Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "reveal hand cards". Search result  Showing 1 to 30 of 228

With the effect of "reveal hand cards".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
リブロマンサー・Gボーイ ▶︎ Deck 10 4 Libromancer Geek Boy Effect Monster
- 3 Psychic 800 800
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" Spell from your Deck to your hand. You can only use each effect of "Libromancer Geek Boy" once per turn.
9.3 13 Hi-Speedroid Rubber Band Shooter Link Monster
Effect Monster
- - Machine 1000 -
2 WIND monsters
During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 WIND Synchro Monster from your Extra Deck; reveal 2 "Speedroid" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of "Hi-Speedroid Rubber Band Shooter" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
コアキメイル・ドラゴ ▶︎ Deck 8.8 19 Koa'ki Meiru Drago Effect Monster
- 4 Dragon 1900 1600
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Dragon monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.
コアキメイル・デビル ▶︎ Deck 8.2 9 Koa'ki Meiru Doom Effect Monster
- 3 Fiend 1700 800
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase.
レアル・ジェネクス・アクセラレーター ▶︎ Deck 6.4 13 R-Genex Accelerator Effect Monster
- 4 Machine 1500 1900
When a "Genex" monster is added from your Deck to your hand, you can reveal that monster to Special Summon it.
異怪の妖精 エルフォビア ▶︎ Deck 5.8 12 Ghost Fairy Elfobia Effect Monster
- 3 Psychic 900 500
Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects.
占い魔女 フウちゃん ▶︎ Deck 5.4 5 Fortune Fairy Hu Effect Monster
- 3 Spellcaster 0 0
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 of your banished Spellcaster monsters; add it to your hand. You can only use each effect of "Fortune Fairy Hu" once per turn.
神秘の妖精 エルフィリア ▶︎ Deck 4.6 8 Mystical Fairy Elfuria Effect Monster
- 3 Spellcaster 1500 900
Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next turn, neither player can Xyz Summon using monsters with a different Level from the revealed monster as Xyz Material.
フルエルフ ▶︎ Deck 4 13 Flelf Effect Monster
- 2 Spellcaster 800 1300
Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase.
コアキメイル・スピード ▶︎ Deck 2.4 11 Koa'ki Meiru Speeder Effect Monster
- 3 Machine 1200 2200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card.
ゴブリン偵察部隊 ▶︎ Deck 2.1 10 Goblin Recon Squad Effect Monster
- 4 Warrior 1700 0
If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
リブロマンサー・ファイア ▶︎ Deck 10 4 Libromancer Fire Effect Monster
- 4 Cyberse 1800 1800
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Libromancer" monster from your Deck to your hand, except "Libromancer Fire". You can only use each effect of "Libromancer Fire" once per turn.
VS ラゼン ▶︎ Deck 10 11 Vanquish Soul Razen Effect Monster
- 4 Warrior 1800 1500
If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: This card cannot be destroyed by card effects this turn.
●FIRE & DARK: Destroy all other monsters in this card's column.
You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain.
赤しゃりの軍貫 ▶︎ Deck 9.8 11 Gunkan Suship Shari Red Effect Monster
- 4 Aqua 0 2000
This card's name becomes "Gunkan Suship Shari" while in the hand, Deck, GY, or on the field. You can only use the following effect of "Gunkan Suship Shari Red" once per turn. You can reveal 1 other "Gunkan Suship Shari" in your hand; Special Summon this card from your hand, then you can apply this effect.
●Special Summon 1 "Gunkan" monster from your Deck, except "Gunkan Suship Shari", but negate its effects (if any), then, Special Summon from your Extra Deck, 1 Xyz Monster that mentions that Special Summoned monster's name, using that monster and this card as material. (This is treated as an Xyz Summon.)
ラヴァルバル・サラマンダー ▶︎ Deck 9 4 Lavalval Salamander Synchro Monster
Effect Monster
- 7 Dragon 2600 200
1 Tuner + 1+ non-Tuner FIRE monsters
If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position.
VS 蛟龍 ▶︎ Deck 8.1 7 Vanquish Soul Jiaolong Effect Monster
- 5 Wyrm 2400 2100
