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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 361 to 390 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (18) | Infernity Mirage | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
Cannot be Special Summoned from the GY. If you have no cards in your hand: You can Tribute this card, then target 2 "Infernity" monsters in your GY; Special Summon them. | ||||||
▶︎ Deck | 9.6 (21) | Eva | Effect Monster | |||
- | 1 | Fairy | 500 | 200 | ||
If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn. | ||||||
▶︎ Deck | 9.6 (24) | Windwitch - Ice Bell | Effect Monster | |||
- | 3 | Spellcaster | 1000 | 1000 | ||
If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 "Windwitch" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of "Windwitch - Ice Bell" once per turn. | ||||||
▶︎ Deck | 9.6 (29) | Altergeist Meluseek | Effect Monster | |||
- | 1 | Spellcaster | 500 | 300 | ||
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn. | ||||||
▶︎ Deck | 9.6 (18) | Orcust Harp Horror | Effect Monster | |||
- | 4 | Machine | 1700 | 1400 | ||
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn. | ||||||
▶︎ Deck | 9.6 (46) | Chronomaly Nebra Disk | Effect Monster | |||
- | 4 | Machine | 1800 | 1500 | ||
When this card is Normal Summoned: You can add 1 "Chronomaly" card from your Deck to your hand, except "Chronomaly Nebra Disk". If this card is in the Graveyard and all monsters you control are "Chronomaly" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except "Chronomaly" cards and effects. You can only use 1 "Chronomaly Nebra Disk" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 9.6 (13) | Buzzsaw Shark | Effect Monster | |||
- | 4 | Fish | 1600 | 500 | ||
You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | ||||||
▶︎ Deck | 9.6 (17) | Karakuri Komachi mdl 224 "Ninishi" |
Effect Monster Tuner Monster |
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- | 3 | Machine | 0 | 1900 | ||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) | ||||||
▶︎ Deck | 9.6 (5) | Gusto Vedir |
Effect Monster Tuner Monster |
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- | 3 | Winged Beast | 600 | 1000 | ||
If a face-up "Gusto" monster on the field is destroyed by battle or sent to your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Gusto" monster from your Deck to the GY, then, you can Special Summon 1 "Gusto" monster from your hand. You can only use each effect of "Gusto Vedir" once per turn. | ||||||
▶︎ Deck | 9.6 (25) | Swap Frog | Effect Monster | |||
- | 2 | Aqua | 1000 | 500 | ||
You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | ||||||
▶︎ Deck | 9.6 (12) | Traptrix Arachnocampa | Effect Monster | |||
- | 4 | Insect | 1300 | 1500 | ||
Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn. | ||||||
▶︎ Deck | 9.6 (9) | Galaxy Summoner | Effect Monster | |||
- | 4 | Spellcaster | 1600 | 1400 | ||
If this card is Normal or Special Summoned: You can target 1 "Photon" or "Galaxy" monster in your GY, except "Galaxy Summoner"; Special Summon it in Defense Position. You can target 1 other LIGHT monster you control; it becomes Level 4 until the end of this turn. You can only use each effect of "Galaxy Summoner" once per turn. | ||||||
▶︎ Deck | 9.6 (57) | Glow-Up Bulb |
Effect Monster Tuner Monster |
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- | 1 | Plant | 100 | 100 | ||
If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel. | ||||||
▶︎ Deck | 9.6 (17) | Glow-Up Bloom |
Effect Monster Tuner Monster |
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- | 1 | Zombie | 0 | 0 | ||
If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn. | ||||||
▶︎ Deck | 9.6 (25) | Miscellaneousaurus | Effect Monster | |||
- | 4 | Dinosaur | 1800 | 1000 | ||
During the Main Phase (Quick Effect): You can send this card from your hand to the GY; during this Main Phase, Dinosaur monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur monsters from your GY, including this card; Special Summon 1 Dinosaur monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn. | ||||||
▶︎ Deck | 9.6 (19) | Koa'ki Meiru Urnight | Effect Monster | |||
- | 4 | Beast-Warrior | 2000 | 1500 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight". | ||||||
▶︎ Deck | 9.6 (17) | Agido the Ancient Sentinel Forbidden | Effect Monster | |||
- | 4 | Fairy | 1500 | 1300 | ||
