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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Type is "Fish". Search result Showing 1 to 30 of 126
Card-Type is "Monster".
Type is "Fish".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.9 (11) | Gishki Grimness | Effect Monster | |||
- | 2 | Fish | 600 | 700 | ||
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute. If this card is Normal or Special Summoned: You can Special Summon 1 "Gishki" monster from your Deck, except "Gishki Grimness", also you can only declare attacks with Ritual Monsters until the end of this turn. You can only use this effect of "Gishki Grimness" once per turn. | ||||||
▶︎ Deck | 9.7 (24) | Fishborg Blaster Forbidden |
Effect Monster Tuner Monster |
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- | 1 | Fish | 100 | 200 | ||
If you control a face-up Level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be WATER. | ||||||
▶︎ Deck | 9.6 (13) | Buzzsaw Shark | Effect Monster | |||
- | 4 | Fish | 1600 | 500 | ||
You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | ||||||
▶︎ Deck | 9.6 (41) | Superancient Deepsea King Coelacanth | Effect Monster | |||
- | 7 | Fish | 2800 | 2200 | ||
Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. When a card or effect is activated that targets this card on the field (Quick Effect): You can Tribute 1 other Fish monster; negate that effect, and if you do, destroy that card. | ||||||
▶︎ Deck | 9.5 (13) | Abyss Shark | Effect Monster | |||
- | 5 | Fish | 1200 | 700 | ||
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn. | ||||||
▶︎ Deck | 9.4 (29) | Beautunaful Princess | Effect Monster | |||
- | 1 | Fish | 0 | 0 | ||
When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish monster from your Deck, except "Beautunaful Princess". You can only use this effect of "Beautunaful Princess" once per turn. | ||||||
▶︎ Deck | 9.4 (9) | Lifeless Leaffish | Effect Monster | |||
- | 4 | Fish | 1500 | 1600 | ||
When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn. | ||||||
▶︎ Deck | 9.3 (28) | Wind-Up Shark | Effect Monster | |||
- | 4 | Fish | 1500 | 1300 | ||
When a "Wind-Up" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects. ●Increase this card's Level by 1, until the End Phase. ●Reduce this card's Level by 1, until the End Phase. |
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▶︎ Deck | 9.1 (7) | Crystal Shark | Effect Monster | |||
- | 5 | Fish | 1100 | 800 | ||
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn. | ||||||
▶︎ Deck | 9 (16) | Oyster Meister | Effect Monster | |||
- | 3 | Fish | 1600 | 200 | ||
If this card is sent from the field to the Graveyard, except when destroyed by battle: Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/DEF 0). | ||||||
▶︎ Deck | 9 (5) | Arionpos, Serpent of the Ghoti |
Synchro Monster Effect Monster |
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- | 6 | Fish | 2100 | 0 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn. |
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▶︎ Deck | 8.9 (22) | White Aura Whale |
Synchro Monster Effect Monster |
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- | 8 | Fish | 2800 | 2000 | ||
1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. |
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▶︎ Deck | 8.9 (9) | White Aura Monoceros |
Synchro Monster Effect Monster |
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- | 7 | Fish | 2500 | 1500 | ||
1 WATER Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of "White Aura Monoceros" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. |
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▶︎ Deck | 8.8 (6) | Paces, Light of the Ghoti |
Effect Monster Tuner Monster |
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- | 2 | Fish | 0 | 0 | ||
You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn. | ||||||
▶︎ Deck | 8.8 (26) | Gishki Abyss | Effect Monster | |||
- | 2 | Fish | 800 | 500 | ||
When this card is Summoned: You can add 1 "Gishki" monster with 1000 or less DEF from your Deck to your hand, except "Gishki Abyss". | ||||||
▶︎ Deck | 8.8 (5) | Askaan, the Bicorned Ghoti |
Synchro Monster Effect Monster |
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- | 8 | Fish | 2700 | 0 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of "Askaan, the Bicorned Ghoti" once per turn. |
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▶︎ Deck | 8.7 (11) | Ravenous Crocodragon Archethys |
Synchro Monster Effect Monster |
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- | 9 | Fish | 1000 | 1000 | ||
1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ●If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ●(Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it. |
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▶︎ Deck | 8.5 (6) | Shif, Fairy of the Ghoti |
Effect Monster Tuner Monster |
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- | 2 | Fish | 0 | 500 | ||
You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn. | ||||||
▶︎ Deck | 8.5 (37) | Shark Fortress |
Xyz Monster Effect Monster |
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- | 5 | Fish | 2400 | 1800 | ||
2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn. |
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▶︎ Deck | 8.3 (8) | Ukiyoe-P.U.N.K. Rising Carp |
Fusion Monster Effect Monster |
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- | 8 | Fish | 1000 | 2600 | ||
2 "P.U.N.K." monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn. |
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▶︎ Deck | 8.3 (16) | Performapal Seal Eel |
Pendulum Monster Effect Monster |
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- | 1 | Fish | 100 | 100 | ||
Pendulum Effect Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field). Card Text When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation. |
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▶︎ Deck | 8.1 (25) | Silent Angler | Effect Monster | |||
- | 4 | Fish | 800 | 1400 | ||
If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn. | ||||||
▶︎ Deck | 8.1 (20) | Nimble Angler | Effect Monster | |||
- | 2 | Fish | 600 | 100 | ||
If this card is sent from the hand or Deck to the GY: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler". | ||||||
▶︎ Deck | 8.1 (23) | Fishborg Archer |
Effect Monster Tuner Monster |
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- | 3 | Fish | 300 | 300 | ||
If this card is in your Graveyard and you control no monsters during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn. | ||||||
▶︎ Deck | 8 (7) | T.G. Drill Fish | Effect Monster | |||
- | 1 | Fish | 100 | 800 | ||
This card can attack directly. You can only use each of the following effects of "T.G. Drill Fish" once per turn. ●If all monsters you control are "T.G." monsters (min. 1): You can Special Summon this card from your hand. ●When a "T.G." monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it. |
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▶︎ Deck | 8 (6) | Right-Hand Shark | Effect Monster | |||
- | 4 | Fish | 1500 | 1300 | ||
When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ●This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn. |
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▶︎ Deck | 8 (7) | Ghoti of the Deep Beyond |
Synchro Monster Effect Monster |
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- | 10 | Fish | ? | 0 | ||
1+ Fish Tuners + 1+ non-Tuner monsters The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card. |
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▶︎ Deck | 7.8 (19) | Double Fin Shark | Effect Monster | |||
- | 4 | Fish | 1000 | 1200 | ||
When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish monster in your GY; Special Summon that target in Defense Position, but negate its effects. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters. | ||||||
▶︎ Deck | 7.7 (6) | Snopios, Shade of the Ghoti | Effect Monster | |||
- | 6 | Fish | 2100 | 0 | ||
During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of "Snopios, Shade of the Ghoti" once per turn. | ||||||
▶︎ Deck | 7.7 (3) | Dream Shark | Effect Monster | |||
- | 5 | Fish | 0 | 2600 | ||
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field. | ||||||
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