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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain DEF". Search result Showing 151 to 180 of 340
With the effect of "gain DEF".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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6.7 (7) | World Legacy Whispers | Continuous Trap | |||
When this card is activated: You can target 1 Level 5 or higher monster on the field; it gains 1000 ATK/DEF until the end of this turn. Negate any opponent's Spell effect that activates in the same column as a "Mekk-Knight" monster you control. | ||||||
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6.6 (5) | Gluttonous Reptolphin Greethys |
Effect Monster Tuner Monster |
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- | 3 | Fish | 1000 | 1000 | ||
You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of "Gluttonous Reptolphin Greethys" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand. | ||||||
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6.5 (6) | Mermail Abyssnerei | Effect Monster | |||
- | 3 | Aqua | 1200 | 2000 | ||
(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of "Mermail Abyssnerei" once per turn. | ||||||
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6.5 (30) | Red-Eyes Zombie Necro Dragon |
Synchro Monster Effect Monster |
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- | 7 | Zombie | 2400 | 2000 | ||
1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn. |
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6.5 (14) | Psychic Blade | Equip Spell | |||
Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 "Psychic Blade" per turn. | ||||||
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6.5 (4) | Triamid Fortress | Field Spell | |||
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn. | ||||||
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6.4 (9) | Triamid Sphinx | Effect Monster | |||
- | 10 | Rock | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx". | ||||||
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6.4 (17) | Fortune Lady Earth | Effect Monster | |||
- | 6 | Spellcaster | ? | ? | ||
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent. | ||||||
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6.4 (46) | Madolche Puddingcess | Effect Monster | |||
- | 5 | Fairy | 1000 | 1000 | ||
Gains 800 ATK/DEF while you have no monsters in your GY. If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. After damage calculation, if this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target. | ||||||
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6.4 (9) | Ghost Bird of Bewitchment | Effect Monster | |||
- | 4 | Winged Beast | 1300 | 1500 | ||
This card gains an effect based on your Main Monster Zone it is in. ●Leftmost: Gains 1000 ATK/DEF. ●Rightmost: Can make up to 2 attacks on monsters during each Battle Phase. ●Center: Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. ●Others: Monsters in this column cannot activate their effects. |
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6.4 (7) | Rage of the Deep Sea | Effect Monster | |||
- | 5 | Fish | 0 | 0 | ||
This card gains 500 ATK and DEF for each Fish, Sea Serpent, or Aqua-Type monster in your Graveyard. | ||||||
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6.4 (11) | Litmus Doom Swordsman |
Ritual Monster Effect Monster |
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- | 8 | Warrior | 0 | 0 | ||
You can Ritual Summon this card with "Litmus Doom Ritual". It is unaffected by Trap effects and cannot be destroyed by battle. Gains 3000 ATK/DEF while a Trap is on the field. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone. | ||||||
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6.3 (10) | Karakuri Watchdog mdl 313 "Saizan" |
Effect Monster Tuner Monster |
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- | 4 | Machine | 600 | 1800 | ||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle. | ||||||
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6.3 (3) | Leafplace Plaice | Effect Monster | |||
- | 3 | Psychic | ? | ? | ||
Gains 200 ATK/DEF for each card in your opponent's GY. During your Standby Phase, if this card is in your hand or GY and your opponent has more cards in their GY than you: You can Special Summon this card. You can only use this effect of "Leafplace Plaice" once per turn. | ||||||
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6.3 (19) | The Atmosphere | Effect Monster | |||
- | 8 | Winged Beast | 1000 | 800 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your Graveyard. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster. | ||||||
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6.3 (10) | Tyrant Burst Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2900 | 2500 | ||
Must be Special Summoned with "The Fang of Critias", using "Tyrant Wing". This card can attack all your opponent's monsters, once each. You can target 1 face-up monster you control; equip this monster to that target. It gains 400 ATK/DEF, also it can make 3 attacks during each Battle Phase. | ||||||
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6.3 (6) | The World Tree | Continuous Spell | |||
Each time a face-up Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove any number of Flower Counters from this card to activate these effects. ●1 Counter: Target 1 Plant-Type monster on the field; that target gains 400 ATK and DEF until the end of this turn. (This ATK gain remains even if this card leaves the field.) ●2 Counters: Target 1 card on the field; destroy that target. ●3 Counters: Target 1 Plant-Type monster in your Graveyard; Special Summon that target. |
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6.3 (11) | Power of the Guardians | Equip Spell | |||
If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead. | ||||||
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6.3 (3) | Dinomic Powerload | Field Spell | |||
All "Dinomist" monsters on the field gain 300 ATK and DEF. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. | ||||||
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6.2 (14) | Orgoth the Relentless | Effect Monster | |||
- | 7 | Warrior | 2500 | 2450 | ||
Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects. ●1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn. ●3 or 4: Draw 2 cards. ●5 or 6: This card can attack directly this turn. |
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6.2 (11) | Doomsday Horror | Effect Monster | |||
- | 4 | Fiend | ? | ? | ||
This card's ATK and DEF are equal to the number of banished DARK monsters x 300. If this card is destroyed and sent to the Graveyard: Return all banished DARK monsters to the Graveyards. | ||||||
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6.2 (5) | Superheavy Samurai Helper | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 "Superheavy Samurai" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it. | ||||||
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6.2 (6) | Triamid Dancer | Effect Monster | |||
- | 3 | Rock | 600 | 1900 | ||
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | ||||||
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6.2 (30) | Harpie's Pet Dragon | Effect Monster | |||
- | 7 | Dragon | 2000 | 2500 | ||
Gains 300 ATK/DEF for each "Harpie Lady" on the field. | ||||||
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6.2 (11) | Zodiac Sign | Field Spell | |||
All "Zoodiac" monsters you control gain 300 ATK and DEF. Monsters your opponent controls cannot target face-up Beast-Warrior-Type Monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). Once per turn, if a "Zoodiac" monster(s) you control would be destroyed by card effect, you can destroy 1 monster in your hand or field instead of 1 "Zoodiac" monster. | ||||||
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6.2 (6) | Deskbot Base | Field Spell | |||
All "Deskbot" monsters on the field gain 500 ATK and DEF. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. | ||||||
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6.1 (13) | Spirit of the Six Samurai |
Effect Monster Union Monster |
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- | 3 | Warrior | 500 | 500 | ||
Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | ||||||
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6.1 (14) | Red-Eyes Black Dragon Sword |
Fusion Monster Effect Monster |
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- | 7 | Dragon | 2400 | 2000 | ||
Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs. | ||||||
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6.1 (11) | Zoodiac Hammerkong |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | ||
3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card. |
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6.1 (15) | D/D Cerberus |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1800 | 600 | ||
Pendulum Effect Once per turn: You can target 1 "D/D" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field). Card Text When this card is Pendulum Summoned from the hand, while you control a "D/D" monster other than "D/D Cerberus": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand. |
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