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HOME > Yu-Gi-Oh! Card Search > Search result
Include "LV" in "Card Name" or "Card Text". Card-Type is "Monster". Search result Showing 181 to 210 of 546
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.9 (26) | The Agent of Miracles - Jupiter | Effect Monster | ||||||||||
- | 4 | Fairy | 1800 | 1000 | |||||||||
Once per turn: You can banish 1 "The Agent" monster from your GY, then target 1 LIGHT Fairy monster you control; that target gains 800 ATK until the end of this turn. Once per turn: You can discard 1 Fairy monster, then target 1 of your banished LIGHT Fairy monsters; Special Summon it. "The Sanctuary in the Sky" must be on the field to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 7.9 (23) | Legendary Six Samurai - Enishi | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 700 | |||||||||
Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. | |||||||||||||
▶︎ Deck | 7.9 (10) | Red Hared Hasty Horse | Effect Monster | ||||||||||
- | 5 | Beast | 2000 | 1800 | |||||||||
If there is a column with no cards, you can Special Summon this card (from your hand) in Attack Position to your zone in that column. You can only Special Summon "Red Hared Hasty Horse" once per turn this way. If another card is placed in this card's column: Destroy this card. Once per turn: You can halve this card's original ATK for the rest of this turn, and if you do, it can attack directly this turn. | |||||||||||||
▶︎ Deck | 7.9 (12) | Segmental Dragon | Effect Monster | ||||||||||
- | 7 | Cyberse | 2600 | 2400 | |||||||||
You can Normal Summon/Set this card without Tributing, but its original ATK/DEF becomes halved. Once per turn, if this Normal Summoned/Set card is on the field (Quick Effect): You can destroy this face-up card, and if you do, destroy all monsters in the Main Monster Zones with ATK less than or equal to the ATK this card had on the field. | |||||||||||||
▶︎ Deck | 7.9 (32) | Quillbolt Hedgehog | Effect Monster | ||||||||||
- | 2 | Machine | 800 | 800 | |||||||||
If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 7.9 (11) | Bloom Diva the Melodious Choir |
Fusion Monster Effect Monster |
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- | 6 | Fairy | 1000 | 2000 | |||||||||
1 "Melodious Maestra" monster + 1 "Melodious" monster Cannot be destroyed by battle or card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster. |
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▶︎ Deck | 7.9 (8) | Performapal Gumgumouton |
Pendulum Monster Effect Monster |
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- | 5 | Beast | 900 | 2400 | |||||||||
Pendulum Effect Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle. Card Text Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle. |
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▶︎ Deck | 7.9 (9) | D/D Savant Thomas |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 1800 | 2600 | |||||||||
Pendulum Effect During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn. Card Text You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn. |
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▶︎ Deck | 7.9 (9) | Mythical Beast Garuda |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1200 | 1600 | |||||||||
Pendulum Effect If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn. Card Text Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return that opponent's Summoned monster(s) to the hand. You can only use this effect of "Mythical Beast Garuda" once per turn. |
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▶︎ Deck | 7.9 (9) | Mythical Beast Jackal |
Pendulum Monster Effect Monster |
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- | 1 | Spellcaster | 0 | 1400 | |||||||||
Pendulum Effect If you have no card in your other Pendulum Zone: You can target 1 face-up card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card. You can only use this effect of "Mythical Beast Jackal" once per turn. Card Text Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field and Tribute this card; Special Summon 1 "Mythical Beast" Effect Monster from your Deck, except "Mythical Beast Jackal". |
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▶︎ Deck | 7.8 (5) | Infernity Sage |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 400 | 800 | |||||||||
During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (22) | X-Saber Pashuul |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 100 | 0 | |||||||||
This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 7.8 (20) | King Tiger Wanghu | Effect Monster | ||||||||||
- | 4 | Beast | 1700 | 1000 | |||||||||
When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 7.8 (8) | Rookie Warrior Lady | Effect Monster | ||||||||||
- | 3 | Warrior | 1000 | 800 | |||||||||
When an attack is declared involving your other Warrior monster and an opponent's face-up monster: You can send this card from your hand or field to the GY; that opponent's monster loses ATK equal to its original ATK, until the end of this turn. You can banish this card from your GY, then target 1 EARTH Warrior monster in your GY; add it to your hand. You can only use each effect of "Rookie Warrior Lady" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (8) | Firewall Guardian | Effect Monster | ||||||||||
