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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Fiend" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 301
Include "Fiend" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.5 (19) | Zeta Reticulant | Effect Monster | ||||||||||
- | 7 | Fairy | 2400 | 2100 | |||||||||
You can Tribute 1 "Eva Token" to Special Summon this card from your hand. While this card is in your Graveyard, each time a monster(s) your opponent controls is removed from play, Special Summon 1 "Eva Token" (Fiend-Type/DARK/Level 2/ATK 500/DEF 500). | |||||||||||||
▶︎ Deck | 8.2 (5) | Zebufera, Vaalmonican Hallow Heathen |
Link Monster Effect Monster |
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- | - | Fiend | 2500 | - | |||||||||
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.
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▶︎ Deck | 6.3 (3) | Zalamander Catalyzer | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 200 | |||||||||
You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn. | |||||||||||||
▶︎ Deck | 2.1 (14) | Yami | Field Spell | ||||||||||
All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF. | |||||||||||||
▶︎ Deck | 6.9 (8) | Xtra HERO Infernal Devicer |
Link Monster Effect Monster |
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- | - | Fiend | 1700 | - | |||||||||
2 "HERO" monsters If this card is Link Summoned: You can reveal 1 "HERO" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except "HERO" monsters. You can only use this effect of "Xtra HERO Defiant Devicer" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.
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▶︎ Deck | 2.2 (10) | Winged Minion | Effect Monster | ||||||||||
- | 2 | Fiend | 700 | 700 | |||||||||
Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field. | |||||||||||||
▶︎ Deck | 9.7 (9) | Welcome Labrynth | Normal Trap | ||||||||||
Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn. | |||||||||||||
▶︎ Deck | 5 (13) | Warrior of Zera | Normal Monster | ||||||||||
- | 4 | Warrior | 1600 | 1600 | |||||||||
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day. | |||||||||||||
▶︎ Deck | 8.3 (12) | Wandering King Wildwind | Effect Monster | ||||||||||
- | 4 | Fiend | 1700 | 1300 | |||||||||
If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand. | |||||||||||||
▶︎ Deck | 6.7 (10) | Void Expansion | Field Spell | ||||||||||
During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an "Infernoid" monster using its own procedure, you can banish "Infernoid" monster(s) you control instead of those in the Graveyard (or any combination of both). Your opponent cannot target "Infernoid" monsters you control for attacks or with card effects, except the "Infernoid" monster you control with the highest Level (either, if tied). | |||||||||||||
▶︎ Deck | 8.9 (10) | Void Apocalypse | Continuous Spell | ||||||||||
You can discard 1 card; send 1 Fiend monster from your Deck to the GY. You can send this face-up card from your Spell & Trap Zone to the GY; send "Infernoid" monsters with different names from your hand and/or Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use 1 "Void Apocalypse" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.4 (8) | Vision Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 400 | 400 | |||||||||
If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn. | |||||||||||||
▶︎ Deck | 1.8 (8) | Vilepawn Archfiend | Effect Monster | ||||||||||
- | 2 | Fiend | 1200 | 200 | |||||||||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 3, and if you do, destroy that card. Your opponent's monsters cannot attack any "Archfiend" monsters you control, except "Vilepawn Archfiend". | |||||||||||||
▶︎ Deck | 4.3 (7) | Vicious Claw | Equip Spell | ||||||||||
The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use "Vicious Claw" from your hand. | |||||||||||||
▶︎ Deck | 4.6 (7) | Vector Scare Archfiend |
Link Monster Effect Monster |
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- | - | Cyberse | 2400 | - | |||||||||
2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field by this effect, this card can make a second attack during this Battle Phase (although your opponent gains control of that Special Summoned monster).
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▶︎ Deck | 7.8 (24) | Vector Pendulum, the Dracoverlord |
Pendulum Monster Normal Monster |
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- | 4 | Dragon | 1850 | 0 | |||||||||
Pendulum Effect Negate all card effects in your opponent's Pendulum Zones. Card Text This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional. |
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▶︎ Deck | 8.4 (31) | Vanity's Fiend | Effect Monster | ||||||||||
- | 6 | Fiend | 2400 | 1200 | |||||||||
Cannot be Special Summoned. Neither player can Special Summon monsters. | |||||||||||||
▶︎ Deck | 2 (14) | Ushi Oni | Normal Monster | ||||||||||
- | 6 | Fiend | 2150 | 1950 | |||||||||
A bull fiend restored by the dark arts, this monster appears out of a jar. | |||||||||||||
▶︎ Deck | 1.3 (20) | Unknown Warrior of Fiend | Normal Monster | ||||||||||
- | 3 | Warrior | 1000 | 500 | |||||||||
The speed of this warrior creates an intense vacuum that can slice through a monster's hide. | |||||||||||||
▶︎ Deck | 8.6 (7) | Unchained Twins - Rakea | Effect Monster | ||||||||||
- | 3 | Fiend | 1500 | 1500 | |||||||||
(Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (8) | Unchained Twins - Aruha | Effect Monster | ||||||||||
- | 3 | Fiend | 1500 | 1500 | |||||||||
You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn. | |||||||||||||
▶︎ Deck | 8.5 (4) | Unchained Soul of Shyama | Effect Monster | ||||||||||
- | 6 | Fiend | 2000 | 1500 | |||||||||
You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Unchained Soul of Shyama" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (5) | Unchained Soul of Sharvara | Effect Monster | ||||||||||
- | 6 | Fiend | 2000 | 1500 | |||||||||
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (7) | Unchained Soul of Rage |
Link Monster Effect Monster |
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- | - | Fiend | 1800 | - | |||||||||
2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.
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▶︎ Deck | 7.6 (5) | Unchained Soul of Anguish |
Link Monster Effect Monster |
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- | - | Fiend | 2400 | - | |||||||||
2+ monsters including an "Unchained Soul" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Anguish", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Anguish"; add it to your hand. You can only use each effect of "Unchained Soul of Anguish" once per turn.
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▶︎ Deck | 9.7 (7) | Unchained Soul Lord of Yama |
Link Monster Effect Monster |
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- | - | Fiend | 2000 | - | |||||||||
2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.
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▶︎ Deck | 5.1 (13) | Umbral Horror Ghost | Effect Monster | ||||||||||
- | 2 | Fiend | 200 | 200 | |||||||||
During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn. | |||||||||||||
▶︎ Deck | 3.6 (17) | Ultimate Obedient Fiend | Effect Monster | ||||||||||
- | 10 | Fiend | 3500 | 3000 | |||||||||
This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated. | |||||||||||||
▶︎ Deck | 5.9 (25) | Tyrant Red Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3000 | |||||||||
2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK. |
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▶︎ Deck | 1.9 (10) | Twin-Headed Wolf | Effect Monster | ||||||||||
- | 4 | Fiend | 1500 | 1000 | |||||||||
While you control another Fiend monster, negate the effects of Flip monsters destroyed by battle with this card. | |||||||||||||
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