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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "battles damage related". Search result Showing 151 to 180 of 319
With the effect of "battles damage related".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.4 (8) | Boo-Boo Game | Normal Trap | ||||||||||
During damage calculation, if a monster battles: You take no battle damage from that battle. If this Set card in its owner's control is destroyed by your opponent's card effect and sent to the GY: You can target up to 2 Normal Traps in your GY, except "Boo-Boo Game"; Set them to your field. They can be activated this turn. You can only use this effect of "Boo-Boo Game" once per turn. | |||||||||||||
▶︎ Deck | 6.4 (7) | Performapal Pinch Helper | Continuous Trap | ||||||||||
Once per turn, when an opponent's monster declares a direct attack: You can negate the attack, and if you do, Special Summon 1 "Performapal" monster from your Deck, but its effects are negated. When an attack is declared involving a monster you control and an opponent's monster: You can send this card to the Graveyard; you take no battle damage from that battle. | |||||||||||||
▶︎ Deck | 6.3 (14) | Arcana Force XIV - Temperance | Effect Monster | ||||||||||
- | 6 | Fairy | 2400 | 2400 | |||||||||
During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ●Heads: Halve all Battle Damage you take. ●Tails: Halve all Battle Damage your opponent takes. |
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▶︎ Deck | 6.3 (12) | Naturia Mosquito | Effect Monster | ||||||||||
- | 1 | Insect | 200 | 300 | |||||||||
While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card. | |||||||||||||
▶︎ Deck | 6.3 (14) | Fortress Warrior | Effect Monster | ||||||||||
- | 2 | Warrior | 600 | 1200 | |||||||||
You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 6.3 (3) | Starving Venemy Dragon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 7 | Dragon | 2500 | 2000 | |||||||||
Pendulum Effect Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0. Card Text 1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 6.3 (18) | Timelord Progenitor Vorpgate |
Synchro Monster Effect Monster |
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- | 10 | Fairy | 0 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Damage Step, if this card that was Special Summoned from the Extra Deck battled: You can activate this effect; banish all monsters your opponent controls, also, for the rest of this turn, halve the battle damage your opponent takes. Once per turn, during the End Phase, if this effect was activated this turn: Special Summon as many monsters as possible that you banished with this card's effect, to your opponent's field. |
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▶︎ Deck | 6.3 (32) | Number 105: Battlin' Boxer Star Cestus |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2500 | 1600 | |||||||||
3 Level 4 monsters During either player's Battle Step, if a "Battlin' Boxer" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle. |
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▶︎ Deck | 6.3 (6) | Dispatchparazzi |
Link Monster Effect Monster |
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- | - | Fiend | 100 | - | |||||||||
2 Effect Monsters When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent's monster: You can destroy that opponent's monster, and if you do, gain LP equal to half that monster's original ATK. You can only use each effect of "Dispatchparazzi" once per turn.
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▶︎ Deck | 6.2 (5) | Primal Dragon, the Primordial | Effect Monster | ||||||||||
- | 4 | Dragon | 2000 | 2000 | |||||||||
Your opponent takes no battle damage from attacks involving this card. You can only use each of the following effects of "Primal Dragon, the Primordial" once per turn. You can banish 1 Dragon monster from your GY; this card gains ATK/DEF equal to that banished monster's ATK until the end of the next turn. If this card is Tributed: You can target 1 monster you control; it can make a second attack during each Battle Phase this turn. | |||||||||||||
▶︎ Deck | 6.2 (27) | Yamata Dragon |
Effect Monster Spirit Monster |
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- | 7 | Dragon | 2600 | 3100 | |||||||||
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, draw cards until you have 5 cards in your hand. | |||||||||||||
▶︎ Deck | 6.2 (5) | Raijin the Breakbolt Star |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 2200 | |||||||||
1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of "Raijin the Breakbolt Star" once per turn. |
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▶︎ Deck | 6.2 (11) | Clock Tower Prison | Field Spell | ||||||||||
Once per turn, during your opponent's Standby Phase: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any battle damage. If this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. | |||||||||||||
▶︎ Deck | 6.1 (9) | Spirit Barrier | Continuous Trap | ||||||||||
While you control a monster, you take no battle damage. | |||||||||||||
▶︎ Deck | 6 (21) | Heroic Challenger - Swordshield | Effect Monster | ||||||||||
- | 4 | Warrior | 0 | 2000 | |||||||||
