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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain ATK". Search result Showing 211 to 240 of 1,498
With the effect of "gain ATK".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.7 (6) | Firewall Dragon Singularity |
Link Monster Effect Monster |
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- | - | Cyberse | 3500 | - | |||||||||
3+ Effect Monsters (Quick Effect): You can target cards your opponent controls or in their GY up to the number of different card types (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, also this card gains 500 ATK for each returned card. If a monster this card points to is destroyed by battle, or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of "Firewall Dragon Singularity" once per turn.
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▶︎ Deck | 8.7 (10) | Booster Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 1900 | - | |||||||||
2 "Rokket" monsters Once per turn: You can target 1 other face-up monster on the field; it gains 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. If this Link Summoned card is destroyed by battle or card effect and sent to the GY: You can target 1 other Dragon monster in your GY; Special Summon it. You can only use this effect of "Booster Dragon" once per turn.
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▶︎ Deck | 8.7 (6) | Crusadia Regulex |
Link Monster Effect Monster |
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- | - | Beast | 1000 | - | |||||||||
2 Effect Monsters, including a "Crusadia" monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. If an Effect Monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can add 1 "Crusadia" Spell/Trap from your Deck to your hand. You can only use this effect of "Crusadia Regulex" once per turn.
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▶︎ Deck | 8.7 (6) | Virtual World City - Kauwloon | Normal Spell | ||||||||||
Place 1 "Virtual World Gate" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of "Virtual World Gate" cards you control. ●2+: All "Virtual World" monsters you control gain 200 ATK this turn. ●3+: Send the top 3 cards of your Deck to the GY. ●4: Special Summon up to 4 "Virtual World" monsters with different names from your Extra Deck. You can only activate 1 "Virtual World City - Kauwloon" per turn. |
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▶︎ Deck | 8.7 (9) | Clockwork Night | Continuous Spell | ||||||||||
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn. | |||||||||||||
▶︎ Deck | 8.7 (13) | Future Glow | Continuous Spell | ||||||||||
Activate this card by banishing 1 Psychic-Type monster from your Graveyard, and note its Level; all Psychic-Type monsters you control gain ATK equal to that Level x 200. | |||||||||||||
▶︎ Deck | 8.7 (23) | Divine Sword - Phoenix Blade Forbidden | Equip Spell | ||||||||||
Equip only to a Warrior monster. It gains 300 ATK. During your Main Phase, if this card is in your GY: You can banish 2 Warrior monsters from your GY; add this card to your hand. | |||||||||||||
▶︎ Deck | 8.7 (38) | Necrovalley | Field Spell | ||||||||||
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY. | |||||||||||||
▶︎ Deck | 8.7 (18) | Lemuria, the Forgotten City | Field Spell | ||||||||||
(This card is always treated as "Umi".) All WATER monsters gain 200 ATK/DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the end of this turn. |
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▶︎ Deck | 8.7 (6) | Marincess Battle Ocean | Field Spell | ||||||||||
All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. | |||||||||||||
▶︎ Deck | 8.7 (24) | Unpossessed | Continuous Trap | ||||||||||
"Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect, while this card is already face-up in your Spell & Trap Zone: You can Special Summon 1 Spellcaster monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (8) | Flower Cardian Cherry Blossom with Curtain | Effect Monster | ||||||||||
- | 3 | Warrior | 2000 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. You can reveal this card in your hand; draw 1 card, and if you do, show it, then Special Summon this card if the drawn card is a "Flower Cardian" monster. Otherwise, send it and this card to the Graveyard. During either player's Damage Step, when your "Flower Cardian" monster battles an opponent's monster: You can discard this card; your battling monster gains 1000 ATK until the end of this turn. | |||||||||||||
▶︎ Deck | 8.6 (25) | Divine Dragon Lord Felgrand | Effect Monster | ||||||||||
- | 8 | Dragon | 2800 | 2800 | |||||||||
If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the Graveyard, except "Divine Dragon Lord Felgrand"; Special Summon it to your field. | |||||||||||||
▶︎ Deck | 8.6 (15) | Kurikara Divincarnate | Effect Monster | ||||||||||
- | 1 | Fairy | 1500 | 1500 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of "Kurikara Divincarnate" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (12) | Batteryman Charger | Effect Monster | ||||||||||
