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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "self-banish, banish instead". Search result Showing 751 to 780 of 801
With the effect of "self-banish, banish instead".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 4.3 (12) | Pot of Benevolence | Normal Spell | |||
Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn. | ||||||
▶︎ Deck | 4.2 (6) | The Terminus of the Burning Abyss | Normal Spell | |||
Fusion Summon 1 "Burning Abyss" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Burning Abyss" monster on the field; it gains 800 ATK and DEF until the end of your opponent's next turn. | ||||||
▶︎ Deck | 4 (4) | Infernity Pawn | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
During your Draw Phase, if you have no cards in your hand, instead of conducting your normal draw: You can banish this card from your GY, then activate 1 of these effects; ●Place 1 "Infernity" card from your Deck on top of your Deck. ●Set 1 "Void" Spell/Trap directly from your Deck. |
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▶︎ Deck | 4 (5) | Kozmo DOG Fighter | Effect Monster | |||
- | 6 | Machine | 2000 | 2400 | ||
Once per turn, during the Standby Phase: You can Special Summon 1 "DOG Fighter Token" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck. | ||||||
▶︎ Deck | 4 (11) | ZS - Vanish Sage | Effect Monster | |||
- | 1 | Warrior | 500 | 100 | ||
If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 4 (5) | Daruma Dropper | Effect Monster | |||
- | 4 | Warrior | 700 | 1800 | ||
(Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of "Daruma Dropper" once per turn. | ||||||
▶︎ Deck | 4 (6) | T.G. Metal Skeleton | Effect Monster | |||
- | 2 | Zombie | 1100 | 0 | ||
If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a "T.G." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of "T.G. Metal Skeleton" once per turn. | ||||||
▶︎ Deck | 4 (3) | Salamangreat Burning Shell | Quick-Play Spell | |||
Special Summon 1 "Salamangreat" monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 "Salamangreat" Link Monster using materials you control, including the Summoned monster. This turn, that Link Summoned monster cannot attack or activate its effects. During your Main Phase: You can banish this card from your GY, then target 1 "Salamangreat" Link Monster in your GY; return it to the Extra Deck. You can only activate 1 "Salamangreat Burning Shell" per turn. | ||||||
▶︎ Deck | 4 (8) | Synchro Transmission | Normal Trap | |||
During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; return it to the Extra Deck, then draw 1 card. You can only use each effect of "Synchro Transmission" once per turn. | ||||||
▶︎ Deck | 4 (5) | Crystal Boon | Normal Trap | |||
Special Summon up to 2 "Crystal Beast" monster Cards from your Spell & Trap Zone, and if you do, gain LP equal to their combined original ATK. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; excavate the top card of your Deck, and if it is a "Crystal Beast" monster, either add it to your hand or Special Summon it. Otherwise, send that card to the GY. You can only use this effect of "Crystal Boon" once per turn. | ||||||
▶︎ Deck | 3.9 (14) | Mirage Knight | Effect Monster | |||
- | 8 | Warrior | 2800 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card. | ||||||
▶︎ Deck | 3.9 (15) | Battlin' Boxer Rib Gardna | Effect Monster | |||
- | 3 | Warrior | 100 | 1400 | ||
During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase. | ||||||
▶︎ Deck | 3.9 (7) | Bujingi Boar | Effect Monster | |||
- | 4 | Beast | 1100 | 1900 | ||
If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the end of this turn. | ||||||
▶︎ Deck | 3.8 (10) | Interplanetarypurplythorny Beast | Effect Monster | |||
- | 5 | Beast | 1100 | 2200 | ||
When a monster you control is destroyed by battle and sent to the Graveyard, while this card is in your Graveyard: You can Special Summon this card from your Graveyard. If Summoned this way, banish this card when it leaves the field. You can only use the effect of "Interplanetarypurplythorny Beast" once per turn. | ||||||
▶︎ Deck | 3.8 (8) | Glacial Beast Blizzard Wolf | Effect Monster | |||
- | 4 | Aqua | 1400 | 700 | ||
When a monster declares an attack: You can negate the attack, and if you do, Special Summon 1 Level 4 or lower WATER monster from your hand, except "Glacial Beast Blizzard Wolf". At the start of your opponent's Battle Phase, if this card is in your GY and you control no monsters: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You can only use each effect of "Glacial Beast Blizzard Wolf" once per turn. | ||||||
▶︎ Deck | 3.8 (13) | The Phantom Knights of Cloven Helm | Effect Monster | |||
