Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Monster". Type is "Machine". Search result  Showing 571 to 600 of 925

Card-Type is "Monster".
Type is "Machine".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
タイム・イーター ▶︎ Deck 5.8 18 Timeater Effect Monster
- 6 Machine 1900 1700
If this card destroys an opponent's monster by battle: Your opponent skips their next Main Phase 1.
超重武者装留シャイン・クロー ▶︎ Deck 5.8 4 Superheavy Samurai Soulclaw Effect Monster
- 2 Machine 500 500
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulclaw" once per turn.
デモニック・モーター・Ω ▶︎ Deck 5.8 16 Fiendish Engine Ω Effect Monster
- 8 Machine 2800 2000
During your End Phase: Special Summon 1 "Engine Token" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card.
ブルーサンダーT45 ▶︎ Deck 5.8 6 Blue Thunder T-45 Effect Monster
- 4 Machine 1700 1000
If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
魔鏡導士リフレクト・バウンダー ▶︎ Deck 5.8 28 Reflect Bounder Effect Monster
- 4 Machine 1700 1000
Before damage calculation, if this card is being attacked by an opponent's monster, and was in Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card.
The big SATURN ▶︎ Deck 5.7 11 The Big Saturn Effect Monster
- 8 Machine 2800 2200
Cannot be Special Summoned from the hand or Deck. Once per turn: You can discard 1 card and pay 1000 Life Points; this card gains 1000 ATK until the End Phase. When this card in your possession is destroyed by your opponent's card effect and sent to your Graveyard: Both players take damage equal to this card's ATK in the Graveyard.
修士号ディプロマン ▶︎ Deck 5.7 3 Master's Diploman Effect Monster
- 5 Machine 2000 2000
If this card is Tribute Summoned: You can target 1 monster in your GY and 1 face-up monster your opponent controls; equip the monster from your GY to that opponent's monster. While equipped by this effect, the equipped monster loses ATK equal to the ATK of that monster equipped to it. Your opponent cannot activate the effects of monsters they control that are equipped with Equip Cards in your Spell & Trap Zones.
星遺物-『星鍵』 ▶︎ Deck 5.7 6 World Legacy - "World Key" Effect Monster
- 1 Machine 0 0
You can discard 1 "World Legacy" card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's Link Monster: You can return that monster to the Extra Deck. You can only use each effect of "World Legacy - "World Key"" once per turn.
超重武者コブ-C ▶︎ Deck 5.7 3 Superheavy Samurai Fist Effect Monster
Tuner Monster
- 2 Machine 900 900
During your Battle Phase, if your "Superheavy Samurai" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 "Superheavy Samurai" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can only use each effect of "Superheavy Samurai Fist" once per turn.
破壊剣-アームズバスターブレード ▶︎ Deck 5.7 7 Robot Buster Destruction Sword Effect Monster
- 4 Machine 1600 1200
You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the Graveyard; the monster that was equipped with this card gains 1000 ATK until the end of this turn.
フォトン・パイレーツ ▶︎ Deck 5.7 21 Photon Pirate Effect Monster
- 3 Machine 1000 1000
You can banish 1 "Photon" monster from your Graveyard; this card gains 1000 ATK until the End Phase. You can use the effect of "Photon Pirate" up to twice per turn.
マジック・リアクター・AID ▶︎ Deck 5.7 12 Spell Reactor ・RE Effect Monster
- 3 Machine 1200 900
Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent.
レアル・ジェネクス・ヴィンディカイト ▶︎ Deck 5.7 14 Vindikite R-Genex Synchro Monster
Effect Monster
- 8 Machine 2400 1000
1 "Genex" Tuner + 1 or more non-Tuner WIND monsters
Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 "Genex" monster from your Deck to your hand.
No.25 重装光学撮影機フォーカス・フォース ▶︎ Deck 5.7 29 Number 25: Force Focus Xyz Monster
Effect Monster
- 6 Machine 2800 2400
2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.
超時空戦闘機ビック・バイパー ▶︎ Deck 5.6 14 Gradius Normal Monster
- 4 Machine 1200 800
