Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Include "Night" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 446

Include "Night" in "Card Name" or "Card Text".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
究極竜騎士 ▶︎ Deck 7 25 Dragon Master Knight Fusion Monster
Effect Monster
- 12 Dragon 5000 5000
"Black Luster Soldier" + "Blue-Eyes Ultimate Dragon"
Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.
ドラグニティナイト-アラドヴァル ▶︎ Deck 9.4 7 Dragunity Knight - Areadbhair Synchro Monster
Effect Monster
- 10 Dragon 3300 3200
1 "Dragunity" Tuner + 1+ non-Tuner monsters
When your opponent activates a monster effect (Quick Effect): You can banish 1 "Dragunity" monster from your GY; negate the activation, and if you do, banish that card. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of "Dragunity Knight - Areadbhair" once per turn.
ドラグニティナイト-アスカロン ▶︎ Deck 8 8 Dragunity Knight - Ascalon Synchro Monster
Effect Monster
- 10 Dragon 3300 3200
1 "Dragunity" Tuner + 1+ non-Tuner monsters
You can banish 1 "Dragunity" monster from your GY, then target 1 monster your opponent controls; banish it. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Dragunity" Synchro Monster with 3000 or less ATK from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of "Dragunity Knight - Ascalon" once per turn.
熾天の騎士ガイアプロミネンス ▶︎ Deck 7.7 3 Gaia Prominence, the Fierce Force Fusion Monster
Effect Monster
- 11 Pyro 3500 3100
"Gaia Blaze, the Force of the Sun" + 1 face-up monster you control
When your opponent activates a monster effect in their hand or GY (Quick Effect): You can discard 1 monster; negate that effect, and if you do, destroy that card. When this attacking card destroys an opponent's monster by battle: You can target 1 FIRE monster in your GY; Special Summon it. You can only use each effect of "Gaia Prominence, the Fierce Force" once per turn.
深夜急行騎士ナイト・エクスプレス・ナイト ▶︎ Deck 9.1 24 Night Express Knight Effect Monster
- 10 Machine 3000 3000
Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0.
CX-N・As・Ch Knight ▶︎ Deck 7.2 5 CXyz N.As.Ch. Knight Xyz Monster
Effect Monster
- 6 Aqua 2000 3000
3 Level 6 monsters
You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn.
妖精騎士イングナル ▶︎ Deck 6.1 20 Fairy Knight Ingunar Xyz Monster
Effect Monster
- 6 Plant 2200 3000
3 Level 6 monsters
Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.
デンジャラス・デストーイ・ナイトメアリー ▶︎ Deck 4.3 7 Dangerous Frightfur Nightmary Fusion Monster
Effect Monster
- 10 Fiend 2000 3000
1 "Edge Imp" monster + 2 "Fluffal" monsters
Gains 300 ATK for each Fairy and Fiend monster in your GY, during your turn only. When this Fusion Summoned card destroys a monster by battle: You can send "Frightfur", "Fluffal", and/or "Edge Imp" monsters from your Deck to the GY, equal to the original Level of that destroyed monster. When your opponent activates a card or effect that targets this card on the field (Quick Effect): You can banish 1 "Frightfur" monster from your Extra Deck; negate that effect.
燈影の機界騎士 ▶︎ Deck 3.9 10 Mekk-Knight Orange Sunset Effect Monster
- 6 Psychic 800 3000
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Orange Sunset" once per turn this way. If an opponent's card in this card's column is destroyed by battle, or leaves the field: You can Special Summon 1 "Mekk-Knight" monster from your hand.
地天の騎士ガイアドレイク ▶︎ Deck 7.6 19 Gaia Drake, the Universal Force Fusion Monster
Effect Monster
- 10 Beast-Warrior 3500 2800
1 "Gaia Knight, the Force of Earth" + 1 non-Effect Synchro Monster
This card cannot be targeted by, or destroyed by, the effects of Effect Monsters.
夢魔鏡の白騎士-ルペウス ▶︎ Deck 6.8 6 Morpheus, the Dream Mirror White Knight Effect Monster
- 8 Warrior 1000 2800
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can activate this effect; this card cannot be destroyed by battle or card effects this turn. During the Main or Battle Phase, if "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror Black Knight" from your Deck. You can only use each effect of "Morpheus, the Dream Mirror White Knight" once per turn.
黄華の機界騎士 ▶︎ Deck 4.5 11 Mekk-Knight Yellow Star Effect Monster
- 7 Psychic 2200 2800
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Yellow Star" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 Spell/Trap in this card's column; destroy it.
No.87 雪月花美神クイーン・オブ・ナイツ ▶︎ Deck 3.1 32 Number 87: Queen of the Night Xyz Monster
Effect Monster
- 8 Plant 3200 2800
3 Level 8 monsters
Once per turn (Quick Effect): You can detach 1 material from this card, then activate 1 of these effects.
●Target 1 Set Spell/Trap your opponent controls; while this card is face-up on the field, that Set card cannot be activated.
●Target 1 Plant monster on the field; change that target to face-down Defense Position.
●Target 1 face-up monster on the field; that target gains 300 ATK.
N・As・H Knight ▶︎ Deck 8.4 7 N.As.H. Knight Xyz Monster
Effect Monster
- 5 Aqua 1700 2700
2 Level 5 monsters
Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.
イグナイト・ウージー ▶︎ Deck 7.1 7 Igknight Veteran Pendulum Monster
Normal Monster
- 6 Warrior 1300 2700
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).
星守の騎士 プトレマイオス ▶︎ Deck 9.5 96 Tellarknight Ptolemaeus Xyz Monster
Effect Monster
- 4 Warrior 550 2600
2 or more Level 4 monsters
Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a "Number" monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 "Stellarknight" card from your Extra Deck to this card as a face-up Xyz Material.
銀河騎士 ▶︎ Deck 7.9 28 Galaxy Knight Effect Monster
- 8 Warrior 2800 2600
If you control a "Photon" or "Galaxy" monster, you can Normal Summon this card without Tributing. If Summoned this way: Target 1 "Galaxy-Eyes Photon Dragon" in your GY (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in Defense Position. This ATK decrease lasts until the end of this turn.
ジェムナイト・アクアマリナ ▶︎ Deck 7.9 18 Gem-Knight Aquamarine Fusion Monster
Effect Monster
- 6 Aqua 1400 2600
"Gem-Knight Sapphire" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand.
紅蓮の機界騎士 ▶︎ Deck 5.1 12 Mekk-Knight Red Moon Effect Monster
- 7 Psychic 2300 2600
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Red Moon" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 face-up monster in this card's column; destroy it.
教導の騎士フルルドリス ▶︎ Deck 9.5 17 Dogmatika Fleurdelis, the Knighted Effect Monster
- 8 Spellcaster 2500 2500
During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.
星輝士 トライヴェール ▶︎ Deck 9.2 42 Stellarknight Triverr Xyz Monster
Effect Monster
- 4 Warrior 2100 2500
3 Level 4 "tellarknight" monsters
During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it.
竜騎士ブラック・マジシャン ▶︎ Deck 8.9 29 Dark Magician the Dragon Knight Fusion Monster
Effect Monster
- 8 Dragon 3000 2500
"Dark Magician" + 1 Dragon monster
This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.
蒼穹の機界騎士 ▶︎ Deck 8.8 14 Mekk-Knight Blue Sky Effect Monster
- 5 Psychic 2000 2500
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Blue Sky" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add "Mekk-Knight" monsters with different names, except "Mekk-Knight Blue Sky", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of "Mekk-Knight Blue Sky" once per turn.
ジェムナイトマスター・ダイヤ ▶︎ Deck 8.4 19 Gem-Knight Master Diamond Fusion Monster
Effect Monster
- 9 Rock 2900 2500
3 "Gem-Knight" monsters
Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects.
覇王黒竜オッドアイズ・リベリオン・ドラゴン-オーバーロード ▶︎ Deck 8.4 9 Odd-Eyes Rebellion Dragon Overlord Xyz Monster
Pendulum Monster
Effect Monster
- 7 Dragon 3000 2500
Pendulum Effect
Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 "Rebellion" or "The Phantom Knights" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material.
Card Text
2 Level 7 monsters
You can also Xyz Summon this card by using a "Rebellion" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon "Odd-Eyes Rebellion Dragon Overlord(s)" once per turn.
ジェムナイト・ジルコニア ▶︎ Deck 8.2 27 Gem-Knight Zirconia Fusion Monster
Normal Monster
- 8 Rock 2900 2500
1 "Gem-Knight" monster + 1 Rock-Type monster
神聖騎士王コルネウス ▶︎ Deck 7.5 4 Sacred Noble Knight of King Custennin Xyz Monster
Effect Monster
- 4 Warrior 1500 2500
2+ Level 4 "Noble Knight" monsters
You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Noble Knight" Xyz Monster from your Extra Deck, except "Sacred Noble Knight of King Custennin", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of "Sacred Noble Knight of King Custennin" once per turn.
青氷の白夜龍 ▶︎ Deck 7.2 26 White Night Dragon Effect Monster
- 8 Dragon 3000 2500
During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card.
超戦士カオス・ソルジャー ▶︎ Deck 6.7 13 Black Luster Soldier - Super Soldier Ritual Monster
Effect Monster
- 8 Warrior 3000 2500
You can Ritual Summon this card with "Super Soldier Ritual". If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can only Special Summon "Black Luster Soldier - Super Soldier(s)" once per turn.
イグナイト・ライオット ▶︎ Deck 6.7 6 Igknight Margrave Pendulum Monster
Normal Monster
- 5 Warrior 1500 2500
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops.
Other sorts : Card Registration Date, scale blue, scale red

(1/15 pages) 1 - 30

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -