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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change battle position". Search result Showing 1 to 30 of 418
With the effect of "change battle position".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.7 (99) | Castel, the Skyblaster Musketeer |
Xyz Monster Effect Monster |
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- | 4 | Winged Beast | 2000 | 1500 | ||
2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn. |
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▶︎ Deck | 9 (5) | Green Ninja | Effect Monster | |||
- | 2 | Warrior | 600 | 600 | ||
If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of "Green Ninja" once per turn. | ||||||
▶︎ Deck | 8.7 (3) | Dream Cicada | Effect Monster | |||
- | 3 | Insect | 300 | 1300 | ||
If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon "Dream Cicada" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of "Dream Cicada" once per turn. | ||||||
▶︎ Deck | 8.6 (21) | Yosenju Shinchu L |
Pendulum Monster Effect Monster |
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- | 4 | Rock | 0 | 2100 | ||
Pendulum Effect If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead. Card Text If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one. |
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▶︎ Deck | 8.5 (22) | Speedroid Menko | Effect Monster | |||
- | 4 | Machine | 100 | 2000 | ||
When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position. | ||||||
▶︎ Deck | 8.5 (22) | Invoked Raidjin |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 2200 | 2400 | ||
"Aleister the Invoker" + 1 WIND monster Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position. |
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▶︎ Deck | 8.5 (15) | Number 3: Cicada King |
Xyz Monster Effect Monster |
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- | 3 | Insect | 1200 | 2500 | ||
2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn. |
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▶︎ Deck | 8.3 (3) | Guard Mantis | Effect Monster | |||
- | 4 | Insect | 1000 | 2400 | ||
You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn. | ||||||
▶︎ Deck | 8.3 (11) | Speedroid Marble Machine |
Pendulum Monster Effect Monster |
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- | 2 | Machine | 200 | 100 | ||
Pendulum Effect Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field). Card Text When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn. |
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▶︎ Deck | 7.7 (14) | Super Quantal Mech Beast Aeroboros |
Xyz Monster Effect Monster |
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- | 4 | Machine | 2200 | 2400 | ||
2 Level 4 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has "Super Quantum Green Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material. |
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▶︎ Deck | 7.5 (2) | Symphonic Warrior DJJ |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1200 | 1200 | ||
Pendulum Effect Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn. Card Text If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn. |
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▶︎ Deck | 7.2 (19) | Sky Galloping Gaia the Dragon Champion |
Fusion Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2100 | ||
1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster. |
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▶︎ Deck | 7 (12) | Yosenju Shinchu R |
Pendulum Monster Effect Monster |
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- | 4 | Rock | 0 | 2100 | ||
Pendulum Effect Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field). Card Text If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one. |
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▶︎ Deck | 6.9 (17) | Mecha Phantom Beast Blackfalcon | Effect Monster | |||
- | 4 | Machine | 1200 | 1700 | ||
When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position. | ||||||
▶︎ Deck | 6.3 (16) | Garuda the Wind Spirit | Effect Monster | |||
- | 4 | Winged Beast | 1600 | 1200 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position. | ||||||
▶︎ Deck | 6 (4) | Gigathunder Giclops |
Pendulum Monster Tuner Monster Effect Monster |
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- | 4 | Thunder | 1400 | 1700 | ||
Pendulum Effect Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions. Card Text If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of "Gigathunder Giclops" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand. |
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▶︎ Deck | 5.7 (9) | Defcon Bird | Effect Monster | |||
- | 3 | Cyberse | 100 | 1700 | ||
You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of "Defcon Bird" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step. | ||||||
▶︎ Deck | 5.3 (10) | Wind-Up Bat | Effect Monster | |||
- | 1 | Machine | 300 | 350 | ||
You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. | ||||||
▶︎ Deck | 5.1 (7) | Mahjong Munia Maidens |
Effect Monster Flip Monster |
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- | 2 | Winged Beast | 200 | 2000 | ||
FLIP: You can draw 1 card, then discard 1 card. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 4.9 (18) | Spear Dragon | Effect Monster | |||
- | 4 | Dragon | 1900 | 0 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step. | ||||||
▶︎ Deck | 4.7 (3) | Feedran, the Winds of Mischief | Effect Monster | |||
- | 3 | Dragon | 1700 | 0 | ||
If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of "Feedran, the Winds of Mischief" once per turn. | ||||||
▶︎ Deck | 4.5 (8) | Alchemist of Black Spells | Effect Monster | |||
- | 4 | Spellcaster | 1200 | 1800 | ||
Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on. | ||||||
▶︎ Deck | 4.1 (11) | Cloudian - Eye of the Typhoon | Effect Monster | |||
- | 8 | Aqua | 3000 | 1000 | ||
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card declares an attack: Change the battle positions of all face-up monsters, except "Cloudian" monsters. | ||||||
▶︎ Deck | 4.1 (26) | Turbo Synchron |
Effect Monster Tuner Monster |
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- | 1 | Machine | 100 | 500 | ||
When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took. | ||||||
▶︎ Deck | 3.9 (12) | Speedroid Razorang | Effect Monster | |||
- | 4 | Machine | 2000 | 0 | ||
Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn. | ||||||
▶︎ Deck | 3.7 (7) | Search Striker | Effect Monster | |||
- | 4 | Warrior | 1600 | 1200 | ||
If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | ||||||
▶︎ Deck | 2.7 (17) | Little-Winguard | Effect Monster | |||
- | 4 | Warrior | 1400 | 1800 | ||
Once per turn, during your End Phase: You can change the battle position of this card. | ||||||
▶︎ Deck | 2.6 (8) | Insect Princess | Effect Monster | |||
- | 6 | Insect | 1900 | 1200 | ||
All Insect monsters your opponent controls are changed to Attack Position. If this card destroys an Insect monster by battle: This card gains 500 ATK. | ||||||
▶︎ Deck | 2.3 (12) | Transforming Sphere | Effect Monster | |||
- | 3 | Winged Beast | 100 | 100 | ||
Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position. | ||||||
▶︎ Deck | 2.1 (10) | Goblin Recon Squad | Effect Monster | |||
- | 4 | Warrior | 1700 | 0 | ||
If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it is a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | ||||||
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