If you reveal a card(s) in your hand to activate a "Vanquish Soul" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: Change the battle position of 1 monster on the field.
●2 FIRE: Add 1 "Vanquish Soul" card from your Deck to your hand, except "Vanquish Soul Jiaolong".
You can only use each effect of "Vanquish Soul Jiaolong" once per turn, and cannot activate more than 1 in the same Chain.
うにの軍貫 ▶︎ Deck 8 4 Gunkan Suship Uni Effect Monster
- 5 Aqua 900 500
You can reveal 1 other "Gunkan" card in your hand; Special Summon this card from your hand, then apply the following effect based on the revealed card.
●"Gunkan Suship Shari": You can Special Summon the revealed monster.
●Other: Place the revealed card on the bottom of the Deck.
You can target 1 "Gunkan" monster you control: Change its Level to 4 or 5, then you can add 1 "Gunkan Suship Shari" from your Deck to your hand.
You can only use each effect of "Gunkan Suship Uni" once per turn.
転生炎獣ミーア ▶︎ Deck 7.9 14 Salamangreat Meer Effect Monster
- 2 Cyberse 800 600
If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other "Salamangreat" card; Special Summon this card from your hand. You can only use each effect of "Salamangreat Meer" once per turn.
羅刹 ▶︎ Deck 7.6 11 Rasetsu Effect Monster
Spirit Monster
- 4 Fairy 1500 1900
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit Monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.
転生炎獣ウルヴィー ▶︎ Deck 7 11 Salamangreat Wolvie Effect Monster
- 4 Cyberse 1700 1000
A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of that turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn.
●If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand.
●If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand.
リンクアップル ▶︎ Deck 7 9 Link Apple Effect Monster
- 1 Cyberse 0 0
You can reveal this card in your hand; banish (face-up) 1 random face-down card from your Extra Deck, then, Special Summon this card if the banished card was a Link Monster. Otherwise, discard this card, and if you do, draw 1 card. You can only use this effect of "Link Apple" once per turn.
コアキメイル・グラヴィローズ ▶︎ Deck 6.1 9 Koa'ki Meiru Gravirose Effect Monster
- 4 Plant 1900 1300
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in you hand. During each of your Standby Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.
BK チート・コミッショナー ▶︎ Deck 6.1 17 Battlin' Boxer Cheat Commissioner Xyz Monster
Effect Monster
- 3 Warrior 0 1300
2 Level 3 monsters
All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.
陽炎獣 スピンクス ▶︎ Deck 5.8 16 Hazy Flame Sphynx Effect Monster
- 6 Beast-Warrior 1900 1900
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.
VS プルトンHG ▶︎ Deck 5.8 6 Vanquish Soul Pluton HG Effect Monster
- 6 Zombie 0 0
During your opponent's turn, if you control no monsters, or only "Vanquish Soul" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●FIRE: This card gains 3000 DEF until the end of this turn.
●DARK & EARTH: This card gains 3000 ATK until the end of this turn.
You can only use each effect of "Vanquish Soul Pluton HG" once per turn, and cannot activate more than 1 in the same Chain.
サイコロプス ▶︎ Deck 4.9 11 Dicelops Effect Monster
- 4 Machine 1800 200
Once per turn: You can roll a six-sided die, then apply the result.
●1: Look at your opponent's hand, also discard 1 card from their hand.
●2, 3, 4, 5: Discard 1 card.
●6: Discard your entire hand.
占い魔女 エンちゃん ▶︎ Deck 4.3 4 Fortune Fairy En Effect Monster
- 2 Spellcaster 0 0
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of "Fortune Fairy En" once per turn.
相剣師-莫邪 ▶︎ Deck 10 17 Swordsoul of Mo Ye Effect Monster
- 4 Wyrm 1700 1800
If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.
イビリチュア・ガストクラーケ ▶︎ Deck 9.4 31 Evigishki Gustkraken Ritual Monster
Effect Monster
- 6 Aqua 2400 1000
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.
彩宝龍 ▶︎ Deck 8.2 5 Lappis Dragon Effect Monster
Tuner Monster
- 5 Sea Serpent 0 2600
If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once that turn.
Other sorts : Card Registration Date, scale blue, scale red

(1/8 pages) 1 - 30

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -