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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "send card from your field to the GY". Search result  Showing 361 to 390 of 715

With the effect of "send card from your field to the GY".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
レア・ヴァリュー ▶︎ Deck 7.1 18 Rare Value Normal Spell
If you control 2 or more "Crystal Beast" cards in your Spell & Trap Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Zone, you send it to the GY, and if you do, you draw 2 cards.
ウィルスメール ▶︎ Deck 7.1 20 Infected Mail Continuous Spell
Once per turn: You can target 1 Level 4 or lower monster you control; it can attack your opponent directly this turn. Send it to the Graveyard at the end of the Battle Phase.
ストイック・チャレンジ ▶︎ Deck 7.1 18 Stoic Challenge Equip Spell
You can only control 1 "Stoic Challenge". Equip only to a face-up Xyz Monster that has Xyz Material. It gains 600 ATK for each Xyz Material attached to a monster you control, and any battle damage your opponent takes from battles involving it and their monster is doubled, but its effects cannot be activated. During your opponent's End Phase: Send this card to the Graveyard. When this card leaves the field, destroy the equipped monster.
脆刃の剣 ▶︎ Deck 7.1 16 Double-Edged Sword Equip Spell
You can only control 1 "Double-Edged Sword". The equipped monster gains 2000 ATK, also both players take any battle damage from attacks involving the equipped monster. If you take 2000 or more battle damage: Send this card to the GY.
エクシーズ・ユニバース ▶︎ Deck 7.1 24 Xyz Universe Normal Trap
Target 2 face-up Xyz Monsters on the field; send both monsters to the GY, then Special Summon 1 Xyz Monster from your Extra Deck, except a "Number" monster, whose Rank is equal to, or 1 less than, the combined original Ranks of those 2 Xyz Monsters, and if you do, attach this card to it as material, also, for the rest of this turn after this card resolves, your opponent takes no damage.
竜星の極み ▶︎ Deck 7.1 17 Yang Zing Unleashed Continuous Trap
All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials.
星因士 リゲル ▶︎ Deck 7 18 Satellarknight Rigel Effect Monster
- 4 Warrior 1900 700
If this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but send it to the Graveyard during the End Phase. You can only use this effect of "Satellarknight Rigel" once per turn.
転生炎獣フォウル ▶︎ Deck 7 7 Salamangreat Fowl Effect Monster
- 4 Cyberse 1800 200
If a "Salamangreat" monster(s), except "Salamangreat Fowl" is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Salamangreat Fowl" once per turn. You can send 1 "Salamangreat" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.
守護竜プロミネシス ▶︎ Deck 7 3 Guardragon Promineses Effect Monster
- 1 Dragon 500 200
You can send this card from your hand or field to the GY, then target 1 Dragon monster you control; it gains 500 ATK/DEF until the end of your opponent's turn. If a Normal Monster(s) is sent to your GY, while this card is in the GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Guardragon Promineses" once per turn.
水月のアデュラリア ▶︎ Deck 7 3 Adularia of the June Moon Effect Monster
- 5 Spellcaster 1000 1000
If you control a face-up card in your Spell & Trap Zone, you can Special Summon this card (from your hand). You can only Special Summon "Adularia of the June Moon" once per turn this way. Gains 600 ATK/DEF for each face-up Spell/Trap on the field. You can send 2 face-up cards from your Spell & Trap Zone to the GY; send 1 Level 4 or lower monster from your Deck to the GY. You can only use this effect of "Adularia of the June Moon" once per turn.
戦華の美-周公 ▶︎ Deck 7 4 Ancient Warriors - Graceful Zhou Gong Effect Monster
- 4 Beast-Warrior 1600 1600
You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 "Ancient Warriors" Spell/Trap from your Deck to your hand. If your other "Ancient Warriors" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Ancient Warriors - Graceful Zhou Gong" once per turn.
闇薔薇の妖精 ▶︎ Deck 7 5 Dark Rose Fairy Effect Monster
- 2 Fairy 800 1000
If a Tuner(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 card from your hand or field to the GY; place this card on the top or bottom of your Deck. You can only use each effect of "Dark Rose Fairy" once per turn.