During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 5.9 (17) | Muscle Medic | Effect Monster | ||||||||||
- | 4 | Warrior | 2200 | 100 | |||||||||
If a player would take damage from a battle involving this card, they gain that much LP, instead. | |||||||||||||
▶︎ Deck | 5.9 (15) | Supreme King Dragon Odd-Eyes |
Pendulum Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2000 | |||||||||
Pendulum Effect You can Tribute 1 "Supreme King Dragon" monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. Card Text You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position, except "Supreme King Dragon Odd-Eyes". |
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▶︎ Deck | 5.8 (8) | Dinowrestler Martial Ampelo | Effect Monster | ||||||||||
- | 1 | Dinosaur | 600 | 0 | |||||||||
During damage calculation, if your other "Dinowrestler" monster battles an opponent's monster with an equal or higher ATK (Quick Effect): You can send this card from your hand or field to the GY; for that battle, your monster cannot be destroyed and the battle damage you take is halved. When an opponent's monster declares an attack: You can banish this card from your GY; add 1 "Dinowrestler" monster from your Deck to your hand, except "Dinowrestler Martial Ampelo". You can only use this effect of "Dinowrestler Martial Ampelo" once per turn. | |||||||||||||
▶︎ Deck | 5.8 (29) | Number 102: Star Seraph Sentry |
Xyz Monster Effect Monster |
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- | 4 | Fairy | 2500 | 2000 | |||||||||
3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved. |
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▶︎ Deck | 5.8 (6) | Dragon Horn Hunter |
Pendulum Monster Normal Monster |
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- | 6 | Warrior | 2300 | 1000 | |||||||||
Pendulum Effect All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control. Card Text The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den. |
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▶︎ Deck | 5.8 (5) | Crystal Brilliance | Continuous Trap | ||||||||||
You can only control 1 "Crystal Brilliance". Each "Crystal Beast" monster you control gains ATK equal to its original DEF. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone, even during the Damage Step: You can send this face-up card to the GY; Special Summon 1 "Crystal Beast" monster from your hand or GY, also any damage you take this turn is halved. | |||||||||||||
▶︎ Deck | 5.8 (5) | Dinomorphia Shell | Counter Trap | ||||||||||
At the start of your opponent's Battle Phase: Pay half your LP; Special Summon 1 "Dinomorphia Token" (Dinosaur/DARK/Level 10/ATK 0/DEF 3000), and if you do, for the rest of this turn, while you control that Token in your Monster Zone, your opponent cannot target other monsters for attacks, except that one. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Shell" per turn. | |||||||||||||
▶︎ Deck | 5.7 (3) | Ojama Emperor |
Link Monster Effect Monster |
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- | - | Beast | 0 | - | |||||||||
3 Beast monsters, including an "Ojama" monster While "Ojama Country" is in a Field Zone, this card gains 3000 ATK, also it cannot be destroyed by card effects. Your opponent takes any battle damage you would have taken from attacks on this card, instead. You can target 1 non-Link "Ojama" monster in your GY; Special Summon it, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of "Ojama Emperor" once per turn.
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▶︎ Deck | 5.6 (12) | Barrier Resonator |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 300 | 800 | |||||||||
During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Tuner monster you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it. | |||||||||||||
▶︎ Deck | 5.6 (10) | Bujingi Fox | Effect Monster | ||||||||||
- | 4 | Beast | 200 | 2100 | |||||||||
During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn. | |||||||||||||
▶︎ Deck | 5.6 (19) | Number 72: Shogi Rook |
Xyz Monster Effect Monster |
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- | 6 | Beast-Warrior | 2500 | 1200 | |||||||||
2 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn. |
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▶︎ Deck | 5.6 (8) | Battle Waltz | Normal Spell | ||||||||||
Target 1 Synchro Monster you control; Special Summon 1 "Waltz Token" with the current Type, Attribute, Level, ATK and DEF of that monster. Neither player takes any battle damage from attacks involving this Token. | |||||||||||||
▶︎ Deck | 5.6 (14) | Ghostrick Parade | Field Spell | ||||||||||
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand. | |||||||||||||
▶︎ Deck | 5.6 (9) | Cross Counter | Normal Trap | ||||||||||
If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation. | |||||||||||||
▶︎ Deck | 5.5 (4) | Extox Hydra |
Fusion Monster Effect Monster |
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- | 4 | Reptile | 2000 | 2000 | |||||||||
2+ monsters you control, Special Summoned from the Extra Deck Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as any material used for this card's Fusion Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage you inflicted. |
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