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Flash Charge Dragon →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Link Monster Effect Monster |
- | - | Dragon | 2300 | - | |||||||||
2+ Dragon monsters You cannot Summon/Set monsters to a zone this card points to. Once per turn, if a monster(s) is Normal or Special Summoned, to a zone(s) this card points to (except during the Damage Step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation.
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password:95372220 | ||||||||||||||
Average Rating Score | 6.1(7) |
- Card Info
- Card Reviews (7 rating scores)
- Decks with Flash Charge Dragon (7 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Flash Charge Dragon" card reviews and rating scores
6.1(7) |
|
0% | (0) | ||
28% | (2) | ||
71% | (5) | ||
0% | (0) | ||
0% | (0) |
コングの施し
2019/12/27 8:09
2019/12/27 8:09
Until now, it was a marker for interference, but with the new rules, it feels a little more favorable.
With the new rules, you don't have to put SX fusion ahead of the marker, so the disadvantage that the marker doesn't suit you is almost 0, and at the same time, from the opponent's point of view, you will be facing 3 troublesome markers.
Also, the effect of releasing your own monster can be deployed without a marker, making it a little easier to use.
With the new rules, you don't have to put SX fusion ahead of the marker, so the disadvantage that the marker doesn't suit you is almost 0, and at the same time, from the opponent's point of view, you will be facing 3 troublesome markers.
Also, the effect of releasing your own monster can be deployed without a marker, making it a little easier to use.
ファンデッカー
2018/09/08 13:39
2018/09/08 13:39
The main role is to interfere with the opponent due to the specificity of the link marker. It can never be used as a deployment aid, so you have to think carefully when summoning.
The effect of (1) can interfere with the summoning of the opponent. However, since all main monster zones cannot be sealed, it is recommended to use it in combination with 《Ground Collapse》to ensure thoroughness. Doing so would be a huge hindrance.
Also, if you put it in the main monster zone in the middle, you can considerably limit the use of the ex Deck, so it will still play a role after being revived. This is also an advantage.
However, since it is basically dependent on the opponent, it hurts to break through with a little deployment power due to the turn 1 limit. As an opponent, it should be easy to come up with a strategy that can break through from your current hand.
Considering that the effect of (2) is also Link 3, it is questionable whether other monsters can be arranged.
It's interesting and has a unique effect, but I feel like it's very subtle whether it's an actual battle level. 5 points because it can be used in a rock deck.
The effect of (1) can interfere with the summoning of the opponent. However, since all main monster zones cannot be sealed, it is recommended to use it in combination with 《Ground Collapse》to ensure thoroughness. Doing so would be a huge hindrance.
Also, if you put it in the main monster zone in the middle, you can considerably limit the use of the ex Deck, so it will still play a role after being revived. This is also an advantage.
However, since it is basically dependent on the opponent, it hurts to break through with a little deployment power due to the turn 1 limit. As an opponent, it should be easy to come up with a strategy that can break through from your current hand.
Considering that the effect of (2) is also Link 3, it is questionable whether other monsters can be arranged.
It's interesting and has a unique effect, but I feel like it's very subtle whether it's an actual battle level. 5 points because it can be used in a rock deck.
カイ
2018/05/20 17:19
2018/05/20 17:19
It is basically a monster for obstruction. You can't use the link marker yourself, but from the opponent's point of view, it's strong in that you have to choose whether it will be destroyed or not. It's meaningless if you have destruction resistance.
More than that, there are also combos that can't be put out from the extra deck if you combine cards that negate attacks and effects like Sendai and Demoche. As for practicality, that's about it.
More than that, there are also combos that can't be put out from the extra deck if you combine cards that negate attacks and effects like Sendai and Demoche. As for practicality, that's about it.
アルバ
2018/05/17 11:18
2018/05/17 11:18
I thought that a card with link markers on both sides of the upper diagonal direction would have made it possible to easily add an extra link, but the world is not so sweet.
If you place a monster at your own link marker, it will be destroyed, so its performance as harassment is reasonably high, but it can be used to have destruction resistance, be removed first, or be used once a turn and be overtaken. Therefore, we cannot be overconfident.
It's a card that leaves you uneasy when used alone, so you want to aim for a lock by combining it with other interfering cards.
If you place a monster at your own link marker, it will be destroyed, so its performance as harassment is reasonably high, but it can be used to have destruction resistance, be removed first, or be used once a turn and be overtaken. Therefore, we cannot be overconfident.
It's a card that leaves you uneasy when used alone, so you want to aim for a lock by combining it with other interfering cards.
