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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "gain ATK". Search result  Showing 1,291 to 1,320 of 1,498

With the effect of "gain ATK".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
守護竜の結界 ▶︎ Deck 2.9 9 Guardragon Shield Field Spell
You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can only use this effect of "Guardragon Shield" once per turn. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead.
援護射撃 ▶︎ Deck 2.9 13 Covering Fire Normal Trap
During the Damage Step, if an opponent's monster attacks your monster: Target 1 other face-up monster you control; your attacked monster gains ATK equal to that target's ATK, during the Damage Step only.
DDDの契約変更 ▶︎ Deck 2.9 7 D/D/D Contract Change Normal Trap
When an opponent's monster declares an attack: Activate 1 of these effects;
●Banish 1 "D/D/D" monster from your Graveyard, and if you do, the attacking monster loses ATK equal to the banished monster's ATK.
●Add 1 Level 4 or lower "D/D" Pendulum Monster from your Deck to your hand.
紅血鬼 ▶︎ Deck 2.8 9 Red-Headed Oni Effect Monster
- 4 Zombie 1700 1000
When this card is Special Summoned from the Graveyard by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct).
サイバネティック・サイクロプス ▶︎ Deck 2.8 12 Cybernetic Cyclopean Effect Monster
- 4 Beast-Warrior 1400 200
While you have no cards in your hand, this card gains 1000 ATK.
ダイダラボッチ ▶︎ Deck 2.8 4 Daidara-Bocchi Effect Monster
- 10 Zombie 2900 2500
Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for each Zombie monster you control, except this card. At the start of your Main Phase 1, if you have this card, and 2 or more Zombie monsters other than "Daidara-Bocchi", in your GY: You can discard 1 card; add this card to your hand.
星見鳥ラリス ▶︎ Deck 2.8 12 Rallis the Star Bird Effect Monster
- 3 Winged Beast 800 800
This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase.
ラヴァル・フロギス ▶︎ Deck 2.8 12 Laval Phlogis Effect Monster
- 4 Pyro 1700 800
When this card is sent to the Graveyard: All "Laval" monsters you currently control gain 300 ATK.
リトル・キメラ ▶︎ Deck 2.8 23 Little Chimera Effect Monster
- 2 Beast 600 550
All FIRE monsters on the field gain 500 ATK. All WATER monsters on the field lose 400 ATK.
V・HERO マルティプリ・ガイ ▶︎ Deck 2.8 4 Vision HERO Multiply Guy Effect Monster
- 3 Warrior 800 700
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can make 1 face-up monster on the field gain 800 ATK. You can only use each effect of "Vision HERO Multiply Guy" once per turn.
ビーストレイジ ▶︎ Deck 2.8 10 Beast Rage Normal Spell
All monsters you control gain 200 ATK for each of your removed from play Beast-Type and Winged Beast-Type Monsters.
開運ミラクルストーン ▶︎ Deck 2.8 8 Miracle Stone Continuous Spell
You can only control 1 "Miracle Stone". All Spellcaster monsters you control gain 500 ATK/DEF for each "Fortune Fairy" monster you control with different names. Once per turn, when an attack is declared involving your "Fortune Fairy" monster: You can draw 1 card.
サイキックブレイク ▶︎ Deck 2.8 9 Psi-Station Continuous Spell
When a Psychic-Type monster is Normal Summoned: You can pay 500 LP; increase its Level by 1 and ATK by 300. (This remains even if this card leaves the field.)
執念の剣 ▶︎ Deck 2.8 36 Sword of Deep-Seated Equip Spell
The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.
シンクロ・ヒーロー ▶︎ Deck 2.8 16 Synchro Boost Equip Spell
The equipped monster gains 500 ATK, and its Level is increased by 1.
不屈の闘志 ▶︎ Deck 2.8 11 Unbreakable Spirit Normal Trap
If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied).
プランクスケール ▶︎ Deck 2.8 9 Planckton Normal Trap
Apply these effects until the end of this turn.
●Rank 3 or lower Xyz Monsters gain 500 ATK and DEF.
●Rank 4 or higher Xyz Monsters cannot attack.
甲虫装機 リュシオル ▶︎ Deck 2.7 16 Inzektor Firefly Effect Monster
- 1 Insect 100 100
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an "Inzektor" card equips to this card: You can look at all Set cards your opponent controls. While this card is equipped to a monster, that monster's Level is increased by 1, also it gains ATK and DEF equal to this card's ATK and DEF.
インフェルノクインデーモン ▶︎ Deck 2.7 9 Infernalqueen Archfiend Effect Monster
- 4 Fiend 900 1500
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn.
海底に潜む深海竜 ▶︎ Deck 2.7 10 The Dragon Dwelling in the Deep Effect Monster
- 4 Sea Serpent 1700 1400
Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
カシモラル ▶︎ Deck 2.7 3 Cassimolar Effect Monster
- 3 Fiend 1000 1200
When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, also during the End Phase of the next turn, destroy that face-up monster, and if you do, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly for the rest of this turn.
ゲイシャドウ ▶︎ Deck 2.7 10 Maiden of Macabre Effect Monster
- 4 Spellcaster 1700 0
Each time this card destroys an opponent's monster by battle, place 1 Spell Counter on it. This card gains 200 ATK for each Spell Counter on it.
シャドウ・グール ▶︎ Deck 2.7 20 Shadow Ghoul Effect Monster
- 5 Zombie 1600 1300
Gains 100 ATK for each monster in your GY.
スーパースター ▶︎ Deck 2.7 18 Hoshiningen Effect Monster
- 2 Fairy 500 700
All LIGHT monsters on the field gain 500 ATK, also all DARK monsters on the field lose 400 ATK.
ミリス・レディエント ▶︎ Deck 2.7 15 Milus Radiant Effect Monster
- 1 Beast 300 250
As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.
ワーム・ディミクレス ▶︎ Deck 2.7 15 Worm Dimikles Effect Monster
Flip Monster
- 4 Reptile 1700 1400
FLIP: This card gains 300 ATK and DEF.
デストーイ・シザー・ベアー ▶︎ Deck 2.7 42 Frightfur Bear Fusion Monster
Effect Monster
- 6 Fiend 2200 1800
"Edge Imp Sabres" + "Fluffal Bear"
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect.
●The equipped monster gains 1000 ATK.
A・O・J ライト・ゲイザー ▶︎ Deck 2.7 25 Ally of Justice Light Gazer Synchro Monster
Effect Monster
- 8 Machine 2400 1600
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
破天荒な風 ▶︎ Deck 2.7 20 Blustering Winds Normal Spell
Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.
奇跡のピラミッド ▶︎ Deck 2.7 7 Pyramid of Wonders Continuous Spell
All Zombie monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie monster you control (and no other cards) would be destroyed, you can send this card to the GY instead.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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