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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain ATK". Search result Showing 1,291 to 1,320 of 1,498
With the effect of "gain ATK".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2.9 (9) | Guardragon Shield | Field Spell | |||
You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can only use this effect of "Guardragon Shield" once per turn. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. | ||||||
▶︎ Deck | 2.9 (13) | Covering Fire | Normal Trap | |||
During the Damage Step, if an opponent's monster attacks your monster: Target 1 other face-up monster you control; your attacked monster gains ATK equal to that target's ATK, during the Damage Step only. | ||||||
▶︎ Deck | 2.9 (7) | D/D/D Contract Change | Normal Trap | |||
When an opponent's monster declares an attack: Activate 1 of these effects; ●Banish 1 "D/D/D" monster from your Graveyard, and if you do, the attacking monster loses ATK equal to the banished monster's ATK. ●Add 1 Level 4 or lower "D/D" Pendulum Monster from your Deck to your hand. |
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▶︎ Deck | 2.8 (9) | Red-Headed Oni | Effect Monster | |||
- | 4 | Zombie | 1700 | 1000 | ||
When this card is Special Summoned from the Graveyard by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct). | ||||||
▶︎ Deck | 2.8 (12) | Cybernetic Cyclopean | Effect Monster | |||
- | 4 | Beast-Warrior | 1400 | 200 | ||
While you have no cards in your hand, this card gains 1000 ATK. | ||||||
▶︎ Deck | 2.8 (4) | Daidara-Bocchi | Effect Monster | |||
- | 10 | Zombie | 2900 | 2500 | ||
Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for each Zombie monster you control, except this card. At the start of your Main Phase 1, if you have this card, and 2 or more Zombie monsters other than "Daidara-Bocchi", in your GY: You can discard 1 card; add this card to your hand. | ||||||
▶︎ Deck | 2.8 (12) | Rallis the Star Bird | Effect Monster | |||
- | 3 | Winged Beast | 800 | 800 | ||
This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase. | ||||||
▶︎ Deck | 2.8 (12) | Laval Phlogis | Effect Monster | |||
- | 4 | Pyro | 1700 | 800 | ||
When this card is sent to the Graveyard: All "Laval" monsters you currently control gain 300 ATK. | ||||||
▶︎ Deck | 2.8 (23) | Little Chimera | Effect Monster | |||
- | 2 | Beast | 600 | 550 | ||
All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK. | ||||||
▶︎ Deck | 2.8 (4) | Vision HERO Multiply Guy | Effect Monster | |||
- | 3 | Warrior | 800 | 700 | ||
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can make 1 face-up monster on the field gain 800 ATK. You can only use each effect of "Vision HERO Multiply Guy" once per turn. | ||||||
▶︎ Deck | 2.8 (10) | Beast Rage | Normal Spell | |||
All monsters you control gain 200 ATK for each of your removed from play Beast-Type and Winged Beast-Type Monsters. | ||||||
▶︎ Deck | 2.8 (8) | Miracle Stone | Continuous Spell | |||
You can only control 1 "Miracle Stone". All Spellcaster monsters you control gain 500 ATK/DEF for each "Fortune Fairy" monster you control with different names. Once per turn, when an attack is declared involving your "Fortune Fairy" monster: You can draw 1 card. | ||||||
▶︎ Deck | 2.8 (9) | Psi-Station | Continuous Spell | |||
When a Psychic-Type monster is Normal Summoned: You can pay 500 LP; increase its Level by 1 and ATK by 300. (This remains even if this card leaves the field.) | ||||||
▶︎ Deck | 2.8 (36) | Sword of Deep-Seated | Equip Spell | |||
The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck. | ||||||
▶︎ Deck | 2.8 (16) | Synchro Boost | Equip Spell | |||
The equipped monster gains 500 ATK, and its Level is increased by 1. | ||||||
▶︎ Deck | 2.8 (11) | Unbreakable Spirit | Normal Trap | |||
If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied). | ||||||
▶︎ Deck | 2.8 (9) | Planckton | Normal Trap | |||
Apply these effects until the end of this turn. ●Rank 3 or lower Xyz Monsters gain 500 ATK and DEF. ●Rank 4 or higher Xyz Monsters cannot attack. |
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▶︎ Deck | 2.7 (16) | Inzektor Firefly | Effect Monster | |||
- | 1 | Insect | 100 | 100 | ||
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an "Inzektor" card equips to this card: You can look at all Set cards your opponent controls. While this card is equipped to a monster, that monster's Level is increased by 1, also it gains ATK and DEF equal to this card's ATK and DEF. | ||||||
▶︎ Deck | 2.7 (9) | Infernalqueen Archfiend | Effect Monster | |||
- | 4 | Fiend | 900 | 1500 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn. | ||||||
▶︎ Deck | 2.7 (10) | The Dragon Dwelling in the Deep | Effect Monster | |||
- | 4 | Sea Serpent | 1700 | 1400 | ||
Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase. | ||||||
▶︎ Deck | 2.7 (3) | Cassimolar | Effect Monster | |||
- | 3 | Fiend | 1000 | 1200 | ||
When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly for the rest of this turn. | ||||||
▶︎ Deck | 2.7 (10) | Maiden of Macabre | Effect Monster | |||
- | 4 | Spellcaster | 1700 | 0 | ||
Each time this card destroys an opponent's monster by battle, place 1 Spell Counter on it. This card gains 200 ATK for each Spell Counter on it. | ||||||
▶︎ Deck | 2.7 (20) | Shadow Ghoul | Effect Monster | |||
- | 5 | Zombie | 1600 | 1300 | ||
Gains 100 ATK for each monster in your GY. | ||||||
▶︎ Deck | 2.7 (18) | Hoshiningen | Effect Monster | |||
- | 2 | Fairy | 500 | 700 | ||
All LIGHT monsters on the field gain 500 ATK, also all DARK monsters on the field lose 400 ATK. | ||||||
▶︎ Deck | 2.7 (15) | Milus Radiant | Effect Monster | |||
- | 1 | Beast | 300 | 250 | ||
As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points. | ||||||
▶︎ Deck | 2.7 (15) | Worm Dimikles |
Effect Monster Flip Monster |
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- | 4 | Reptile | 1700 | 1400 | ||
FLIP: This card gains 300 ATK and DEF. | ||||||
▶︎ Deck | 2.7 (42) | Frightfur Bear |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2200 | 1800 | ||
"Edge Imp Sabres" + "Fluffal Bear" When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect. ●The equipped monster gains 1000 ATK. |
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▶︎ Deck | 2.7 (25) | Ally of Justice Light Gazer |
Synchro Monster Effect Monster |
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- | 8 | Machine | 2400 | 1600 | ||
1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard. |
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▶︎ Deck | 2.7 (20) | Blustering Winds | Normal Spell | |||
Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase. | ||||||
▶︎ Deck | 2.7 (7) | Pyramid of Wonders | Continuous Spell | |||
All Zombie monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie monster you control (and no other cards) would be destroyed, you can send this card to the GY instead. | ||||||
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