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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Fusion Monster". Type is "Machine". Search result  Showing 1 to 30 of 48

Card-Type is "Fusion Monster".
Type is "Machine".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ABC-ドラゴン・バスター ▶︎ Deck 9.6 58 ABC-Dragon Buster Fusion Monster
Effect Monster
- 8 Machine 3000 2800
"A-Assault Core" + "B-Buster Drake" + "C-Crush Wyvern"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use "Polymerization".) Once per turn (Quick Effect): You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn (Quick Effect): You can Tribute this card, then target 3 of your banished LIGHT Machine Union Monsters with different names; Special Summon them.
古代の機械混沌巨人 ▶︎ Deck 9.5 41 Chaos Ancient Gear Giant Fusion Monster
Effect Monster
- 10 Machine 4500 3000
4 "Ancient Gear" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
古代の機械魔神 ▶︎ Deck 9.3 31 Ancient Gear Howitzer Fusion Monster
Effect Monster
- 8 Machine 1000 1800
2 "Ancient Gear" monsters
Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.
キメラテック・ランページ・ドラゴン ▶︎ Deck 9.3 43 Chimeratech Rampage Dragon Fusion Monster
Effect Monster
- 5 Machine 2100 1600
2+ "Cyber Dragon" monsters
A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spells/Traps on the field, up to the number of materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.
召喚獣メルカバー ▶︎ Deck 9.2 25 Invoked Mechaba Fusion Monster
Effect Monster
- 9 Machine 2500 2100
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
ヴァリアンツG-グランデューク ▶︎ Deck 9.2 5 Vaylantz Genesis Grand Duke Fusion Monster
Pendulum Monster
Effect Monster
- 10 Machine 2500 2500
Pendulum Effect
You can activate 1 of these effects;●Special Summon this card to your Main Monster Zone in its same column.●Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.You can only use this effect of "Vaylantz Genesis Grand Duke" once per turn.
Card Text
2 "Vaylantz" monsters
This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion "Vaylantz" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.
GP-PB ▶︎ Deck 9.1 8 Gold Pride - Pin Baller Fusion Monster
Effect Monster
- 9 Machine 3000 0
"Gold Pride - Roller Baller" + 1+ "Gold Pride" monsters
If this card is Fusion Summoned: You can equip face-up monsters your opponent controls to it, up to the number of Fusion Materials used. You can only use the previous effect of "Gold Pride - Pin Baller" once per turn, also, if your LP are lower than your opponent's, the effect's activation and effect cannot be negated. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 "Gold Pride - Roller Baller" from your Deck or GY.
冑の忍者-櫓丸 ▶︎ Deck 9 4 Yaguramaru the Armor Ninja Fusion Monster
Effect Monster
- 5 Machine 2000 2000
2 "Ninja" monsters with different Types
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn.
エルシャドール・シェキナーガ ▶︎ Deck 8.8 44 El Shaddoll Shekhinaga Fusion Monster
Effect Monster
- 10 Machine 2600 3000
1 "Shaddoll" monster + 1 EARTH monster
Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.
キメラテック・フォートレス・ドラゴン ▶︎ Deck 8.8 49 Chimeratech Fortress Dragon Fusion Monster
Effect Monster
- 8 Machine 0 0
"Cyber Dragon" + 1+ Machine monsters
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1000 x the number of materials used for its Special Summon.
キメラテック・メガフリート・ドラゴン ▶︎ Deck 8.8 24 Chimeratech Megafleet Dragon Fusion Monster
Effect Monster
- 10 Machine 0 0
1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone
Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. The original ATK of this card becomes 1200 x the number of materials used for its Special Summon.
鉄駆竜スプリンド ▶︎ Deck 8.7 6 Sprind the Irondash Dragon Fusion Monster
Effect Monster
- 8 Machine 2500 2000
"Fallen of Albaz" + 1 Effect Monster Special Summoned this turn
During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Springans" monster or 1 "Fallen of Albaz" from your Deck. You can only use each effect of "Sprind the Irondash Dragon" once per turn.
重装機甲 パンツァードラゴン ▶︎ Deck 8.6 29 Panzer Dragon Fusion Monster
Effect Monster
- 5 Machine 1000 2600
1 Machine monster + 1 Dragon monster
If this card is destroyed and sent to the GY: You can target 1 card on the field; destroy it.
古代の機械超巨人 ▶︎ Deck 8.3 12 Ancient Gear Megaton Golem Fusion Monster
Effect Monster
- 9 Machine 3300 3300
3 "Ancient Gear" monsters
If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.
鎧獄竜-サイバー・ダークネス・ドラゴン ▶︎ Deck 8.3 16 Cyberdarkness Dragon Fusion Monster
Effect Monster
- 10 Machine 2000 2000
5 "Cyberdark" Effect Monsters
Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card.
鎧皇竜-サイバー・ダーク・エンド・ドラゴン ▶︎ Deck 8.2 15 Cyberdark End Dragon Fusion Monster
Effect Monster
- 12 Machine 5000 3800
"Cyberdark Dragon" + "Cyber End Dragon"
Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.
キメラテック・オーバー・ドラゴン ▶︎ Deck 8 31 Chimeratech Overdragon Fusion Monster
Effect Monster
- 9 Machine ? ?
"Cyber Dragon" + 1+ Machine monsters
Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. This card can attack your opponent's monsters a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.
サイバー・エンド・ドラゴン ▶︎ Deck 8 43 Cyber End Dragon Fusion Monster
Effect Monster
- 10 Machine 4000 2800
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.
サイバー・ツイン・ドラゴン ▶︎ Deck 7.9 36 Cyber Twin Dragon Fusion Monster
Effect Monster
- 8 Machine 2800 2100
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase.
古代の機械究極巨人 ▶︎ Deck 7.6 28 Ultimate Ancient Gear Golem Fusion Monster
Effect Monster
- 10 Machine 4400 3400
"Ancient Gear Golem" + 2 "Ancient Gear" monsters
Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.
サイバー・エタニティ・ドラゴン ▶︎ Deck 7.3 18 Cyber Eternity Dragon Fusion Monster
Effect Monster
- 10 Machine 2800 4000
1 "Cyber Dragon" monster + 2 Machine monsters
If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Cyber Dragon" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.
鎧黒竜-サイバー・ダーク・ドラゴン ▶︎ Deck 6.8 25 Cyberdark Dragon Fusion Monster
Effect Monster
- 8 Machine 1000 1000
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"
Must be Fusion Summoned. If this card is Special Summoned: Target 1 Dragon monster in your GY; equip that target to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. Gains 100 ATK for each monster in your GY. If this card would be destroyed by battle, destroy that equipped monster instead.
ガトリング・ドラゴン ▶︎ Deck 6.5 17 Gatling Dragon Fusion Monster
Effect Monster
- 8 Machine 2600 1200
"Barrel Dragon" + "Blowback Dragon"
Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.
起爆獣ヴァルカノン ▶︎ Deck 6.5 10 Ignition Beast Volcannon Fusion Monster
Effect Monster
- 6 Machine 2300 1600
1 Machine-Type monster + 1 Pyro-Type monster
When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the Graveyard that was targeted by this effect.
XYZ-ドラゴン・キャノン ▶︎ Deck 6.1 27 XYZ-Dragon Cannon Fusion Monster
Effect Monster
- 8 Machine 2800 2600
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target.
ペアサイクロイド ▶︎ Deck 5.7 20 Pair Cycroid Fusion Monster
Effect Monster
- 5 Machine 1600 1200
2 Machine monsters with the same name
This card can attack directly.
スーパービークロイド-モビルベース ▶︎ Deck 5.6 10 Super Vehicroid - Mobile Base Fusion Monster
Effect Monster
- 10 Machine 0 5000
1 "roid" Fusion Monster + 1 "roid" monster
You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.
AtoZ-ドラゴン・バスターキャノン ▶︎ Deck 5.5 24 A-to-Z-Dragon Buster Cannon Fusion Monster
Effect Monster
- 10 Machine 4000 4000
"ABC-Dragon Buster" + "XYZ-Dragon Cannon"
Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them.
極戦機王ヴァルバロイド ▶︎ Deck 5.3 23 Barbaroid, the Ultimate Battle Machine Fusion Monster
Effect Monster
- 12 Machine 4000 4000
5 Machine-Type "roid" monsters
This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the Graveyard). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
ユーフォロイド・ファイター ▶︎ Deck 5.3 15 UFOroid Fighter Fusion Monster
Effect Monster
- 10 Machine ? ?
"UFOroid" + 1 Warrior-Type monster
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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