ritual Summoned: You can target 1 monster in your Graveyard that was Tributed for the Ritual Summon; add that target to your hand.
星遺物が導く果て ▶︎ Deck 5.5 4 World Legacy's Corruption Continuous Spell
Once per turn, if a face-up Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon 1 "World Legacy" monster from your hand or Deck in Defense Position. You can only control 1 "World Legacy's Corruption".
トゥーン・ワールド ▶︎ Deck 5.5 28 Toon World Continuous Spell
Activate this card by paying 1000 LP.
Battle Royal Mode-Joining ▶︎ Deck 5.5 2 Battle Royal Mode - Joining Continuous Spell
Activate this card by targeting 1 Effect Monster on the field. The first two times that monster would be destroyed by battle each turn, it is not destroyed. When it is destroyed by battle, the player that destroyed it gains 2000 LP. If the turn player's opponent takes battle or effect damage: Activate this effect; that opponent can apply the following effect.
●Special Summon 1 Level 4 or lower monster from your hand or Deck, but lose 2000 LP.
魔界大道具「ニゲ馬車」 ▶︎ Deck 5.5 2 Abyss Prop - Wild Wagon Continuous Spell
The first time each "Abyss Actor" monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn: You can target 1 "Abyss Actor" monster you control; your opponent cannot target it with card effects until the end of their turn (even if this card leaves the field). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can return all cards your opponent controls to the hand.
甲虫装機の魔弓 ゼクトアロー ▶︎ Deck 5.5 13 Inzektor Crossbow - Zektarrow Equip Spell
Equip only to an "Inzektor" monster. It gains 500 ATK. Your opponent cannot activate cards or effects in response to the activation of the equipped monster's effects.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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