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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "change battle position". Search result  Showing 271 to 300 of 418

With the effect of "change battle position".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
竜星の気脈 ▶︎ Deck 5 7 Yang Zing Prana Continuous Spell
This card gains these effects, based on the number of different Attributes the "Yang Zing" monsters in your GY have.
●2+: "Yang Zing" monsters you control gain 500 ATK.
●3+: If a "Yang Zing" monster(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead.
●4+: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position.
●5+: You can send this card to the GY; destroy all cards on the field.
ヴィクティム・カウンター ▶︎ Deck 5 5 Gemini Counter Counter Trap
Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.
EMコン ▶︎ Deck 4.9 7 Performapal Corn Effect Monster
- 3 Beast-Warrior 600 1000
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your GY; gain 500 LP.
ゴーストリック・イエティ ▶︎ Deck 4.9 8 Ghostrick Yeti Effect Monster
- 3 Zombie 300 2000
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or card effects.
スピア・ドラゴン ▶︎ Deck 4.9 19 Spear Dragon Effect Monster
- 4 Dragon 1900 0
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
ヴァイロン・ソルジャー ▶︎ Deck 4.9 8 Vylon Soldier Effect Monster
- 4 Fairy 1700 1000
When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions.
E・HERO ダーク・ブライトマン ▶︎ Deck 4.9 15 Elemental HERO Darkbright Fusion Monster
Effect Monster
- 6 Warrior 2000 1000
"Elemental HERO Sparkman" + "Elemental HERO Necroshade"
Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target.
パルス・ボム ▶︎ Deck 4.9 9 Pulse Mines Normal Trap
If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.
宝玉獣 エメラルド・タートル ▶︎ Deck 4.8 18 Crystal Beast Emerald Tortoise Effect Monster
- 3 Aqua 600 2000
Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.
竜脚獣ブラキオン ▶︎ Deck 4.8 13 Sauropod Brachion Effect Monster
- 8 Dinosaur 1500 3000
Cannot be Special Summoned from the Deck. You can Tribute Summon this card face-up by Tributing 1 Dinosaur-Type monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled.
超重武者ソード-999 ▶︎ Deck 4.7 10 Superheavy Samurai Swordsman Effect Monster
- 3 Machine 1000 1800
When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, after damage calculation: The opponent's monster's ATK and DEF become 0.
土地鋸 ▶︎ Deck 4.7 14 Terrene Toothed Tsuchinoko Effect Monster
- 3 Reptile 1600 500
When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn.
ブレードラビット ▶︎ Deck 4.7 15 Blade Rabbit Effect Monster
- 2 Beast 400 300
When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.
No.13 ケインズ・デビル ▶︎ Deck 4.7 16 Number 13: Embodiment of Crime Xyz Monster
Effect Monster
- 1 Fiend 500 500
2 Level 1 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 31: Embodiment of Punishment", this card gains these effects.
●This card cannot be destroyed by battle or by card effects while it has Xyz Material.
●Your opponent takes any battle damage you would have taken from attacks on this card.
カラクリ樽 真九六 ▶︎ Deck 4.6 7 Karakuri Barrel mdl 96 "Shinkuro" Effect Monster
Tuner Monster
- 2 Machine 400 400
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.
スパイダー・ウェブ ▶︎ Deck 4.6 8 Spider Web Field Spell
If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field.
バトルマニア ▶︎ Deck 4.6 16 Battle Mania Normal Trap
Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.
いたずら風のフィードラン ▶︎ Deck 4.5 4 Feedran, the Winds of Mischief Effect Monster
- 3 Dragon 1700 0
If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of "Feedran, the Winds of Mischief" once per turn.
黒魔力の精製者 ▶︎ Deck 4.5 8 Alchemist of Black Spells Effect Monster
- 4 Spellcaster 1200 1800
Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on.
フリップ・フローズン ▶︎ Deck 4.5 8 Flip Frozen Effect Monster
- 1 Cyberse 500 500
If this card is sent to the GY: Change all Attack Position monsters your opponent controls to Defense Position.
ワーム・バルサス ▶︎ Deck 4.5 17 Worm Barses Effect Monster
- 3 Reptile 1400 1500
When this card is Normal Summoned: Target 1 Defense Position monster; change that target to face-up Attack Position.
ワルキューレの抱擁 ▶︎ Deck 4.5 4 Valkyrie's Embrace Normal Spell
If all monsters you control are "Valkyrie" monsters: Target 1 Attack Position "Valkyrie" monster you control and 1 face-up monster your opponent controls; change your monster to Defense Position, and if you do, banish that opponent's monster. You cannot Special Summon monsters the turn you activate this card, except "Valkyrie" monsters. You can only activate 1 "Valkyrie's Embrace" per turn.
棘の妖精 ▶︎ Deck 4.3 7 Prickle Fairy Effect Monster
- 4 Plant 300 2000
Your opponent cannot attack Insect monsters. If this card battled a monster, at the end of the Damage Step: Change that monster to Defense Position.
ゴブリンエリート部隊 ▶︎ Deck 4.3 12 Goblin Elite Attack Force Effect Monster
- 4 Fiend 2200 1500
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.
サブテラーマリス・アルラボーン ▶︎ Deck 4.3 4 Subterror Behemoth Dragossuary Effect Monster
Flip Monster
- 6 Zombie 2400 1600
FLIP: You can activate this effect; this turn, "Subterror" cards you control cannot be destroyed by your opponent's card effects. You can only use this effect of "Subterror Behemoth Dragossuary" once per turn.
When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
パワー・ブレイカー ▶︎ Deck 4.3 12 Power Breaker Effect Monster
- 4 Warrior 1900 0
If this card in your possession is destroyed by your opponent's attack or card effect and sent to your Graveyard: Target 1 face-up Spell/Trap Card your opponent controls; destroy that target. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
モアイ迎撃砲 ▶︎ Deck 4.3 16 Moai Interceptor Cannons Effect Monster
- 4 Rock 1100 2000
Once per turn, you can flip this card into face-down Defense Position.
4.3 7 Cyberse Enchanter Link Monster
Effect Monster
- - Cyberse 2400 -
2+ monsters
If you control this card that was Link Summoned using "Cyberse Wizard" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of the turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Cyberse Wizard" from your hand, Deck, or GY. You can only use each effect of "Cyberse Enchanter" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
フォース・リリース ▶︎ Deck 4.3 12 Unleash Your Power! Quick-Play Spell
All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.
EMオールカバー・ヒッポ ▶︎ Deck 4.2 10 Performapal Flip Hippo Effect Monster
- 3 Beast 800 800
When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position.
Other sorts : Card Registration Date, scale blue, scale red

(10/14 pages) 271 - 300

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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