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HOME > Yu-Gi-Oh! Card Lists > EXTRA PACK 2019 > Super Anti-Kaiju War Machine Mecha-Thunder-King

Super Anti-Kaiju War Machine Mecha-Thunder-King Used Deck

Super Anti-Kaiju War Machine Mecha-Thunder-King
Card Kind Attribute Level Type ATK DEF
Effect Monster - 9 Machine 2200 2100
During the Main Phase (Quick Effect): You can discard this card; banish 1 "Kaiju" monster you control that is owned by your opponent, then, you can Special Summon 1 monster from your GY. You can only control 1 "Kaiju" monster. This card is unaffected by other "Kaiju" cards' effects, also it cannot be destroyed by battle with a "Kaiju" monster. During your End Phase, if this card is in your GY: You can Special Summon this card. You can only use this effect of "Super Anti-Kaiju War Machine Mecha-Thunder-King" once per Duel.
Average Rating Score 5.6(10)
  1. Card Info
  2. Card Reviews (10 rating scores)
  3. Decks with Super Anti-Kaiju War Machine Mecha-Thunder-King (8 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Super Anti-Kaiju War Machine Mecha-Thunder-King" card reviews and rating scores


5.6(10)
評価星1評価星1評価星1評価星1評価星1
評価星0.5評価星0評価星0評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
20% (2)
カード評価ラベル3
70% (7)
カード評価ラベル2
10% (1)
カード評価ラベル1
0% (0)

