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HOME > Yu-Gi-Oh! Card Search > Search result
Include "HERO" in "Card Name" or "Card Text". Card-Type is "Monster". Search result Showing 121 to 150 of 178
Include "HERO" in "Card Name" or "Card Text".
Card-Type is "Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.2 (14) | Elemental HERO Dark Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 5.1 (8) | Destiny HERO - Dreamer | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 600 | |||||||||
During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. | |||||||||||||
▶︎ Deck | 4.9 (20) | Heroic Challenger - War Hammer | Effect Monster | ||||||||||
- | 6 | Warrior | 2100 | 1300 | |||||||||
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK. | |||||||||||||
▶︎ Deck | 4.9 (15) | Elemental HERO Darkbright |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2000 | 1000 | |||||||||
"Elemental HERO Sparkman" + "Elemental HERO Necroshade" Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target. |
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▶︎ Deck | 4.9 (14) | CXyz Comics Hero Legend Arthur |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 3000 | 2400 | |||||||||
3 Level 5 monsters Once per turn, this card cannot be destroyed by battle. If this card has "Comics Hero King Arthur" as an Xyz Material, it gains this effect. ●When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK. |
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▶︎ Deck | 4.8 (16) | Elemental HERO Heat | Effect Monster | ||||||||||
- | 4 | Pyro | 1600 | 1200 | |||||||||
This card gains 200 ATK for each "Elemental HERO" monster you control. | |||||||||||||
▶︎ Deck | 4.8 (23) | Elemental HERO Divine Neos |
Fusion Monster Effect Monster |
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- | 12 | Warrior | 2500 | 2500 | |||||||||
Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects. | |||||||||||||
▶︎ Deck | 4.8 (13) | Elemental HERO Mariner |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 1400 | 1000 | |||||||||
"Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly. |
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▶︎ Deck | 4.7 (25) | Elemental HERO Burstinatrix | Normal Monster | ||||||||||
- | 3 | Warrior | 1200 | 800 | |||||||||
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. | |||||||||||||
▶︎ Deck | 4.7 (14) | Elemental HERO Marine Neos |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2300 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Marine Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand. |
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▶︎ Deck | 4.6 (14) | Elemental HERO Flare Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Flare Scarab" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 4.5 (32) | Elemental HERO Avian | Normal Monster | ||||||||||
- | 3 | Warrior | 1000 | 1000 | |||||||||
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. | |||||||||||||
▶︎ Deck | 4.5 (4) | Vision HERO Poisoner | Effect Monster | ||||||||||
- | 3 | Warrior | 900 | 700 | |||||||||
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can halve the ATK of 1 face-up monster on the field. You can only use each effect of "Vision HERO Poisoner" once per turn. | |||||||||||||
▶︎ Deck | 4.4 (16) | Elemental HERO Flash | Effect Monster | ||||||||||
- | 4 | Warrior | 1100 | 1600 | |||||||||
When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand. | |||||||||||||
▶︎ Deck | 4.4 (7) | D Cubed | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
If this card is Normal Summoned: It is also treated as a "Destiny HERO" monster while face-up on the field. You can only use each of the following effects of "D Cubed" once per turn. ●You can discard up to 2 cards; Special Summon "D Cubed" from your hand, Deck, and/or GY, equal to the number discarded, also for the rest of this turn, you cannot Normal or Special Summon other monsters, except "Destiny HERO" monsters. ●If this card is destroyed by battle or card effect: You can send 1 "Destiny HERO" monster from your Deck to the GY. |
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▶︎ Deck | 4.4 (9) | Elemental HERO Necroid Shaman |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 1900 | 1800 | |||||||||
"Elemental HERO Wildheart" + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field. |
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▶︎ Deck | 4.4 (16) | Comics Hero King Arthur |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2400 | 1200 | |||||||||
2 Level 4 Warrior-Type monsters If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent. |
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▶︎ Deck | 4.1 (20) | Masked HERO Goka |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2200 | 1800 | |||||||||
Must be Special Summoned with "Mask Change". Gains 100 ATK for each "HERO" monster in your GY. | |||||||||||||
▶︎ Deck | 4 (24) | Elemental HERO Clayman | Normal Monster | ||||||||||
- | 4 | Warrior | 800 | 2000 | |||||||||
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. | |||||||||||||
▶︎ Deck | 4 (5) | Vision HERO Minimum Ray | Effect Monster | ||||||||||
- | 3 | Warrior | 1200 | 700 | |||||||||
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can destroy 1 Level 4 or lower monster your opponent controls. You can only use each effect of "Vision HERO Minimum Ray" once per turn. | |||||||||||||
▶︎ Deck | 4 (20) | Elemental HERO Aqua Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 4 (17) | Elemental HERO Steam Healer |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 1800 | 1000 | |||||||||
"Elemental HERO Burstinatrix" + "Elemental HERO Bubbleman" Must be Fusion Summoned. If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. |
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▶︎ Deck | 4 (28) | Heroic Champion - Kusanagi |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2500 | 2400 | |||||||||
3 Level 4 Warrior-Type monsters Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK. |
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▶︎ Deck | 4 (33) | Xtra HERO Dread Decimator |
Link Monster Effect Monster |
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- | - | Warrior | 2500 | - | |||||||||
2+ "HERO" monsters This card, also any "HERO" monsters it points to, gains 100 ATK for each "HERO" monster with different names in your GY. If this card attacks a Defense Position monster, inflict piercing battle damage.
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▶︎ Deck | 3.9 (14) | Heroic Challenger - Night Watchman | Effect Monster | ||||||||||
- | 4 | Warrior | 1200 | 300 | |||||||||
If this card attacks a Defense Position monster your opponent controls, before damage calculation: You can destroy that monster. | |||||||||||||
▶︎ Deck | 3.8 (13) | Evil HERO Wild Cyclone |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 1900 | 2300 | |||||||||
"Elemental HERO Avian" + "Elemental HERO Wildheart" Must be Special Summoned with "Dark Fusion". If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card inflicts battle damage to your opponent: Destroy all Set Spells/Traps your opponent controls. |
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▶︎ Deck | 3.6 (19) | Destiny HERO - Blade Master | Effect Monster | ||||||||||
- | 3 | Warrior | 300 | 600 | |||||||||
During your opponent's Battle Phase (Quick Effect): You can discard this card; all "Destiny HERO" monsters you currently control gain 800 ATK until the end of this turn. | |||||||||||||
▶︎ Deck | 3.6 (14) | Elemental HERO Wild Wingman |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 1900 | 2300 | |||||||||
"Elemental HERO Wildheart" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target. |
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▶︎ Deck | 3.5 (15) | Phantom Magician | Effect Monster | ||||||||||
- | 3 | Spellcaster | 600 | 700 | |||||||||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position. | |||||||||||||
▶︎ Deck | 3.5 (18) | Destiny HERO - Double Dude | Effect Monster | ||||||||||
- | 6 | Warrior | 1000 | 1000 | |||||||||
Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect. | |||||||||||||
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