青氷の白夜龍 ▶︎ Deck 7 27 White Night Dragon Effect Monster
- 8 Dragon 3000 2500
During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card.
ワナビー! ▶︎ Deck 7 10 Wannabee! Effect Monster
- 2 Insect 0 0
During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom of the Deck in any order. You can only use this effect of "Wannabee!" once per turn.
デストロイ・ドラゴン ▶︎ Deck 7 5 Destruction Dragon Fusion Monster
Effect Monster
- 8 Dragon 2000 3000
Must be Special Summoned with "The Fang of Critias", using "Ring of Destruction". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.
真紅眼の黒刃竜 ▶︎ Deck 7 22 Red-Eyes Slash Dragon Fusion Monster
Effect Monster
- 7 Dragon 2800 2400
"Red-Eyes Black Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
EMユーゴーレム ▶︎ Deck 7 7 Performapal U Go Golem Pendulum Monster
Effect Monster
- 4 Fiend 1600 1000
Pendulum Effect
Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand.
Card Text
Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials.
7 3 Brotherhood of the Fire Fist - Peacock Link Monster
Effect Monster
- - Beast-Warrior 1000 -
2 "Fire Fist" monsters
While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
魔妖壊劫 ▶︎ Deck 7 4 Mayakashi Winter Continuous Spell
Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn.
●Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card.
●Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it.
非常食 ▶︎ Deck 7 24 Emergency Provisions Quick-Play Spell
Send any number of other Spell/Trap Cards you control to the Graveyard; gain 1000 LP for each card sent to the Graveyard this way.
アメイズメント・プレシャスパーク ▶︎ Deck 7 5 Amazement Precious Park Field Spell
During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. During the End Phase: You can send 1 "Attraction" Trap you control equipped to a monster to the GY, then target 1 of your "Attraction" Traps, with a different name, that is banished or in your GY; Set that card. You can only use each effect of "Amazement Precious Park" once per turn.
帝王の溶撃 ▶︎ Deck 7 29 The Monarchs Erupt Continuous Trap
Activate this card only if you have no cards in your Extra Deck and control a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, while those monsters are face-up on the field, except Tribute Summoned monsters'. During your End Phase, if you control no Tribute Summoned monsters, send this card to the GY.
憑依覚醒-デーモン・リーパー ▶︎ Deck 6.9 10 Awakening of the Possessed - Nefariouser Archfiend Effect Monster
- 5 Beast 2000 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn.
●When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
6.9 11 Mekk-Knight Spectrum Supreme Link Monster
Effect Monster
- - Cyberse 3000 -
2+ "Mekk-Knight" monsters
This card can attack directly if it is the only card in its column. If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects. You can send 1 other card you control in this card's column to the GY: Special Summon 1 "Mekk-Knight" monster from your Deck in Defense Position. You can only use this effect of "Mekk-Knight Spectrum Supreme" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
オッドアイズ・フュージョン ▶︎ Deck 6.9 11 Odd-Eyes Fusion Normal Spell
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn.
ダーク・フュージョン ▶︎ Deck 6.9 23 Dark Fusion Normal Spell
Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Your opponent cannot target it with card effects this turn.
カラクリ解体新書 ▶︎ Deck 6.9 11 Karakuri Anatomy Continuous Spell
Each time a "Karakuri" monster's battle position is changed, place 1 Karakuri Counter on this card (max. 2). You can send this card from the field to the Graveyard to draw 1 card for each Karakuri Counter on this card.
戦線復活の代償 ▶︎ Deck 6.9 19 Symbols of Duty Equip Spell
Send 1 Normal Monster you control to the Graveyard, then target 1 monster in either player's Graveyard; Special Summon it, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster.
おジャマッチング ▶︎ Deck 6.9 9 Ojamatch Quick-Play Spell
Send 1 "Ojama" card from your hand or face-up field to the GY; add to your hand, 1 "Ojama" monster with a different name, and 1 "Armed Dragon" monster, from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card.
六武衆の理 ▶︎ Deck 6.9 9 Cunning of the Six Samurai Quick-Play Spell
Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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