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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "negate Spell". Search result Showing 241 to 270 of 380
With the effect of "negate Spell".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.5 (2) | Vendread Chimera |
Ritual Monster Effect Monster |
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- | 5 | Zombie | 2300 | 0 | |||||||||
You can Ritual Summon this card with any "Vendread" Ritual Spell. When a card or effect is activated that would destroy a card on the field (Quick Effect): You can banish 1 Zombie monster from your GY; negate the activation, and if you do, destroy that card. If this card is Tributed, or banished, for a Ritual Summon: All monsters your opponent controls lose 500 ATK/DEF. You can only use each effect of "Vendread Chimera" once per turn. | |||||||||||||
▶︎ Deck | 6.5 (28) | Totem Bird |
Xyz Monster Effect Monster |
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- | 3 | Winged Beast | 1900 | 1400 | |||||||||
2 Level 3 WIND monsters When a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no materials. |
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▶︎ Deck | 6.5 (2) | Dinomist Ankylos |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1500 | 2000 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text Banish any monster destroyed by battle with a "Dinomist" monster you control. |
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▶︎ Deck | 6.5 (4) | Tri-Brigade Oath | Normal Trap | ||||||||||
Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast Monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 "Tri-Brigade Oath" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 6.4 (9) | Kozmo Dark Planet | Effect Monster | ||||||||||
- | 10 | Machine | 4000 | 4000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing "Kozmo" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 9 or lower "Kozmo" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 6.4 (11) | Chevalier de Fleur |
Synchro Monster Effect Monster |
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- | 8 | Warrior | 2700 | 2300 | |||||||||
"Fleur Synchron" + 1+ non-Tuner monsters Once per turn, during your turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy that card. |
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▶︎ Deck | 6.3 (24) | Forbidden Scripture | Quick-Play Spell | ||||||||||
If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF. | |||||||||||||
▶︎ Deck | 6.3 (6) | White Howling | Normal Trap | ||||||||||
If you control a WATER monster: Target 1 Spell in your opponent's GY; banish it, and if you do, for the rest of this turn negate all Spell effects on your opponent's field. | |||||||||||||
▶︎ Deck | 6.3 (9) | Mind Over Matter | Counter Trap | ||||||||||
When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Psychic-Type monster; negate the Summon or activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 6.3 (25) | Magic Drain | Counter Trap | ||||||||||
When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 6.2 (17) | Sky Scourge Invicil | Effect Monster | ||||||||||
- | 6 | Fairy | 2200 | 1600 | |||||||||
This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: ●LIGHT Fairy-Type monster: Negate the effects of all Spell Cards. ●DARK Fiend-Type monster: Negate the effects of all Trap Cards. |
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▶︎ Deck | 6.2 (18) | Spell Canceller | Effect Monster | ||||||||||
- | 5 | Machine | 1800 | 1600 | |||||||||
Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field. | |||||||||||||
▶︎ Deck | 6.2 (13) | Lightray Gearfried | Effect Monster | ||||||||||
- | 8 | Warrior | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your Graveyard; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 6.2 (17) | Magic Deflector | Normal Trap | ||||||||||
For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field. | |||||||||||||
▶︎ Deck | 6.2 (5) | Super Soldier Shield | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 6.1 (7) | Flash Charge Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 2300 | - | |||||||||
2+ Dragon monsters You cannot Summon/Set monsters to a zone this card points to. Once per turn, if a monster(s) is Normal or Special Summoned, to a zone(s) this card points to (except during the Damage Step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation.
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▶︎ Deck | 6.1 (9) | Rod of Silence - Kay'est | Equip Spell | ||||||||||
The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card. | |||||||||||||
▶︎ Deck | 6.1 (10) | Morphtronic Forcefield | Counter Trap | ||||||||||
Negate the activation of a Spell or Trap Card that would destroy a face-up "Morphtronic" monster you control and destroy it. Add 1 "Morphtronic" card from your Deck to your hand. | |||||||||||||
▶︎ Deck | 6 (9) | Superheavy Samurai Soulbang Cannon | Effect Monster | ||||||||||
- | 3 | Machine | 1000 | 1000 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min.1), and if you do, both players take 1000 damage. | |||||||||||||
▶︎ Deck | 6 (2) | Meowseclick | Effect Monster | ||||||||||
- | 4 | Cyberse | 1400 | 1100 | |||||||||
If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated. | |||||||||||||
▶︎ Deck | 6 (3) | Transonic Bird |
Ritual Monster Effect Monster |
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- | 4 | Winged Beast | 0 | 2400 | |||||||||
You can Ritual Summon this card with "Sonic Tracker". Once per turn: You can reveal 1 Ritual Spell in your hand, add 1 Ritual Monster from your Deck to your hand whose name is listed on that card, and if you do, shuffle the revealed card into the Deck. Once per opponent's turn (Quick Effect): You can send 1 Ritual Spell from your Deck to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. If this Ritual Summoned card is Tributed: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. | |||||||||||||
▶︎ Deck | 6 (22) | Geargiagear Gigant XG |
Xyz Monster Effect Monster |
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- | 3 | Machine | 2500 | 1300 | |||||||||
3 Level 3 monsters During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand. |
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▶︎ Deck | 6 (7) | Karakuri Cash Shed | Counter Trap | ||||||||||
Activate only if you control a "Karakuri" monster in face-up Defense Position. Negate the activation of an opponent's Spell/Trap Card and destroy it. | |||||||||||||
▶︎ Deck | 6 (8) | Frightfur March | Counter Trap | ||||||||||
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a "Frightfur" monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted "Frightfur" monsters to the Graveyard, and if you do, Special Summon 1 Level 8 or higher "Frightfur" Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During your next End Phase, banish the monster Special Summoned by this effect. | |||||||||||||
▶︎ Deck | 6 (13) | Hero's Rule 2 | Counter Trap | ||||||||||
Negate the activation of an Effect Monster, Spell or Trap Card that targets a card(s) in the Graveyard, and destroy it. | |||||||||||||
▶︎ Deck | 6 (4) | Black Shadow Squall | Counter Trap | ||||||||||
When a Spell/Trap Card is activated: Remove 1 Black Feather Counter from your field; negate the activation, and if you do, destroy that card. If you control "Black-Winged Dragon": You can Set this card from your GY, but banish it when it leaves the field. You can only use 1 "Black Shadow Squall" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 6 (4) | Vanquish Soul Calamity Caesar | Counter Trap | ||||||||||
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a card(s) you control, while you control a "Vanquish Soul" monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 "Vanquish Soul" monster you control. You can only activate 1 "Vanquish Soul Calamity Caesar" per turn. | |||||||||||||
▶︎ Deck | 5.9 (17) | Arcana Force EX - The Light Ruler | Effect Monster | ||||||||||
- | 10 | Fairy | 4000 | 4000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ●Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand. ●Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it. |
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▶︎ Deck | 5.9 (18) | Naturia Gaiastrio |
Fusion Monster Effect Monster |
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- | 10 | Rock | 3200 | 2100 | |||||||||
2 EARTH Synchro Monsters During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy that card. |
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▶︎ Deck | 5.9 (10) | Megalith Aratron |
Ritual Monster Effect Monster |
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- | 8 | Rock | 2000 | 3000 | |||||||||
You can Ritual Summon this card with a "Megalith" card. During the Main Phase (Quick Effect): You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of the Deck, and if you do, negate that activation, and if you do that, destroy it. You can only use each effect of "Megalith Aratron" once per turn. | |||||||||||||
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