- | 4 | Warrior | 1500 | 500 | ||
If a "Phantom Knights" card(s) is sent to your GY: This card gains 500 ATK. You can banish this card from your GY; during the End Phase of this turn, add 1 "Phantom Knights" card from your GY to your hand. You can only use each effect of "The Phantom Knights of Cloven Helm" once per turn. | ||||||
▶︎ Deck | 3.8 (13) | Phantom Knights' Spear | Continuous Spell | |||
Each time your opponent activates a card or effect that targets a "The Phantom Knights" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. | ||||||
▶︎ Deck | 3.7 (12) | Shield Warrior | Effect Monster | |||
- | 3 | Warrior | 800 | 1600 | ||
During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle. | ||||||
▶︎ Deck | 3.7 (9) | Jack Wyvern | Effect Monster | |||
- | 4 | Machine | 1800 | 0 | ||
You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Jack Wyvern" once per turn. | ||||||
▶︎ Deck | 3.7 (3) | Piwraithe the Ghost Pirate | Effect Monster | |||
- | 4 | Aqua | 1500 | 500 | ||
If a face-up WATER monster(s) you control, except "Piwraithe the Ghost Pirate", is destroyed by battle or card effect, while this card is in your GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, it gains 100 ATK for each WATER monster in your GY, until the end of the next turn. You can only use this effect of "Piwraithe the Ghost Pirate" once per turn. | ||||||
▶︎ Deck | 3.6 (14) | Overlay Eater | Effect Monster | |||
- | 2 | Reptile | 300 | 800 | ||
You can banish this card from your Graveyard; take 1 Xyz Material from a monster your opponent controls and attach it to an Xyz Monster you control as Xyz Material. | ||||||
▶︎ Deck | 3.6 (11) | Djinn Cursenchanter of Rituals | Effect Monster | |||
- | 4 | Fiend | 1700 | 1000 | ||
When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monsters' effects are negated. | ||||||
▶︎ Deck | 3.6 (16) | Damage Diet | Normal Trap | |||
Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.) | ||||||
▶︎ Deck | 3.6 (7) | Zoodiac Gathering | Continuous Trap | |||
If a "Zoodiac" Xyz Monster you control would detach its Xyz Material(s) to activate an effect, you can detach Xyz Material(s) from another Xyz Monster(s) you control instead. You can only use this effect of "Zoodiac Gathering" once per turn. You can banish this card from your Graveyard, then target 2 "Zoodiac" Xyz Monsters you control; attach 1 of those monsters to the other monster as Xyz Material. | ||||||
▶︎ Deck | 3.5 (14) | Stardust Phantom | Effect Monster | |||
- | 1 | Spellcaster | 0 | 0 | ||
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step. | ||||||
▶︎ Deck | 3.5 (10) | Raidraptor - Skull Eagle | Effect Monster | |||
- | 3 | Winged Beast | 1000 | 500 | ||
If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can banish this card from your Graveyard, then target 1 "Raidraptor" card in your Graveyard; add it to your hand. You can only use this effect of "Raidraptor - Skull Eagle" once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ●If it is Xyz Summoned: It gains 300 ATK. |
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▶︎ Deck | 3.5 (4) | Armed Dragon Thunderbolt | Normal Trap | |||
Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 3.4 (8) | The Weather Sunny Canvas | Continuous Spell | |||
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. ●You can banish this card, then target 1 monster you control (Quick Effect); Tribute that target, and if you do, Special Summon 1 "The Weather" monster from your hand or GY, but not with the same name the Tributed monster had on the field. You can only control 1 "The Weather Sunny Canvas". |
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▶︎ Deck | 3.4 (11) | Terror of Trishula | Normal Trap | |||
Apply these effects, in sequence, depending on the number of "Ice Barrier" Synchro Monsters you control with different names; ●1+: Banish 1 card your opponent controls. ●2+: Banish 1 card from your opponent's GY. ●3+: Banish 1 random card from your opponent's hand. When your opponent activates a card or effect that targets an "Ice Barrier" Synchro Monster(s) you control: You can banish this card from your GY; negate that effect. You can only use each effect of "Terror of Trishula" once per turn. |
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▶︎ Deck | 3.3 (9) | Altergeist Failover | Continuous Trap | |||
If another card(s) you control is destroyed by an opponent's card effect (except during the Damage Step): You can Special Summon 1 "Altergeist" monster from your hand. You can banish this card from your GY, then target 1 "Altergeist" monster in your GY; add it to your hand. You can only use each effect of "Altergeist Failover" once per turn. | ||||||
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