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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your field to the GY". Search result Showing 631 to 660 of 715
With the effect of "send card from your field to the GY".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.8 (4) | Ancient Warriors - Eccentric Lu Jing | Effect Monster | |||
- | 4 | Beast-Warrior | 700 | 2000 | ||
You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap with a different name from your GY to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ancient Warriors - Eccentric Lu Jing" once per turn. | ||||||
▶︎ Deck | 3.8 (6) | Dragon Laser | Quick-Play Spell | |||
Send 1 "Trigon" equipped to a face-up "Delta Tri" you control to the Graveyard, and destroy all monsters your opponent controls. | ||||||
▶︎ Deck | 3.8 (16) | Fandora, the Flying Furtress | Field Spell | |||
During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster "Fur Hire" from your Deck to your hand. If you control 5 or more monsters "Fur Hire" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage. | ||||||
▶︎ Deck | 3.8 (5) | The Deal of Destiny | Continuous Trap | |||
Each time a card(s) you control is destroyed by battle or card effect, place 1 Emperor's Key Counter on this card (max. 1). If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can remove 1 Emperor's Key Counter from this card; send 1 "The Door of Destiny" from your hand, Deck, or face-up field to the GY, Special Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. (This is treated as an Xyz Summon.) You can only use this effect of "The Deal of Destiny" once per turn. | ||||||
▶︎ Deck | 3.7 (9) | Genex Ally Volcannon | Effect Monster | |||
- | 4 | Machine | 1700 | 600 | ||
Once per turn, you can send 1 face-up FIRE "Genex" monster you control to the Graveyard to select 1 face-up monster your opponent controls, destroy it, and inflict damage to your opponent equal to the Level of the destroyed monster x 400. | ||||||
▶︎ Deck | 3.7 (20) | Meklord Emperor Skiel | Effect Monster | |||
- | 1 | Machine | 2200 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the GY; this card can attack your opponent directly this turn. | ||||||
▶︎ Deck | 3.7 (11) | The Bystial Aluber |
Effect Monster Tuner Monster |
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- | 4 | Dragon | 1800 | 0 | ||
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ●Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ●Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of "The Bystial Aluber" once per turn. |
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▶︎ Deck | 3.7 (3) | Vaylantz Wave - Master Phase | Continuous Trap | |||
Once per turn, if a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can activate 1 of these effects; ●Level 5 or higher "Vaylantz" monsters you currently control gain 1200 ATK until the end of this turn. ●Send this face-up card from the Spell & Trap Zone to the GY, then target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) |
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▶︎ Deck | 3.6 (12) | Punch-in-the-Box | Normal Trap | |||
When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if you do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF (whichever is higher, your choice if tied) of the sent monster in the Graveyard. | ||||||
▶︎ Deck | 3.5 (8) | Dark Hunter | Effect Monster | |||
- | 4 | Fiend | 1600 | 400 | ||
This card's effect changes depending on the number of DARK monsters in your Graveyard. ●1 or fewer: This card loses 400 ATK. ●2 to 4: This card gains 400 ATK. ●5 or more: You can send this card to the Graveyard to destroy all face-down monsters your opponent controls. |
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▶︎ Deck | 3.5 (11) | Woodland Sprite | Effect Monster | |||
- | 3 | Plant | 900 | 400 | ||
Send 1 Equip Card equipped to this card to the Graveyard. Inflict 500 points of damage to your opponent's Life Points. | ||||||
▶︎ Deck | 3.5 (11) | Chosen of Zefra | Continuous Trap | |||
This card gains these effects depending on the number of face-up "Zefra" monsters with different names in your Extra Deck. ●3 or more: Monsters you control gain 100 ATK for each face-up card in any Extra Deck. ●5 or more: Monsters you control cannot be destroyed by an opponent's card effects. ●8 or more: Monsters you control cannot be targeted by an opponent's card effects. ●10: You can send this card to the Graveyard; shuffle all cards from your opponent's hand, field, and Graveyard into the Deck. |
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▶︎ Deck | 3.4 (8) | Advanced Crystal Beast Amethyst Cat | Effect Monster | |||
- | 3 | Beast | 1200 | 400 | ||
If "Advanced Dark" is not in a Field Zone, send this monster to the GY. Your "Advanced Crystal Beast" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | ||||||
▶︎ Deck | 3.4 (9) | Force Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 500 | 500 | ||
You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step. | ||||||
▶︎ Deck | 3.4 (10) | Cosmos Channelling | Continuous Spell | |||
You can send 1 monster you control that is owned by your opponent to the GY; Special Summon 1 Machine monster from your hand or GY. When your opponent draws for their normal draw in their Draw Phase while you control "Jinzo": You can declare 1 card type (Monster, Spell, or Trap); your opponent reveals the card they drew, and if it is the declared card type, send this card to the GY, and if you do, draw 1 card. You can only use each effect of "Cosmos Channelling" once per turn. | ||||||
▶︎ Deck | 3.4 (10) | Machine Assembly Line | Continuous Spell | |||
All Machine monsters on the field gain 200 ATK. Each time a face-up Machine monster(s) on the field is destroyed by battle or card effect, place 2 Junk Counters on this card. You can send this card to the GY, then target 1 Machine monster in your GY whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target. | ||||||
▶︎ Deck | 3.4 (12) | Level Conversion Lab | Normal Trap | |||
Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the end of this turn. | ||||||
▶︎ Deck | 3.3 (18) | D.D. Jet Iron | Effect Monster | |||
- | 10 | Machine | 4000 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda", and "Ironhammer the Giant" from your hand and/or face-up from your side of the field to the Graveyard. You can Tribute this card to target 1 "D.D. Esper Star Sparrow", "Beast-Warrior Puma", "Phoenix Beast Gairuda" and "Ironhammer the Giant" in your Graveyard; Special Summon those targets. | ||||||
▶︎ Deck | 3.3 (32) | Meklord Astro Mekanikle | Effect Monster | |||
- | 12 | Machine | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the GY. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the GY; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect. | ||||||
▶︎ Deck | 3.3 (12) | Hazy Flame Mantikor | Effect Monster | |||
- | 6 | Winged Beast | 2200 | 300 | ||
Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn. | ||||||
▶︎ Deck | 3.3 (7) | Musical Sumo Dice Games |
Xyz Monster Effect Monster |
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- | 6 | Machine | 600 | 3000 | ||
2 Level 6 monsters At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY. |
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▶︎ Deck | 3.3 (16) | Ruthless Denial | Normal Spell | |||
Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard. | ||||||
▶︎ Deck | 3.3 (4) | Tilted Try | Field Spell | |||
When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card. | ||||||
▶︎ Deck | 3.3 (4) | Brutal Beast Battle | Normal Trap | |||
If a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz, or Link), they must send some to the GY so they control no more than 1 monster of that card type. Then, each player that sent a monster to the GY for this effect draws cards equal to the number of different card types (Ritual, Fusion, Synchro, Xyz, or Link) they control. You can only activate 1 "Brutal Beast Battle" per turn. | ||||||
▶︎ Deck | 3.2 (9) | Genex Ally Solid | Effect Monster | |||
- | 2 | Machine | 500 | 1200 | ||
Once per turn, you can send 1 face-up WATER "Genex" monster you control to the Graveyard to draw 2 cards. | ||||||
▶︎ Deck | 3.2 (21) | Gravi-Crush Dragon | Effect Monster | |||
- | 6 | Dragon | 2400 | 1200 | ||
You can send 1 face-up Continuous Spell Card you control to the Graveyard, then target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 3.2 (11) | Altar for Tribute | Normal Trap | |||
Select 1 monster on your side of the field and send it to the Graveyard. Increase your Life Points by an amount equal to the original ATK of the monster. | ||||||
▶︎ Deck | 3.1 (8) | Iron Chain Blaster | Effect Monster | |||
- | 2 | Warrior | 1100 | 0 | ||
Once per turn, you can send 1 "Iron Chain" monster you control to the Graveyard to inflict 800 damage to your opponent. | ||||||
▶︎ Deck | 3.1 (37) | Destiny HERO - Dusktopia |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 3000 | ||
1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn). |
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▶︎ Deck | 3.1 (7) | Rainbow Path | Normal Trap | |||
When an opponent's monster declares an attack: Send 1 "Crystal Beast" card from your Spell & Trap Zone to the GY, then target the attacking monster; negate the attack, then you can add 1 "Rainbow Dragon" or "Rainbow Dark Dragon" from your Deck to your hand. | ||||||
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