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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Card effects cannot activate". Search result Showing 1 to 30 of 58
With the effect of "Special Card effects cannot activate".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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9 (5) | Zoroa, the Magistus Conflagrant Calamity |
Synchro Monster Effect Monster |
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- | 8 | Spellcaster | 2900 | 1500 | |||||||||
1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 "Magistus" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a "Magistus" monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 "Magistus" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Zoroa, the Magistus Conflagrant Calamity" once per turn. |
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7.9 (12) | Yuki-Onna, the Absolute Zero Mayakashi |
Link Monster Effect Monster |
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- | - | Zombie | 2900 | - | |||||||||
2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.
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9.3 (43) | Witch of the Black Forest | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1100 | 1200 | |||||||||
If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn. | |||||||||||||
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1.4 (17) | Union Rider | Effect Monster | ||||||||||
- | 2 | Machine | 1000 | 1000 | |||||||||
You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect. | |||||||||||||
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7.2 (38) | Treacherous Trap Hole | Normal Trap | ||||||||||
If you have no Traps in your GY: Target 2 monsters on the field; destroy those targets. | |||||||||||||
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3.1 (31) | Tin Archduke |
Xyz Monster Effect Monster |
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- | 4 | Machine | 2200 | 1200 | |||||||||
3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.) |
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8.2 (6) | Tearlaments Perlegia | Field Spell | ||||||||||
Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. You can only use this effect of "Tearlaments Perlegia" once per turn. | |||||||||||||
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3.1 (16) | Steelswarm Sentinel | Effect Monster | ||||||||||
- | 3 | Fiend | 1100 | 0 | |||||||||
While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects. | |||||||||||||
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6 (12) | Soul of Silvermountain |
Xyz Monster Effect Monster |
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- | 3 | Rock | 1800 | 2200 | |||||||||
2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position. |
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7.5 (2) | Shell Knight | Effect Monster | ||||||||||
- | 4 | Rock | 0 | 2000 | |||||||||
When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or if "Fossil Fusion" is in your GY, you can Special Summon it instead. For the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use this effect of "Shell Knight" once per turn. | |||||||||||||
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1.9 (15) | Shadow of Eyes | Normal Trap | ||||||||||
When a monster(s) is Set on your opponent's field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.) | |||||||||||||
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7 (22) | Shaddoll Hound |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1600 | 900 | |||||||||
FLIP: You can target 1 "Shaddoll" card in your GY; add it to your hand. If this card is sent to the GY by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn. |
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9.3 (6) | Scareclaw Twinsaw | Normal Trap | ||||||||||
Tribute 1 "Scareclaw" monster, then target 2 cards your opponent controls; destroy them, and if you do, if you control "Visas Starfrost", banish those destroyed cards instead of sending them to the GY. If a Link-3 or higher monster is on the field: You can banish this card from your GY; for the rest of this turn, neither player can activate the effects of Link Monsters on the field. You can only activate 1 "Scareclaw Twinsaw" per turn. | |||||||||||||
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9.1 (82) | Sangan | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 600 | |||||||||
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn. | |||||||||||||
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8.3 (9) | Sales Ban | Normal Spell | ||||||||||
Declare 1 card name; for the rest of this turn, your opponent cannot activate cards, or the effects of cards, with the same original name as that declared card. The same restrictions apply to you, but for the rest of this Duel instead of just this turn. You can only activate 1 "Sales Ban" per turn. | |||||||||||||
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6 (15) | Psi-Blocker | Effect Monster | ||||||||||
- | 4 | Psychic | 1200 | 300 | |||||||||
Once per turn: You can declare 1 card name; cards with that name, and their effects, cannot be used until the end of your opponent's next turn. | |||||||||||||
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7 (41) | Prohibition | Continuous Spell | ||||||||||
Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards). | |||||||||||||
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8.3 (10) | Piri Reis Map | Normal Spell | ||||||||||
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name. | |||||||||||||
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7 (5) | Performapal Handstandaccoon |
Pendulum Monster Effect Monster |
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- | 2 | Beast | 400 | 600 | |||||||||
Pendulum Effect You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the one returned to the hand by this effect (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn. Card Text When this card is destroyed by battle: You can target 1 card on the field; return it to the hand. |
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4.8 (17) | Peaceful Burial | Normal Trap | ||||||||||
Send 1 monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name the sent monster had in the GY. You can only activate 1 "Peaceful Burial" per turn. | |||||||||||||
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7.8 (5) | Parametalfoes Melcaster |
Pendulum Monster Effect Monster |
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- | 7 | Psychic | 2000 | 2500 | |||||||||
Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Card Text If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn. |
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4.6 (23) | Number 46: Dragluon |
Xyz Monster Effect Monster |
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- | 8 | Dragon | 3000 | 3000 | |||||||||
2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ●Special Summon 1 Dragon-Type monster from your hand. ●Target 1 Dragon-Type monster your opponent controls; take control of that target. ●Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's tur |
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8 (12) | Number 45: Crumble Logos the Prophet of Demolition |
Xyz Monster Effect Monster |
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- | 2 | Zombie | 2200 | 0 | |||||||||
2+ Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target's effects are negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated. |
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6 (1) | Night Flight | Quick-Play Spell | ||||||||||
Target 1 face-up monster you control; return that face-up monster to the hand, and if you do, for the rest of this turn, neither player can activate the effects of cards with the returned card's name. | |||||||||||||
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7.6 (37) | Night Beam | Normal Spell | ||||||||||
Target 1 Set Spell/Trap your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation. | |||||||||||||
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4.6 (9) | Mistaken Accusation | Quick-Play Spell | ||||||||||
If your opponent has more total cards in their hand and field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 "Mistaken Accusation" per turn. | |||||||||||||
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7.9 (18) | Mind Drain | Continuous Trap | ||||||||||
Activate this card by paying 1000 LP. Neither player can activate the effects of monsters in the hand. | |||||||||||||
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5.9 (24) | Meteor of Destruction | Normal Spell | ||||||||||
If your opponent's Life Points are higher than 3000: Inflict 1000 damage to your opponent. | |||||||||||||
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9.6 (7) | Lib the World Key Blademaster |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 monsters Can only be Link Summoned while you have a "World Legacy" card in your GY. You can only use each of the following effects of "Lib, the World Key Blademaster" once per turn. ●During your Main Phase: You can Set 1 "World Legacy" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no "World Legacy" monster in your GY. ●If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.
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6.2 (5) | Laundry Trap | Continuous Trap | ||||||||||
Once per Chain, if a monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can send the top card of your Deck to the GY. If this card is sent from your Deck to the GY by a card effect: You can target 1 card in your GY that was sent there this turn, except "Laundry Trap"; add it to your hand, but until the end of your next turn after this effect resolves, you cannot activate cards, or the effects of cards, with its name. You can only use this effect of "Laundry Trap" once per turn. | |||||||||||||
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