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HOME >  Card Rating List  > 備長炭18's Yu-Gi-Oh! Card Rating List  > Super Anti-Kaiju War Machine Mecha-Thunder-King

"Super Anti-Kaiju War Machine Mecha-Thunder-King" Rating Score by 備長炭18

Super Anti-Kaiju War Machine Mecha-Thunder-King ▶︎ Deck 《Super Anti-Kaiju War Machine Mecha-Thunder-King》
japan 備長炭18
2019/09/23 11:48
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Second Anti-Kaiju Decisive Weapon
The first is an effect that revives while removing the Kaiju sent by the opponent with a hand trigger, and is probably intended to revive the monster that has been released.
GY also has a resurrection effect, so its hand trigger is useful, but the timing is late as it is your end phase, and if your opponent has multiple Kaijus in their hand, it is possible to throw a second Kaiju and remove it again before self-reviving. I feel inconvenient, such as sex, and it's hard to get the benefits of prenatal guidance on my turn even though I'm level 9.
As opposed to Kaiju, he is not affected by Kaiju's effects and has a resistance to being destroyed in battle, but since each attack and defense is as low as Gameciel's hit level, it can be easily dealt with by other monsters in the future.
It's not a Special Summon monster, so it's performance is incomparable to Mechadogoran as an anti-monster decisive weapon, but his current Kaiju is bought for its business trips, so at best it only buys time, and it can be used in Kaiju Deck. It's not even a substitute.
In that sense, it can be said that it has deteriorated from Mechadogoran, but it may be possible to adopt it as a valuable existence that can revive itself under loose conditions in the hot level 9.
URL https://en.yugioh-list.com/reviews/view/128588

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