A high-performance jet fighter with power capsules for variable attack capabilities.
ブロッカー ▶︎ Deck 5.6 17 Blocker Normal Monster
- 4 Machine 850 1800
Constructed from several components, this monster can launch them in a pincer attack.
マイティガード ▶︎ Deck 5.6 9 Mighty Guard Normal Monster
- 4 Machine 500 1200
A machine soldier that was developed as a guard. It is made of rust-proof metal.
A・ジェネクス・リモート ▶︎ Deck 5.6 10 Genex Ally Remote Effect Monster
Tuner Monster
- 3 Machine 500 1800
Once per turn, you can select 1 face-up Tuner monster on the field. The selected monster's name is treated as "Genex Controller" until the End Phase.
カラクリ忍者 七七四九 ▶︎ Deck 5.6 7 Karakuri Ninja mdl 7749 "Nanashick" Effect Monster
- 5 Machine 2200 1800
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw a number of cards equal to the number of face-up Defense Position "Karakuri" monsters you control.
KA-2 デス・シザース ▶︎ Deck 5.6 16 KA-2 Des Scissors Effect Monster
- 4 Machine 1000 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
Kozmo-デルタシャトル ▶︎ Deck 5.6 7 Kozmo Delta Shuttle Effect Monster
- 5 Machine 2000 2000
Once per turn: You can send 1 "Kozmo" monster from your Deck to the Graveyard, then target 1 face-up monster on the field; it loses ATK and DEF equal to the sent monster's Level x 100. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck.
音響戦士ドラムス ▶︎ Deck 5.6 7 Symphonic Warrior Drumss Effect Monster
Tuner Monster
- 2 Machine 700 700
Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.
対壊獣用決戦兵器メカサンダー・キング ▶︎ Deck 5.6 10 Super Anti-Kaiju War Machine Mecha-Thunder-King Effect Monster
- 9 Machine 2200 2100
During the Main Phase (Quick Effect): You can discard this card; banish 1 "Kaiju" monster you control that is owned by your opponent, then, you can Special Summon 1 monster from your GY. You can only control 1 "Kaiju" monster. This card is unaffected by other "Kaiju" cards' effects, also it cannot be destroyed by battle with a "Kaiju" monster. During your End Phase, if this card is in your GY: You can Special Summon this card. You can only use this effect of "Super Anti-Kaiju War Machine Mecha-Thunder-King" once per Duel.
タービン・ジェネクス ▶︎ Deck 5.6 10 Genex Turbine Effect Monster
- 4 Machine 1400 1300
While you control this face-up card, all face-up "Genex" monsters you control gain 400 ATK.
メカウサー ▶︎ Deck 5.6 12 Mecha Bunny Effect Monster
- 2 Machine 800 100
When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position.
メカニカル・ハウンド ▶︎ Deck 5.6 14 Mechanical Hound Effect Monster
- 7 Machine 2800 1500
While you have no cards in your hand, your opponent cannot activate Spell Cards.
スーパービークロイド-モビルベース ▶︎ Deck 5.6 10 Super Vehicroid - Mobile Base Fusion Monster
Effect Monster
- 10 Machine 0 5000
1 "roid" Fusion Monster + 1 "roid" monster
You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.
ペアサイクロイド ▶︎ Deck 5.6 21 Pair Cycroid Fusion Monster
Effect Monster
- 5 Machine 1600 1200
2 Machine monsters with the same name
This card can attack directly.
竜儀巧-メテオニス=QUA ▶︎ Deck 5.6 8 Drytron Meteonis Quadrantids Ritual Monster
Effect Monster
- 12 Machine 4000 4000
You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with Spell/Trap Cards or effects. You can only use each of the following effects of "Drytron Meteonis Quadrantids" once per turn. If the total Levels of monsters used for this card's Ritual Summon were 2 or less: You can destroy all Spells and Traps your opponent controls. If this Ritual Summoned card is destroyed: You can Special Summon "Drytron" monsters from your GY, except "Drytron Meteonis Quadrantids", whose combined ATK equals exactly 4000.
発条機甲ゼンマイスター ▶︎ Deck 5.6 18 Wind-Up Zenmaister Xyz Monster
Effect Monster
- 4 Machine 1900 1500
2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.
Other sorts : Card Registration Date, scale blue, scale red

(20/31 pages) 571 - 600

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -