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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "self-banish, banish instead". Search result Showing 511 to 540 of 801
With the effect of "self-banish, banish instead".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7 (2) | Gravity Balance | Normal Spell | ||||||||||
(This card is always treated as a "G Golem" card.) Target 2 of your EARTH monsters with the same name that are banished or in your GY; Special Summon both in Defense Position, but negate their effects, change their ATK/DEF to 0, also destroy them during the End Phase. If a "G Golem" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Gravity Balance" once per turn. |
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▶︎ Deck | 7 (2) | Mannadium Imaginings | Normal Spell | ||||||||||
Reveal 1 "Mannadium" monster or "Visas Starfrost" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of "Mannadium Imaginings" once per turn. | |||||||||||||
▶︎ Deck | 7 (4) | Mayakashi Winter | Continuous Spell | ||||||||||
Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ●Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ●Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it. |
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▶︎ Deck | 7 (8) | Dream Mirror of Joy | Field Spell | ||||||||||
During the End Phase: You can banish this card; activate 1 "Dream Mirror of Terror" directly from your hand or Deck. You can only use this effect of "Dream Mirror of Joy" once per turn. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. This effect is only applied while you control a LIGHT "Dream Mirror" monster. | |||||||||||||
▶︎ Deck | 7 (5) | Primal Cry | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Vennu, Bright Bird of Divinity". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. During your End Phase: You can banish this card from your Graveyard, then target 1 Ritual Monster in your Graveyard that was sent there from the field this turn; Special Summon it. | |||||||||||||
▶︎ Deck | 7 (6) | Xyz Revive Splash | Normal Trap | ||||||||||
Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7 (5) | Time to Stand Up | Normal Trap | ||||||||||
If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of "Time to Stand Up" once per turn. | |||||||||||||
▶︎ Deck | 7 (14) | Mischief of the Gnomes | Normal Trap | ||||||||||
This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the GY; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). | |||||||||||||
▶︎ Deck | 7 (5) | S-Force Specimen | Normal Trap | ||||||||||
If your opponent controls a monster: Target 1 of your "S-Force" monsters that is banished or in your GY; Special Summon it to your field in the same column as an opponent's monster. You can banish this card from your GY, then target 1 "S-Force" monster you control; move that target to another of your Main Monster Zones. You can only use 1 "S-Force Specimen" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7 (8) | Soul Energy MAX!!! | Normal Trap | ||||||||||
If you control "Obelisk the Tormentor" whose original Attribute is DIVINE in your Monster Zone: Tribute 2 other face-up monsters; destroy as many monsters your opponent controls as possible, and if you do, inflict 4000 damage to your opponent. During the Main or Battle Phase: You can banish this card from your GY; add 1 "Obelisk the Tormentor" from your Deck or GY to your hand, then immediately after this effect resolves, you can Normal Summon 1 "Obelisk the Tormentor". You can only use each effect of "Soul Energy MAX!!!" once per turn. | |||||||||||||
▶︎ Deck | 7 (3) | Vivid Tail | Normal Trap | ||||||||||
Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 "Vivid Tail" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7 (4) | Stars Align across the Milky Way | Normal Trap | ||||||||||
Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn. | |||||||||||||
▶︎ Deck | 7 (2) | Mannadium Breakheart | Normal Trap | ||||||||||
Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Mannadium Breakheart" once per turn. | |||||||||||||
▶︎ Deck | 6.9 (10) | Arisen Gaia the Fierce Knight | Effect Monster | ||||||||||
- | 7 | Warrior | 2300 | 2100 | |||||||||
If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "Black Luster Soldier" monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. | |||||||||||||
▶︎ Deck | 6.9 (16) | Sabatiel - The Philosopher's Stone | Normal Spell | ||||||||||
If you have a "Winged Kuriboh" monster in your GY: Pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is in your GY: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn. | |||||||||||||
▶︎ Deck | 6.9 (27) | Jackpot 7 | Normal Spell | ||||||||||
When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to your Graveyard by an opponent's card effect: Banish this card. If 3 of your "Jackpot 7" are currently banished, and were all banished by this effect, you win the Duel. | |||||||||||||
▶︎ Deck | 6.9 (7) | Eternal Bond | Normal Trap | ||||||||||
Target any number of "Photon" monsters in your GY; Special Summon them, but their effects are negated. During your Main Phase: You can banish this card from your GY, then target 1 "Photon" monster your opponent controls; take control of it, and if you do, its ATK for the rest of this turn becomes the combined original ATK of all "Photon" monsters you currently control, also you cannot declare attacks this turn, except with that monster. You can only use each effect of "Eternal Bond" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (31) | A/D Changer | Effect Monster | ||||||||||
- | 1 | Warrior | 100 | 100 | |||||||||
You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position. | |||||||||||||
▶︎ Deck | 6.8 (8) | Junk Anchor |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 0 | 0 | |||||||||
For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Once per turn: You can discard 1 card, then target 1 non-Tuner "Junk" monster in your GY; Special Summon that target, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a "Synchron" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the GY. | |||||||||||||
▶︎ Deck | 6.8 (6) | Icejade Acti | Effect Monster | ||||||||||
- | 4 | Aqua | 1000 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Acti". You can only use each effect of "Icejade Acti" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (12) | The Phantom Knights of Fragile Armor | Effect Monster | ||||||||||
- | 4 | Warrior | 1000 | 2000 | |||||||||
If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 "Phantom Knights" card from your hand to the GY; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (12) | Archfiend Empress | Effect Monster | ||||||||||
- | 8 | Fiend | 2900 | 2100 | |||||||||
If exactly 1 face-up DARK Fiend monster on the field, except this card, would be destroyed, you can banish 1 DARK Fiend monster from your GY, instead. When this card is destroyed and sent from the field to the GY: You can target 1 Level 6 or higher DARK Fiend monster in your GY, except "Archfiend Empress"; Special Summon it. | |||||||||||||
▶︎ Deck | 6.8 (6) | Starry Knight Astel | Effect Monster | ||||||||||
- | 4 | Fairy | 500 | 2000 | |||||||||
(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of "Starry Knight Astel" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (8) | Lunalight Purple Butterfly | Effect Monster | ||||||||||
- | 3 | Beast-Warrior | 1000 | 1000 | |||||||||
You can send this card from your hand or field to the Graveyard, then target 1 "Lunalight" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your Graveyard; Special Summon 1 "Lunalight" monster from your hand. You can only use this effect of "Lunalight Purple Butterfly" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (4) | Yamorimori | Effect Monster | ||||||||||
- | 2 | Reptile | 0 | 0 | |||||||||
You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects; ●Change those monsters to face-down Defense Position. ●Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn. You can only use this effect of "Yamorimori" once per turn. |
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▶︎ Deck | 6.8 (21) | Re-Cover |
Effect Monster Tuner Monster |
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- | 1 | Psychic | 700 | 300 | |||||||||
If this card is in the GY and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (4) | The Executor of the Underworld - Pluto |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Fairy | 2300 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters (This card is always treated as a "The Agent" card.) Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn. |
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▶︎ Deck | 6.8 (5) | Anchamoufrite |
Pendulum Monster Effect Monster |
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- | 5 | Spellcaster | 1800 | 0 | |||||||||
Pendulum Effect If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it. |
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▶︎ Deck | 6.8 (11) | Paleozoic Cambroraster |
Link Monster Effect Monster |
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- | - | Aqua | 1200 | - | |||||||||
2 "Paleozoic" monsters Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.
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▶︎ Deck | 6.8 (6) | Zexal Entrust | Normal Spell | ||||||||||
Target 1 "Utopia", "ZW -", or "ZS -" monster in your GY; add it to your hand or Special Summon it. If your opponent's LP are at least 2000 higher than yours, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Zexal" Spell/Trap in your GY, except "Zexal Entrust"; add it to your hand. You can only use each effect of "Zexal Entrust" once per turn. | |||||||||||||
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