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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Spell effects cannot activate". Search result Showing 1 to 30 of 242
With the effect of "Spell effects cannot activate".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.4 (30) | The Winged Dragon of Ra - Immortal Phoenix | Effect Monster | ||||||||||
- | 10 | Divine-Beast | 4000 | 4000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If "The Winged Dragon of Ra" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "The Winged Dragon of Ra - Sphere Mode" from your hand, Deck, or GY, ignoring its Summoning conditions. | |||||||||||||
▶︎ Deck | 7.5 (61) | Slifer the Sky Dragon | Effect Monster | ||||||||||
- | 10 | Divine-Beast | ? | ? | |||||||||
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it. | |||||||||||||
▶︎ Deck | 6.9 (57) | Obelisk the Tormentor | Effect Monster | ||||||||||
- | 10 | Divine-Beast | 4000 | 4000 | |||||||||
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated. | |||||||||||||
▶︎ Deck | 2.6 (156) | The Winged Dragon of Ra | Effect Monster | ||||||||||
- | 10 | Divine-Beast | ? | ? | |||||||||
Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target. | |||||||||||||
▶︎ Deck | 8.2 (5) | Dragonroid | Effect Monster | ||||||||||
- | 8 | Machine | 2900 | 1000 | |||||||||
Once per turn, if this card is in your GY: You can make this card become a Dragon monster while in the GY, until the end of this turn. You can discard this card, then activate 1 of these effects; ●Add 1 non-WIND "roid" monster from your Deck to your hand. ●This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use this effect of "Dragonroid" once per turn. |
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▶︎ Deck | 8.1 (16) | Gladiator Beast Dragases |
Link Monster Effect Monster |
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- | - | Winged Beast | 2000 | - | |||||||||
2 "Gladiator Beast" monsters If a "Gladiator Beast" monster you control attacks, it cannot be destroyed by that battle, also your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters with different names from your Deck. You can only use this effect of "Gladiator Beast Dragases" once per turn.
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▶︎ Deck | 8 (5) | DoSolfachord Coolia |
Pendulum Monster Effect Monster |
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- | 8 | Fairy | 2700 | 2500 | |||||||||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster. |
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▶︎ Deck | 7.5 (4) | Magikey Dragon - Andrabime |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2800 | 2000 | |||||||||
1 "Magikey" Effect Monster + 1 Normal Monster, except a Token When this card is Fusion Summoned, your opponent cannot activate cards or effects. Once per turn: You can target 1 Normal Monster or "Magikey" monster in your GY; destroy all monsters your opponent controls with that monster's Attribute. Once per turn, if an opponent's monster with the same Attribute as a monster in your GY is destroyed by battle or card effect, if this card was Fusion Summoned using 2 different Attributes as material: You can draw 1 card. |
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▶︎ Deck | 7.4 (5) | F.A. Whip Crosser | Effect Monster | ||||||||||
- | 4 | Machine | 0 | 1000 | |||||||||
Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect. | |||||||||||||
▶︎ Deck | 6.3 (4) | Yosenju Izna | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 800 | 1200 | |||||||||
Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of "Yosenju Izna" once per turn. ●You can discard this card; this turn, your opponent cannot activate cards or effects when a "Yosenju" monster(s) is Normal or Special Summoned. ●If you control another "Yosenju" monster: You can draw 1 card. |
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▶︎ Deck | 6.2 (18) | Spell Canceller | Effect Monster | ||||||||||
- | 5 | Machine | 1800 | 1600 | |||||||||
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field. | |||||||||||||
▶︎ Deck | 6.1 (14) | Sasuke Samurai #2 | Effect Monster | ||||||||||
- | 1 | Warrior | 200 | 300 | |||||||||
Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated. | |||||||||||||
▶︎ Deck | 5.6 (9) | Whirlwind Weasel |
Effect Monster Flip Monster |
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- | 3 | Beast | 500 | 1500 | |||||||||
FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn. | |||||||||||||
▶︎ Deck | 4.2 (11) | Sonic Jammer |
Effect Monster Flip Monster |
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- | 2 | Machine | 350 | 650 | |||||||||
FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn. | |||||||||||||
▶︎ Deck | 7.6 (16) | Great Shogun Shien | Effect Monster | ||||||||||
- | 7 | Warrior | 2500 | 2400 | |||||||||
If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 7.6 (35) | Vulcan the Divine |
Synchro Monster Effect Monster |
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- | 6 | Beast-Warrior | 2000 | 1600 | |||||||||
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn. |
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▶︎ Deck | 7.6 (5) | LaSolfachord Angelia |
Pendulum Monster Effect Monster |
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- | 6 | Fairy | 2300 | 1400 | |||||||||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 "Solfachord" Pendulum Monster (even if face-down), and if you do, Special Summon 1 "Solfachord" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except "LaSolfachord Angelia". You can only use this effect of "LaSolfachord Angelia" once per turn. |
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▶︎ Deck | 7.4 (5) | Vaylantz Dominator Duke |
Pendulum Monster Effect Monster |
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- | 8 | Machine | 2000 | 2000 | |||||||||
Pendulum Effect If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn. Card Text You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a "Vaylantz" monster. You can only use each effect of "Vaylantz Dominator Duke" once per turn. |
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▶︎ Deck | 7 (7) | Salamangreat Fowl | Effect Monster | ||||||||||
- | 4 | Cyberse | 1800 | 200 | |||||||||
If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn. | |||||||||||||
▶︎ Deck | 6.3 (8) | Red Dragon Ninja | Effect Monster | ||||||||||
- | 6 | Winged Beast | 2400 | 1200 | |||||||||
When this card is Summoned: You can banish 1 "Ninja" or "Ninjitsu Art" card from your GY, then target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use this effect of "Red Dragon Ninja" once per turn. | |||||||||||||
▶︎ Deck | 6.1 (18) | Chow Len the Prophet | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1800 | 200 | |||||||||
Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn. | |||||||||||||
▶︎ Deck | 2 (13) | Sergeant Electro | Effect Monster | ||||||||||
- | 4 | Machine | 1600 | 1300 | |||||||||
Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is face-up on the field, its target(s) cannot be activated. | |||||||||||||
▶︎ Deck | 1.7 (11) | Horus' Servant | Effect Monster | ||||||||||
- | 1 | Beast-Warrior | 100 | 100 | |||||||||
Your opponent cannot target face-up "Horus the Black Flame Dragon" monsters with Spells, Traps, or card effects. | |||||||||||||
▶︎ Deck | 8.7 (6) | Xyz Armor Torpedo |
Xyz Monster Effect Monster |
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- | 3 | Warrior | 2500 | 800 | |||||||||
2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of "Xyz Armor Torpedo" once per turn. Apply these effects while this card is equipped to a monster. ●If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ●If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects. |
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▶︎ Deck | 8.4 (8) | Prank-Kids Weather Washer |
Fusion Monster Effect Monster |
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- | 5 | Aqua | 2000 | 0 | |||||||||
2 "Prank-Kids" monsters If your "Prank-Kids" monster attacks, your opponent cannot activate cards or effects until the end of the Damage Step. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 "Prank-Kids" non-Fusion Monsters with different names in your GY; Special Summon them. They cannot be destroyed by battle this turn. You can only use this effect of "Prank-Kids Weather Washer" once per turn. |
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▶︎ Deck | 8.4 (32) | Abyss Dweller |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 1700 | 1400 | |||||||||
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn. |
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▶︎ Deck | 8.3 (15) | Performapal Seal Eel |
Pendulum Monster Effect Monster |
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- | 1 | Fish | 100 | 100 | |||||||||
Pendulum Effect Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field). Card Text When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation. |
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▶︎ Deck | 8.3 (9) | SolSolfachord Gracia |
Pendulum Monster Effect Monster |
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- | 5 | Fairy | 2100 | 1400 | |||||||||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn. |
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▶︎ Deck | 7.9 (37) | Blizzard Princess | Effect Monster | ||||||||||
- | 8 | Spellcaster | 2800 | 2100 | |||||||||
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Spellcaster-Type monster. After this card was Normal Summoned, your opponent cannot activate Spell/Trap Cards for the rest of that turn. | |||||||||||||
▶︎ Deck | 7.2 (22) | Mobius the Mega Monarch | Effect Monster | ||||||||||
- | 8 | Aqua | 2800 | 1000 | |||||||||
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. ●Your opponent cannot activate the targeted cards in response to this effect's activation. |
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