If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except "Agido the Ancient Sentinel". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of "Agido the Ancient Sentinel" once per turn. | ||||||
▶︎ Deck | 9.6 (9) | Code Generator | Effect Monster | |||
- | 3 | Cyberse | 1300 | 500 | ||
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of "Code Generator" once per turn. | ||||||
▶︎ Deck | 9.6 (18) | Gozuki | Effect Monster | |||
- | 4 | Zombie | 1700 | 800 | ||
During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn. | ||||||
▶︎ Deck | 9.6 (23) | Cyberse Gadget | Effect Monster | |||
- | 4 | Cyberse | 1400 | 300 | ||
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn. | ||||||
▶︎ Deck | 9.6 (15) | Cyberdark Cannon | Effect Monster | |||
- | 3 | Dragon | 1600 | 800 | ||
If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of "Cyberdark Cannon" once per turn. ●You can discard this card; add 1 Machine "Cyberdark" monster from your Deck to your hand. ●During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Deck to the GY. |
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▶︎ Deck | 9.6 (15) | Cyberdark Claw | Effect Monster | |||
- | 3 | Dragon | 1600 | 800 | ||
If this card is sent to the GY while equipped to a monster: You can target 1 "Cyberdark" monster in your GY; add it to your hand. You can only use each of the following effects of "Cyberdark Claw" once per turn. ●You can discard this card; add 1 "Cyberdark" Spell/Trap from your Deck to your hand. ●During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY. |
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▶︎ Deck | 9.6 (10) | Mathmech Diameter |
Effect Monster Tuner Monster |
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- | 4 | Cyberse | 1000 | 1500 | ||
When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ●Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn. |
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▶︎ Deck | 9.6 (24) | Alpha, the Master of Beasts | Effect Monster | |||
- | 8 | Beast | 3000 | 2500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast Monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn. | ||||||
▶︎ Deck | 9.6 (61) | Zoodiac Ratpier Limited | Effect Monster | |||
- | 4 | Beast-Warrior | 0 | 0 | ||
If this card is Normal Summoned: You can send 1 "Zoodiac" card from your Deck to the Graveyard. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ●Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Ratpier" from your hand or Deck. |
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▶︎ Deck | 9.6 (7) | Stardust Synchron |
Effect Monster Tuner Monster |
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- | 4 | Machine | 1500 | 1000 | ||
If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions "Stardust Dragon". You can only use each effect of "Stardust Synchron" once per turn. | ||||||
▶︎ Deck | 9.6 (17) | SPYRAL Sleeper | Effect Monster | |||
- | 8 | Fiend | 2800 | 1200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 "SPYRAL" cards from your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 "SPYRAL" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: Destroy as many cards you control as possible, and if you do, Special Summon 1 "SPYRAL Super Agent" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 9.6 (114) | Maxx "C" Semi-Limited | Effect Monster | |||
- | 2 | Insect | 500 | 200 | ||
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn. | ||||||
▶︎ Deck | 9.6 (41) | Superancient Deepsea King Coelacanth | Effect Monster | |||
- | 7 | Fish | 2800 | 2200 | ||
Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. When a card or effect is activated that targets this card on the field (Quick Effect): You can Tribute 1 other Fish monster; negate that effect, and if you do, destroy that card. | ||||||
▶︎ Deck | 9.6 (9) | Tindangle Jhrelth |
Effect Monster Flip Monster |
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- | 3 | Fiend | 0 | 1800 | ||
FLIP: You can take 1 Flip monster from your Deck, except "Tindangle Jhrelth", and either add it to your hand or send it to the GY. If this card is in your hand: You can discard 1 other card; send 1 "Tindangle" card from your Deck to the GY, except "Tindangle Jhrelth", and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Tindangle Jhrelth" once per turn. |
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