- | 4 | Cyberse | 100 | 2000 | |||||||||
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (13) | Yosenju Kama 2 | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1800 | 200 | |||||||||
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. | |||||||||||||
▶︎ Deck | 7.8 (9) | Yosenju Kama 3 | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1500 | 800 | |||||||||
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 3". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Yosenju Kama 3". You can only use this effect of "Yosenju Kama 3" once per turn. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. | |||||||||||||
▶︎ Deck | 7.8 (9) | Allvain the Essence of Vanity |
Fusion Monster Tuner Monster |
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- | 2 | Fairy | 0 | 2100 | |||||||||
2 Normal Monsters | |||||||||||||
▶︎ Deck | 7.8 (5) | Circle of the Fairies |
Synchro Monster Effect Monster |
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- | 7 | Plant | 2200 | 2500 | |||||||||
1 Tuner + 1+ non-Tuner monsters During your Main Phase, you can Normal Summon 1 Insect or Plant monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When a monster is destroyed by battle involving your Insect or Plant monster, and sent to the GY: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to half its ATK, then gain LP equal to the damage inflicted to your opponent. You can only use this effect of "Circle of the Fairies" once per turn. |
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▶︎ Deck | 7.8 (18) | Nitro Warrior |
Synchro Monster Effect Monster |
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- | 7 | Warrior | 2800 | 1800 | |||||||||
"Nitro Synchron" + 1 or more non-Tuner monsters Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster. |
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▶︎ Deck | 7.8 (5) | Expurrely Happiness |
Xyz Monster Effect Monster |
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- | 7 | Fairy | 2500 | 1100 | |||||||||
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect's activation if this card has a Level 1 "Purrely" monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent. |
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▶︎ Deck | 7.8 (14) | Sky Striker Ace - Kaina |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.
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▶︎ Deck | 7.8 (6) | Beetrooper Armor Horn |
Link Monster Effect Monster |
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- | - | Insect | 1000 | - | |||||||||
2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Armor Horn" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.
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▶︎ Deck | 7.8 (4) | F.A. Shining Star GT |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
2 Machine monsters Gains ATK equal to the total Levels of the "F.A." monsters this card points to x 300. Neither player takes any battle damage from attacks involving this card. Each time a "F.A." Spell/Trap Card or effect is activated: Place 1 Athlete Counter on this card. When your opponent activates a monster effect (Quick Effect): You can remove 1 Athlete Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of "F.A. Shining Star GT" once per turn.
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▶︎ Deck | 7.7 (45) | Elemental HERO Bubbleman | Effect Monster | ||||||||||
- | 4 | Warrior | 800 | 1200 | |||||||||
If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 7.7 (22) | Cyberdark Edge | Effect Monster | ||||||||||
- | 4 | Machine | 800 | 800 | |||||||||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. This card can attack directly. If it does using this effect, its ATK is halved during damage calculation only. If this card would be destroyed by battle, destroy that equipped monster, instead. | |||||||||||||
▶︎ Deck | 7.7 (3) | Skilled Brown Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 300 | 200 | |||||||||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects; ●This card gains 1500 ATK, and its Level is increased by 1. ●Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand. You can only use this effect of "Skilled Brown Magician" once per turn. |
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▶︎ Deck | 7.7 (18) | Black Salvo |
Effect Monster Tuner Monster |
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- | 3 | Machine | 100 | 1100 | |||||||||
When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated. | |||||||||||||
▶︎ Deck | 7.7 (25) | Horus the Black Flame Dragon LV8 | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 1800 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 7.7 (25) | Spell Striker | Effect Monster | ||||||||||
- | 3 | Warrior | 600 | 200 | |||||||||
You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card. | |||||||||||||
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