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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Search result Showing 3,571 to 3,600 of 7,970
Card-Type is "Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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7.1 (22) | Ascension Sky Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | ? | 3000 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card and sent to your GY, if all of the monsters that were used for the Synchro Summon of this card are in your GY: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn. |
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7.1 (7) | Hi-Speedroid Clear Wing Rider |
Synchro Monster Effect Monster |
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- | 11 | Machine | 3500 | 2000 | |||||||||
1 WIND Tuner + 1 non-Tuner WIND Synchro Monster Once per turn, during your Main Phase: You can roll a six-sided die and shuffle WIND monsters from your GY into your Deck, up to the result, then, you can destroy cards your opponent controls up to the number shuffled, and if you do, this card gains 500 ATK for each card destroyed by this effect, until the end of this turn. During your opponent's Main Phase (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon up to 2 Level 7 WIND Synchro Monsters with different names from each other from your Extra Deck. |
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7.1 (23) | Dragocytos Corrupted Nethersoul Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 2000 | |||||||||
1 DARK Tuner + 1 non-Tuner Dragon-Type monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During your Standby Phase: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, inflict damage to your opponent equal to that lost ATK. |
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7.1 (19) | Locomotion R-Genex |
Synchro Monster Effect Monster |
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- | 9 | Machine | 2500 | 2000 | |||||||||
1 "Genex" Tuner + 1 or more non-Tuner DARK monsters When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.) |
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7.1 (44) | Steelswarm Roach |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 1900 | 0 | |||||||||
2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it. |
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7.1 (36) | Gachi Gachi Gantetsu |
Xyz Monster Effect Monster |
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- | 2 | Rock | 500 | 1800 | |||||||||
2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card. |
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7.1 (25) | Muzurhythm the String Djinn |
Xyz Monster Effect Monster |
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- | 3 | Fiend | 1500 | 1000 | |||||||||
2 Level 3 monsters When a "Djinn" Xyz Monster you control is attacking an opponent's monster, during the Damage Step: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. You can only use this effect of "Muzurhythm the String Djinn" once per turn. |
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7.1 (7) | ZW - Dragonic Halberd |
Xyz Monster Effect Monster |
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- | 5 | Dragon | 3000 | 1200 | |||||||||
2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "Zexal" Spell/Trap from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this card you control to it. It gains 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon to your field any number of "ZW -" monster Cards equipped to it. |
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7.1 (61) | Number 92: Heart-eartH Dragon |
Xyz Monster Effect Monster |
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- | 9 | Dragon | 0 | 0 | |||||||||
3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished. |
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7.1 (18) | Number 39: Utopia Roots |
Xyz Monster Effect Monster |
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- | 1 | Warrior | 500 | 100 | |||||||||
2 Level 1 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500. |
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7.1 (15) | Number 71: Rebarian Shark |
Xyz Monster Effect Monster |
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- | 3 | Dragon | 0 | 2000 | |||||||||
2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can place 1 "Rank-Up-Magic" Spell from your Deck on top of your Deck. |
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7.1 (13) | Aegaion the Sea Castrum |
Xyz Monster Effect Monster |
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- | 8 | Machine | ? | 3000 | |||||||||
2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn. |
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7.1 (8) | Igknight Veteran |
Pendulum Monster Normal Monster |
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- | 6 | Warrior | 1300 | 2700 | |||||||||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him). |
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7.1 (10) | Igknight Squire |
Pendulum Monster Normal Monster |
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- | 3 | Warrior | 0 | 2000 | |||||||||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text The cold steel armor of this young squire cannot hide the keen, burning mind contained within. |
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7.1 (7) | Performapal Gold Fang |
Pendulum Monster Effect Monster |
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- | 4 | Beast | 1800 | 700 | |||||||||
Pendulum Effect Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. Card Text If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn. |
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7.1 (9) | Performapal Lebellman |
Pendulum Monster Effect Monster |
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- | 6 | Fairy | 100 | 2600 | |||||||||
Pendulum Effect Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field). Card Text Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount. |
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7.1 (16) | Xiangke Magician |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 500 | |||||||||
Pendulum Effect Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field). Card Text Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn. |
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7.1 (19) | D/D/D Chaos King Apocalypse |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 2700 | 2000 | |||||||||
Pendulum Effect You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. Card Text During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn. |
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7.1 (24) | D/D/D Doom King Armageddon |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 3000 | 1000 | |||||||||
Pendulum Effect Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). Card Text Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card. |
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7.1 (19) | Altergeist Memorygant |
Link Monster Effect Monster |
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- | - | Spellcaster | 2800 | - | |||||||||
2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.
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7.1 (17) | Trickstar Holly Angel |
Link Monster Effect Monster |
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- | - | Fairy | 2000 | - | |||||||||
2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.
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7.1 (17) | Link Disciple |
Link Monster Effect Monster |
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- | - | Cyberse | 500 | - | |||||||||
1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.
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7 (24) | Dodger Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1900 | 1200 | |||||||||
This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn. | |||||||||||||
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7 (19) | Amaterasu |
Effect Monster Spirit Monster |
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- | 9 | Fairy | 3000 | 3000 | |||||||||
Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand. | |||||||||||||
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7 (20) | D.D. Scout Plane | Effect Monster | ||||||||||
- | 2 | Machine | 800 | 1200 | |||||||||
During the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position. This effect can only activate once per turn. | |||||||||||||
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7 (9) | Water Dragon Cluster | Effect Monster | ||||||||||
- | 10 | Sea Serpent | 2800 | 2600 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions. | |||||||||||||
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7 (6) | Infernoble Knight Astolfo | Effect Monster | ||||||||||
- | 1 | Warrior | 500 | 200 | |||||||||
You can banish 1 FIRE Warrior monster from your hand or GY; Special Summon this card from your hand, then you can make this card's Level become the Level of that banished monster. You can banish this card from your GY; Special Summon this banished card during your second Standby Phase after this effect's activation, then you can Special Summon 1 of your FIRE Warrior monsters that is banished or in your GY. You can only use each effect of "Infernoble Knight Astolfo" once per Duel. | |||||||||||||
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7 (12) | Performapal Secondonkey | Effect Monster | ||||||||||
- | 4 | Beast | 1000 | 2000 | |||||||||
When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead. | |||||||||||||
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7 (26) | Royal Magical Library | Effect Monster | ||||||||||
- | 4 | Spellcaster | 0 | 2000 | |||||||||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card. | |||||||||||||
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7 (17) | Ojama Blue | Effect Monster | ||||||||||
- | 2 | Beast | 0 | 1000 | |||||||||
When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand. | |||||||||||||
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Update Information - NEW -
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