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HOMEYu-Gi-Oh! Card Search > Search result

Include "Dinosaur" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 78

Include "Dinosaur" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
二つの口を持つ闇の支配者 ▶︎ Deck 1.1 14 Two-Mouth Darkruler Normal Monster
- 3 Dinosaur 900 700
A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back.
体温の上昇 ▶︎ Deck 1.1 17 Raise Body Heat Equip Spell
Equip only to a Dinosaur monster. It gains 300 ATK/DEF.
荒野 ▶︎ Deck 1.4 10 Wasteland Field Spell
All Dinosaur, Zombie, and Rock monsters on the field gain 200 ATK/DEF.
メガザウラー ▶︎ Deck 2.3 10 Megazowler Normal Monster
- 6 Dinosaur 1800 2000
Nothing stands in the way of this spike-covered dinosaur!
ジュラック・ティラヌス ▶︎ Deck 2.3 12 Jurrac Tyrannus Effect Monster
- 7 Dinosaur 2500 1400
You can Tribute 1 Dinosaur monster; this card gains 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.
ジュラシック・インパクト ▶︎ Deck 2.5 6 Jurassic Impact Normal Trap
If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activated, neither player can Normal or Special Summon.
大地震 ▶︎ Deck 2.6 10 Seismic Shockwave Continuous Trap
Destroy this card during your 3rd Standby Phase after activation. Activate this card when a face-up Dinosaur-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): Choose 3 of your opponent's unused Spell & Trap Zones. Those Zones cannot be used. If this card destroys itself: You can target 1 Dinosaur-Type monster in your Graveyard; add that target to your hand.
超進化薬 ▶︎ Deck 2.9 13 Ultra Evolution Pill Normal Spell
Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.
ジュラック・スピノス ▶︎ Deck 3 10 Jurrac Spinos Effect Monster
- 7 Dinosaur 2600 1700
If this card destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 "Spinos Token" (Dinosaur/FIRE/Level 1/ATK 300/DEF 0) in Attack Position to your opponent's field.
ワイルド・ラプター ▶︎ Deck 3.2 18 Uraby Normal Monster
- 4 Dinosaur 1500 800
Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.
化石発掘 ▶︎ Deck 3.3 12 Fossil Excavation Continuous Trap
Activate this card by discarding 1 card, then target 1 Dinosaur-Type monster in your Graveyard; Special Summon that target. Negate the effects of that monster on the field. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
ジュラシックワールド ▶︎ Deck 3.4 13 Jurassic World Field Spell
All Dinosaur-Type monsters gain 300 ATK and DEF.
奇跡のジュラシック・エッグ ▶︎ Deck 3.5 13 Miracle Jurassic Egg Effect Monster
- 4 Dinosaur 0 2000
While face-up on the field, this card cannot be banished. Each time a Dinosaur-Type monster(s) is sent to your Graveyard, place 2 counters on this card. You can Tribute this card; Special Summon 1 Dinosaur-Type monster from your Deck whose Level is less than or equal to the number of counters that were on this card.
ジュラック・メテオ ▶︎ Deck 3.8 18 Jurrac Meteor Synchro Monster
Effect Monster
- 10 Dinosaur 2800 2000
1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters
When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.
4 3 Transcendosaurus Exaraptor Link Monster
Effect Monster
- - Dinosaur 3000 -
2+ Dinosaur monsters, including a Level 6 or higher monster
If this card is Special Summoned: You can Special Summon 1 Dinosaur monster from your hand. If a face-up Dinosaur monster this card points to is destroyed by battle or sent to the GY: You can draw 1 card. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Exaraptor" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
時空超越 ▶︎ Deck 4 9 Spacetime Transcendence Normal Spell
Banish 2 or more Dinosaur monsters from your GY; Special Summon 1 Dinosaur monster from your hand or GY whose Level equals the total Levels of those banished monsters, but it cannot attack this turn.
生存本能 ▶︎ Deck 4 11 Survival Instinct Normal Trap
Banish any number of Dinosaur-Type monsters from your Graveyard; gain 400 Life Points for each Dinosaur-Type monster banished to activate this card.
エヴォルド・エルギネル ▶︎ Deck 4.2 13 Evoltile Elginero Effect Monster
- 2 Reptile 0 0
