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With the effect of "change ATK".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.2 (6) | Origami Goddess | Effect Monster | |||
- | 1 | Fairy | 100 | 0 | ||
Once per turn, during your Main Phase: You can toss a coin until the result is tails, and if you do, draw 1 card for every 2 heads. Each time a coin tossing effect resolves while this monster is on the field: Double this card's ATK for each heads from that effect. | ||||||
▶︎ Deck | 8.5 (8) | Chimera the Illusion Beast |
Fusion Monster Effect Monster |
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- | 8 | GensoMazoku | 3100 | 2800 | ||
"Chimera the Flying Mythical Beast" + 1+ Illusion monsters This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects. |
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▶︎ Deck | 3 (3) | Pig Iron vs. Pen Peg | Quick-Play Spell | |||
Target 1 face-up monster on the field; if that monster's ATK, DEF, or Level is higher than its original value, it becomes its original value, then pay LP in multiples of 100 (min. 100, max. 1000). During your Main Phase, if both players have the same LP and this card is in your GY: You can Set this card. You can only use this effect of "Pig Iron vs. Pen Peg" once per turn. | ||||||
▶︎ Deck | 8 (1) | Dual Avatar - Manifested A-Un |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 0 | 0 | ||
2 "Dual Avatar" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ●"Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. ●"Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn. |
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▶︎ Deck | 10 (1) | Tri-Brigade Roar | Quick-Play Spell | |||
If you control a Link Monster: Send 1 "Tri-Brigade" card from your Deck or Extra Deck to the GY, then target 1 Effect Monster on the field; apply the following effect based on the type of card sent to the GY. ●Monster: Change the targeted monster's ATK to 0 until the end of this turn. ●Spell: Negate that monster's effects until the end of this turn. ●Trap: Return that monster to the hand. You can only activate 1 "Tri-Brigade Roar" per turn. |
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▶︎ Deck | 7.4 (5) | Amazement Abomination Arlekino | Effect Monster | |||
- | 7 | Psychic | 2600 | 2200 | ||
If you control an "Amazement" monster: You can Special Summon this card from your hand, then you can add 1 "Amazement Family Faces" from your Deck or GY to your hand. During your opponent's turn (Quick Effect): You can target 1 other Effect Monster on the field with more than 0 ATK; shuffle this card into the Deck, and if you do, Special Summon 1 "Amazement Administrator Arlekino" from your Deck, then change the ATK of the targeted monster to 0. You can only use each effect of "Amazement Abomination Arlekino" once per turn. | ||||||
▶︎ Deck | 6.4 (5) | D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox |
Pendulum Monster Effect Monster |
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- | 12 | Fiend | 3000 | 3000 | ||
Pendulum Effect You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000. |
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▶︎ Deck | 7.5 (6) | Superheavy Samurai Commander Shanawo |
Synchro Monster Pendulum Monster Effect Monster |
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- | 8 | Machine | 2000 | 2500 | ||
Pendulum Effect When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of "Superheavy Samurai Commander Shanawo" once per turn. Card Text 1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 "Superheavy Samurai" monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.8 (5) | Libromancer Mystigirl |
Ritual Monster Effect Monster |
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- | 4 | Fairy | 1400 | 2100 | ||
You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of "Libromancer Mystigirl" once per turn. | ||||||
▶︎ Deck | 9.6 (5) | Epurrely Happiness |
Xyz Monster Effect Monster |
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- | 2 | Fairy | 2000 | 100 | ||
2 Level 2 monsters At the end of the Damage Step, if this card battled: You can add 1 "Purrely" card from your Deck to your hand, also, if this card has "Purrely Happy Memory" as material, you can halve the ATK of 1 face-up monster on the field. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can return 1 Spell/Trap your opponent controls to the hand. |
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▶︎ Deck | 7 (5) | Queen Butterfly Danaus | Effect Monster | |||
- | 8 | Insect | 2800 | 1900 | ||
If you control this Normal Summoned/Set card (Quick Effect): You can target up to 3 Level 4 or lower Insect monsters in your GY; change this card's ATK to 0, and if you do, Special Summon those monsters, but their effects are negated. You can only use this effect of "Queen Butterfly Danaus" once per turn. | ||||||
▶︎ Deck | 5 (5) | Battle of Sleeping Spirits | Quick-Play Spell | |||
Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned "Elemental HERO Neos" by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 "Battle of Sleeping Spirits" per turn. | ||||||
▶︎ Deck | 8 (4) | Dice Dungeon | Field Spell | |||
When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ●1: Lose 1000 ATK. ●2: Gain 1000 ATK. ●3: Lose 500 ATK. ●4: Gain 500 ATK. ●5: Halve their ATK. ●6: Double their ATK. |
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▶︎ Deck | 7 (2) | Gravity Balance | Normal Spell | |||
(This card is always treated as a "G Golem" card.) Target 2 of your EARTH monsters with the same name that are banished or in your GY; Special Summon both in Defense Position, but negate their effects, change their ATK/DEF to 0, also destroy them during the End Phase. If a "G Golem" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Gravity Balance" once per turn. |