japan ナナ
2022/05/07 22:35
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An anti-Kaiju decisive battle weapon based on Mechadogoran's regrets.
In a nutshell, the metacard of metacards (Kaiju).
By sending it to GY in advance and then putting it on the field with your own resurrection effect, your role is to prevent your opponent from processing your own monsters with his Kaiju.
It's not a Kaiju Deck, but I think it's better to set up another Kaiju than this card with low attack and defense. So Kaiju Deck doesn't really have a place to play.
Overall, the impression is much better than Mechadogoran. However, since he belongs to the Kaiju category, I would like to see his Kaiju that can play an active role in his original Kaiju Deck, not the Kaiju meta.
japan tierraの供物
2021/07/17 10:31
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Only once during the Duel, a monster with 9 stars and 2200 RBI will unconditionally come out of his GY... but you can only put it out during your own end phase, and there is a high chance that it will be eliminated during your opponent's turn. It would be difficult to easily put it into his deck for the purpose of Xyz material etc. It's hard to use as a general-purpose card because of its narrow meta range, and if you look at it on its own, the evaluation itself is rather low.
So, if you actively use this card, he will be a deck if you want to protect a specific monster from Kaiju. For example, if you put this monster next to 《Blue-Eyed Chaos MAX Dragon》or 《Number 81: Superdreadnought Rail Cannon Super Dora》that you played with 《Astral Kuriboh》, you can quickly create a solid board that is difficult to remove. Pin it on the deck or stack it on the side and it will look good.
If he wants to use it, he wants to send it to GY with cards such as Divine Wrath and Lightning Vortex
japan ふさふさ
2020/08/26 18:36
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Actually, this card has a strong self-resurrection effect, not after his Kaiju is put out, but before it is put out.
Kaiju can only exist once on the field, so if he can be sent to GY in the middle of deployment, he will be on the board where Kaiju will not work.
Although it is a pinpoint, it is much easier to deal with than other methods, so there is a possibility that it will be useful in the future.
japan 備長炭18
2019/09/23 11:48
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Second Anti-Kaiju Decisive Weapon
The first is an effect that revives while removing the Kaiju sent by the opponent with a hand trigger, and is probably intended to revive the monster that has been released.
GY also has a resurrection effect, so its hand trigger is useful, but the timing is late as it is your end phase, and if your opponent has multiple Kaijus in their hand, it is possible to throw a second Kaiju and remove it again before self-reviving. I feel inconvenient, such as sex, and it's hard to get the benefits of prenatal guidance on my turn even though I'm level 9.
As opposed to Kaiju, he is not affected by Kaiju's effects and has a resistance to being destroyed in battle, but since each attack and defense is as low as Gameciel's hit level, it can be easily dealt with by other monsters in the future.
It's not a Special Summon monster, so it's performance is incomparable to Mechadogoran as an anti-monster decisive weapon, but his current Kaiju is bought for its business trips, so at best it only buys time, and it can be used in Kaiju Deck. It's not even a substitute.
In that sense, it can be said that it has deteriorated from Mechadogoran, but it may be possible to adopt it as a valuable existence that can revive itself under loose conditions in the hot level 9.
japan れいん
2019/09/16 12:01
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Cyber Dragon has room for adoption
Machine ・ LIGHT ・ Level 9 ・ Defense power 2100 and a card with hidden potential
Of course, it can be used for various purposes such as catching it with Nexteer and dropping it with Rampage.
Also, due to Kaiju's common ② effect, the opponent can't put his Kaiju on their own field, so it's a perfect card for Cyber-style countermeasures against his Kaiju.
japan とき
2019/09/14 17:00
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A decisive weapon created to defeat Kaiju.
A hand-triggering effect that swaps her Kaiju and her own GY monsters against the opponent, an effect that is unaffected by Kaiju cards and is not destroyed by battle with his Kaiju, self-regenerates only once during the Duel during the End Phase. have a possible effect.
He is exactly the man who will absolutely defeat Kaiju, recovering his own monster released by Kaiju, self-regenerating after that, becoming a shield against Kaiju, and since he is also her Kaiju, he suppresses Kaiju's development. Stop her Kaiju with a powerful effect.
However, Kaiju itself is a card that often stands on the meta side, and is often a business trip rather than the whole theme. I can't help but feel that threading it is like threading a needle.
At level 9, which is currently gaining momentum, it is possible to self-regenerate even if it is only once, so it is possible to put it in his deck that respects that. It also prevents his Kaiju from being thrown at a large level/rank 9 monster.
japan ヒコモン
2019/08/28 13:00
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Unlike , which became unavailable with because it was turned into a Special Summon monster, this one also allows Special Summon from his GY. The problem is that the 1st effect asks for a "Kaiju" monster that the original owner is the opponent of. It's completely dependent on the opponent, and it's a good point that it's impossible to activate this effect when his deck doesn't have "Kaiju" monsters in it. The resistance of ③ is also limited to "Kaiju" cards, and it is something that does not exist. No matter how much it is for Kaiju, it would be a problem if it was specialized to that extent. It's not a stat that can be used in Kaiju itself, and there's no need to put meta on Kaiju, so if you use it, at level 9 he'll be able to self-revive from GY. This is also hard to use because it's my end phase and slow.
japan プンプン丸
2019/08/27 16:29
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I think that the effect of 4 at [Level 9] is strong just by itself, but I
I think it's a spec that you can go on a business trip with 《Thunder King, the Lightningstrike Kaiju》.
japan シエスタ
2019/08/23 17:57
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It is more Kaiju vs. Kaiju than Mechadogoran, which can be defective, and has Kaiju's meta-effect.
1's effect allows him to revive cards that have been processed by Kaiju. I wish I could revive and make use of it. Some things may not be the same as before.
He is invincible against Kaiju, but his stats are low for the highest level, so he won't be able to make use of it unless the opponent is Kaiju-centric.
The effect of 4 is general-purpose, and the drawback is that it is slow at the end, but it can be used as a material, and on the opponent's turn, the effect of 2 can be used as a countermeasure against the wall and his Kaiju.
Basic Kaiju itself is a meta existence that has suppression and perfect resistance, and it is difficult to adopt it appropriately because the meta of meta is a card design.
If you use it as your main, you should focus on the effect of 4, and if you're lucky, he can also counter Kaiju. The base is for the side.
japan アルバ
2019/08/23 12:01
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The effects of 1 and 3 are too specific to his Kaiju meta, and they are too restrictive because they are based on the premise that his Kaiju can be thrown.
Even if the effect of 4 is practical, no matter how you put it in his GY, it will be activated at your end, and if this remains, his Kaiju's shared effect will be his Kaiju. cannot be breached.
In connection with the development, he said that if he could send it to GY, it would be fine to try it.
It's more against Kaiju than the original Mecha Kaiju, so it seems like a card that can be used.

Decks with "Super Anti-Kaiju War Machine Mecha-Thunder-King"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
EXTRA PACK 2019 EP19-JP060 2019-09-14 Rare

Ranking and View Num

Rating Score Rank 7,875 / 12,836 Cards
View Num 12,502

Others

Japanese card name 対壊獣用決戦兵器メカサンダー・キング

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