- | 5 | Thunder | 1800 | 1200 | |||||||||
When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control. | |||||||||||||
▶︎ Deck | 8.6 (5) | Therion "Bull" Ain | Effect Monster | ||||||||||
- | 7 | Warrior | 2100 | 1600 | |||||||||
You can only use each of the following effects of "Therion "Bull" Ain" once per turn. ●You can target 1 "Therion" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ●You can target 1 "Therion" card you control and 1 card your opponent controls; destroy them. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Bull" Ain". |
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▶︎ Deck | 8.6 (35) | Tragoedia | Effect Monster | ||||||||||
- | 10 | Fiend | ? | ? | |||||||||
When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn. | |||||||||||||
▶︎ Deck | 8.6 (13) | The Phantom Knights of Ancient Cloak | Effect Monster | ||||||||||
- | 3 | Warrior | 800 | 1000 | |||||||||
If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (19) | Fortune Lady Light | Effect Monster | ||||||||||
- | 1 | Spellcaster | ? | ? | |||||||||
This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). When this face-up card leaves the field by card effect: You can Special Summon 1 "Fortune Lady" monster from your Deck. | |||||||||||||
▶︎ Deck | 8.6 (9) | Machina Resavenger | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 1800 | |||||||||
(Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Machina" monster you control; it gains 1200 ATK until the end of this turn. When your "Machina" monster destroys an opponent's monster by battle, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Machina Resavenger" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (14) | Rainbow Overdragon |
Fusion Monster Effect Monster |
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- | 12 | Dragon | 4000 | 0 | |||||||||
7 "Crystal Beast" monsters (This card is always treated as an "Ultimate Crystal" card.) Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 "Ultimate Crystal" monster. Once per turn: You can banish 1 "Crystal Beast" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck. |
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▶︎ Deck | 8.6 (49) | Number 107: Galaxy-Eyes Tachyon Dragon |
Xyz Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK/DEF become their original ATK/DEF. During the Battle Phase, if you activated this effect this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn. |
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▶︎ Deck | 8.6 (21) | Full Armored Crystalzero Lancer |
Xyz Monster Effect Monster |
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- | 6 | Warrior | 2200 | 1600 | |||||||||
3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn. |
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▶︎ Deck | 8.6 (20) | Mayosenju Daibak |
Pendulum Monster Effect Monster |
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- | 10 | Beast | 3000 | 300 | |||||||||
Pendulum Effect When a "Yosenju" monster you control declares an attack: You can have that attacking monster gain 300 ATK until the end of the Battle Phase. Card Text Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand. |
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▶︎ Deck | 8.6 (10) | Greatfly |
Link Monster Effect Monster |
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- | - | Insect | 1400 | - | |||||||||
2 WIND monsters All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.
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▶︎ Deck | 8.6 (14) | Gouki The Powerload Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2800 | - | |||||||||
2+ Warrior monsters Gains ATK equal to the combined Link Ratings of all other Link Monsters you control x 200. This Link Summoned card is unaffected by other cards' effects. You can Tribute 1 "Gouki" Link Monster, then target cards on the field, up to its Link Rating; destroy them. You can only use this effect of "Gouki The Powerload Ogre" once per turn.
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▶︎ Deck | 8.6 (17) | Relinquished Anima |
Link Monster Effect Monster |
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- | - | Spellcaster | 0 | - | |||||||||
1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.
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▶︎ Deck | 8.6 (10) | Topologic Zeroboros |
Link Monster Effect Monster |
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- | - | Cyberse | 3000 | - | |||||||||
2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
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▶︎ Deck | 8.6 (7) | Phantasm Spiral Grip | Equip Spell | ||||||||||
Equip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then inflict 1000 damage to your opponent. You can only use this effect of "Phantasm Spiral Grip" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (48) | Forbidden Chalice | Quick-Play Spell | ||||||||||
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated. | |||||||||||||
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