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▶︎ Deck | 6 (6) | Digit Jamming |
Continuous Spell Effect Monster |
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During damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all monsters currently on the field becomes reduced by 1000 for every 1000 ATK they have, also their DEF becomes reduced by 1000 for every 1000 DEF they have. If this card is destroyed: Apply the above ATK/DEF adjustments to all monsters currently on the field, until the end of this turn. | ||||||
▶︎ Deck | 10 (26) | Gigantic Spright |
Xyz Monster Effect Monster |
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- | 2 | Thunder | 1600 | 1600 | ||
2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn. |
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▶︎ Deck | 8.5 (6) | Vernusylph of the Awakening Forests | Effect Monster | |||
- | 4 | Fairy | 900 | 1800 | ||
You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn. | ||||||
▶︎ Deck | 8.2 (5) | Saion the Vaylantz Archer |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1100 | 1100 | ||
Pendulum Effect During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn. Card Text If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn. |
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▶︎ Deck | 7 (2) | Devouring Sarcoughagus | Effect Monster | |||
- | 4 | Zombie | 0 | 0 | ||
When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn. | ||||||
▶︎ Deck | 9.7 (16) | Dinomorphia Rexterm |
Fusion Monster Effect Monster |
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- | 8 | Dinosaur | 3000 | 0 | ||
1 "Dinomorphia" Fusion Monster + 1 "Dinomorphia" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of "Dinomorphia Rexterm" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower "Dinomorphia" monster from your GY. |
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▶︎ Deck | 7.3 (3) | Saga of the Dragon Emperor | Quick-Play Spell | |||
Target 1 Dragon monster you control; its ATK becomes doubled (until the end of this turn), then, if your opponent currently controls a Dragon monster, the activation of the targeted monster's effects cannot be negated for the rest of this turn. During your Main Phase: You can banish this card from your GY; Special Summon 1 of your Dragon Xyz Monsters that is banished or in your GY, in Defense Position. You can only use 1 "Saga of the Dragon Emperor" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.9 (9) | Heroic Champion - Claivesolish |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2500 | 2000 | ||
2 Level 4 Warrior monsters Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of "Heroic Champion - Claivesolish" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn. |
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▶︎ Deck | 9.2 (6) | Crystal Shark | Effect Monster | |||
- | 5 | Fish | 1100 | 800 | ||
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn. | ||||||
▶︎ Deck | 5.8 (4) | Darton the Mechanical Monstrosity | Effect Monster | |||
- | 1 | Machine | ? | 0 | ||
Once per turn, during your Main Phase: You can check the difference between the current and original ATK of each monster on the field, add up the total of each of those differences, and make this monster's original ATK become that combined amount until the end of your opponent's next turn. | ||||||
▶︎ Deck | 5.3 (3) | Victorica, Angel of Bravery | Effect Monster | |||
- | 4 | Fairy | 1400 | 800 | ||
If this card is Special Summoned: You can Special Summon 1 Level 5 or higher LIGHT monster from your hand, but you lose LP equal to its original ATK, also its ATK becomes doubled until the end of this turn. If this card in the Monster Zone is destroyed: You can banish 1 other Fairy monster from your GY; add 1 Fairy monster with the same Level as that monster from your Deck to your hand. You can only use each effect of "Victorica, Angel of Bravery" once per turn. | ||||||
▶︎ Deck | 8.1 (7) | Joruri-P.U.N.K. Madame Spider |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 900 | 600 | ||
You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn. | ||||||
▶︎ Deck | 3.3 (9) | Giant Starfall | Normal Trap | |||
Neither player can activate the effects of monsters without a Level in response to this card's activation. Target 1 face-up monster without a Level on the field; for the rest of this turn, any battle damage from battles involving that target is halved, it cannot activate its effects or be destroyed by battle, also its ATK becomes 0. | ||||||
▶︎ Deck | 9.7 (6) | Reptilianne Ramifications | Normal Spell | |||
Send 1 card from your hand to the GY and activate 2 of these effects, in sequence; ●Add 1 "Reptilianne" monster from your Deck to your hand. ●Add 1 "Reptilianne" Spell/Trap from your Deck to your hand, except "Reptilianne Ramifications". ●Change the ATK of 1 monster your opponent controls to 0. You can only activate 1 "Reptilianne Ramifications" per turn. |
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▶︎ Deck | 7.5 (4) | Reptilianne Melusine |
Synchro Monster Effect Monster |
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- | 8 | Reptile | 2500 | 2800 | ||
1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand. |
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▶︎ Deck | 6.7 (3) | Fengli the Soldrapom |
Effect Monster Tuner Monster |
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- | 1 | Plant | 800 | 0 | ||
If this card is sent from the Deck to your GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of "Fengli the Soldrapom" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead. | ||||||
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