とき
2018/05/13 1:33
2018/05/13 1:33
A maverick of the Link world whose markers all face the opponent. Of course, I can't put out a card to the link destination to prevent it from being used as an extra link.
When a monster is summoned or Special Summoned to the link destination, it has the effect of destroying and damaging that card, and the target resistance by releasing one monster on the field.
If you summon it to the EX zone, you will be able to block 3 of your opponent's monster zones, and if you use something like Ground Collapse, you can complete a complete zone block. However, since the effect can only be used once per turn, it has a fragile part if it is forced through.
He is a Link Monster without any element of deployment assistance, and his RBI is unreliable. It looks like it's going to be a card that will be used to put soul on rock.
When a monster is summoned or Special Summoned to the link destination, it has the effect of destroying and damaging that card, and the target resistance by releasing one monster on the field.
If you summon it to the EX zone, you will be able to block 3 of your opponent's monster zones, and if you use something like Ground Collapse, you can complete a complete zone block. However, since the effect can only be used once per turn, it has a fragile part if it is forced through.
He is a Link Monster without any element of deployment assistance, and his RBI is unreliable. It looks like it's going to be a card that will be used to put soul on rock.
シエスタ
2018/05/11 14:52
2018/05/11 14:52
The design looks more like a hound than a dragon, just to see.
Since Link has a rather troublesome effect and is tied to Dragons, it will be adopted mainly for Dragons.
All markers are not suitable for opponents and link destination expansion at all.
Furthermore, he can't summon monsters to the link destination, so he can't handle things like Kaiju a bit. However, this adjustment is reasonable because it is easy to decide the EX link without this restriction. The opponent can use it in reverse, so be careful.
When a monster is sent to your link destination, you can destroy it and there is no number specified, so you can destroy P summons etc. at once. However, it's only once per turn, so it's important to assess it, and depending on the opponent's hand, you can't deal with it. Since it remains, I would like to use it together with "Ground Collapse" to block it. Also, even if you revive, if you put it in the middle, you can still interfere with EX.
It also has target resistance and requires a cost, so it's a little heavy, but the risk of being negate by bubble shadows is very high, so it's nice to be strong against those effects.
A monster that has some unstable parts, but if it fits in the mold, it will exert high control power.
Since Link has a rather troublesome effect and is tied to Dragons, it will be adopted mainly for Dragons.
All markers are not suitable for opponents and link destination expansion at all.
Furthermore, he can't summon monsters to the link destination, so he can't handle things like Kaiju a bit. However, this adjustment is reasonable because it is easy to decide the EX link without this restriction. The opponent can use it in reverse, so be careful.
When a monster is sent to your link destination, you can destroy it and there is no number specified, so you can destroy P summons etc. at once. However, it's only once per turn, so it's important to assess it, and depending on the opponent's hand, you can't deal with it. Since it remains, I would like to use it together with "Ground Collapse" to block it. Also, even if you revive, if you put it in the middle, you can still interfere with EX.
It also has target resistance and requires a cost, so it's a little heavy, but the risk of being negate by bubble shadows is very high, so it's nice to be strong against those effects.
A monster that has some unstable parts, but if it fits in the mold, it will exert high control power.
ヒコモン
2018/05/11 12:57
2018/05/11 12:57
By placing it in the middle of the main monster zone, it is possible to pseudo-seal her Special Summon from Extras. However, the monsters that have been sent out have resistance to effect destruction, and they are so unstable that if you put out a second one, they will be easily solved. It's a tough place to find value in. Rather, if you put it in the extra monster zone and combo with Ground Collapse, you can lock the monster zone, so if you can do it first, it's a pretty powerful interference.
Decks with "Flash Charge Dragon"
* is adopted as a key card.
● 2022-10-06 red-eyed beast
● 2019-03-19 Cosmic Valley S Ultimate Conduction from 3 cards in hand
● 2018-09-10 Rokket Roman Deck (advice sought)
● 2019-03-07 Pseudo EX link? Patron Sacred Drag
● 2019-09-11 Borrel Rocket
● 2018-09-27 Rinne Rokket
● 2018-10-28 Shugoryu Rokket
Card Category and Effect Category
Effect:Destroy Monster
Effect:inflict damage
Effect:negate Monster effects
Effect:negate Spell
Effect:negate Trap
Effect:unused zones
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
COLLECTORS PACK 2018 | CP18-JP045 | 2018-05-12 | Rare |
Ranking and View Num
Rating Score Rank | 7,360 / 13,210 Cards |
---|---|
View Num | 11,618 |
Link-3 Best Link Monster Ranking | 70th |
Others
Japanese card name | マズルフラッシュ・ドラゴン |
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