When this card on the field is Tributed and sent to the Graveyard: Draw 1 card, then, you can shuffle 1 Dinosaur-Type monster from your hand into the Deck, then add 1 "Evoltile" monster from your Deck to your hand.
大進化薬 ▶︎ Deck 4.2 10 Big Evolution Pill Normal Spell
After this card's activation, it remains on the field, but destroy it during your opponent's 3rd End Phase. Tribute 1 Dinosaur-Type monster to activate this card; while this card is face-up on the field, you can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing.
サイバー・ダイナソー ▶︎ Deck 4.5 15 Cyber Dinosaur Effect Monster
- 7 Machine 2500 1900
When your opponent Special Summons a monster from their hand (except during the Damage Step): You can Special Summon this card from your hand.
ダイナ・タンク ▶︎ Deck 4.8 4 Dyna Tank Fusion Monster
Effect Monster
- 7 Machine ? 2100
1 Machine monster + 1 Dinosaur monster
Gains ATK equal to the original ATK of the Dinosaur monster used for its Fusion Summon. You can only use each of the following effects of "Dyna Tank" once per turn. When a card or effect is activated that targets this 1 card on the field (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card or effect now targets the new target. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Dinosaur monster from your GY.
ジュラック・ヴェルヒプト ▶︎ Deck 4.8 11 Jurrac Velphito Synchro Monster
Effect Monster
- 5 Dinosaur ? ?
1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters
This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.
4.9 10 Agave Dragon Link Monster
Effect Monster
- - Wyrm 3000 -
2+ monsters, except Tokens
If this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of "Agave Dragon" once per turn.
●Inflict 100 damage to your opponent for each Dragon.
●This card gains 200 ATK for each Dinosaur.
●All monsters your opponent currently controls lose 300 ATK for each Sea Serpent.
●You gain 400 LP for each Wyrm.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
竜脚獣ブラキオン ▶︎ Deck 5 12 Sauropod Brachion Effect Monster
- 8 Dinosaur 1500 3000
Cannot be Special Summoned from the Deck. You can Tribute Summon this card face-up by Tributing 1 Dinosaur-Type monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled.
デュエル・アカデミア ▶︎ Deck 5 1 Duel Academy Field Spell
This card gains these effects based on the Monster Types on the field.
●Warrior, Beast, or Pyro: Once per turn, if you activate a Trap Card (except during the Damage Step): You can target 1 card your opponent controls; destroy it.
●Dinosaur, Sea Serpent, or Thunder: Once per turn, if you activate a Spell Card (except during the Damage Step): You can inflict 1000 damage to your opponent.
●Machine, Fairy, or Fiend: Once per turn, if you activate a monster effect (except during the Damage Step): You can target 1 face-up monster you control; it gains 1000 ATK (even if this card leaves the field).
狩猟本能 ▶︎ Deck 5 11 Hunting Instinct Normal Trap
When a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): Special Summon 1 Dinosaur monster from your hand.
ナチュラル・ボーン・サウルス ▶︎ Deck 5.3 11 Skelesaurus Effect Monster
Gemini Monster
- 4 Zombie 1700 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position, and if you do, it becomes Zombie-Type.
テールスイング ▶︎ Deck 5.3 7 Tail Swipe Normal Spell
Target 1 Level 5 or higher Dinosaur monster you control; if that Dinosaur monster is still face-up on the field, choose up to 2 monsters your opponent controls that have a lower Level than it, or are face-down, and return the chosen monsters to the hand.
エヴォルダー・エリアス ▶︎ Deck 5.7 12 Evolsaur Elias Effect Monster
- 6 Dinosaur 100 2400
When this card is Special Summoned by the effect of an "Evoltile" monster: You can Special Summon 1 Level 6 or lower FIRE Dinosaur-Type monster from your hand.
ジュラック・インパクト ▶︎ Deck 5.8 17 Jurrac Impact Normal Trap
If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.
Other sorts : Card Registration Date, scale blue, scale red

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Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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