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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish GY Card". Search result Showing 1,171 to 1,200 of 1,235
With the effect of "banish GY Card".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 3.4 (11) | Terror of Trishula | Normal Trap | ||||||||||
Apply these effects, in sequence, depending on the number of "Ice Barrier" Synchro Monsters you control with different names; ●1+: Banish 1 card your opponent controls. ●2+: Banish 1 card from your opponent's GY. ●3+: Banish 1 random card from your opponent's hand. When your opponent activates a card or effect that targets an "Ice Barrier" Synchro Monster(s) you control: You can banish this card from your GY; negate that effect. You can only use each effect of "Terror of Trishula" once per turn. |
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▶︎ Deck | 3.4 (8) | Magistery Alchemist | Normal Trap | ||||||||||
Banish 4 "HERO" monsters from your GY and/or face-up field, then target 1 "HERO" monster in your GY; Special Summon it, ignoring its Summoning conditions. If you banished EARTH, WATER, FIRE, and WIND Attributes to activate this effect, the monster's original ATK becomes doubled, also negate the effects of all face-up cards your opponent currently controls. You can only activate 1 "Magistery Alchemist" per turn. | |||||||||||||
▶︎ Deck | 3.3 (8) | Gaia, the Mid-Knight Sun | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1200 | |||||||||
You can only use each effect of "Gaia, the Mid-Knight Sun" once per turn. ●You can Tribute 1 other LIGHT monster; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ●You can banish 1 DARK monster from your Graveyard, then target 1 monster on the field; it loses 500 ATK until the end of your opponent's turn. |
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▶︎ Deck | 3.3 (14) | Blackwing - Calima the Haze | Effect Monster | ||||||||||
- | 4 | Winged Beast | 600 | 1800 | |||||||||
During your opponent's Battle Phase, if you control no monsters: You can banish this card from the Graveyard, then target 1 Synchro Monster in your Graveyard; Special Summon that target, but banish it at the end of the Battle Phase (this is a Quick Effect). | |||||||||||||
▶︎ Deck | 3.3 (9) | Altergeist Failover | Continuous Trap | ||||||||||
If another card(s) you control is destroyed by an opponent's card effect (except during the Damage Step): You can Special Summon 1 "Altergeist" monster from your hand. You can banish this card from your GY, then target 1 "Altergeist" monster in your GY; add it to your hand. You can only use each effect of "Altergeist Failover" once per turn. | |||||||||||||
▶︎ Deck | 3.1 (10) | Kayenn, the Master Magma Blacksmith | Effect Monster | ||||||||||
- | 3 | Rock | 1200 | 200 | |||||||||
You can banish this card from your Graveyard; all face-up "Laval" monsters you currently control gain 400 ATK. | |||||||||||||
▶︎ Deck | 3.1 (10) | Cupid Serve | Effect Monster | ||||||||||
- | 2 | Fairy | 1000 | 600 | |||||||||
Unaffected by the activated effects of monsters, except monsters whose Level is equal or lower than this card. You can banish up to 3 cards from your GY; increase this card's Level by that number, until the end of this turn. You can only use this effect of "Cupid Serve" once per turn. | |||||||||||||
▶︎ Deck | 3.1 (13) | Laval the Greater |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2400 | 800 | |||||||||
1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead. |
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▶︎ Deck | 3.1 (63) | Number C32: Shark Drake Veiss |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 2800 | 2100 | |||||||||
4 Level 4 WATER monsters You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase. |
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▶︎ Deck | 3.1 (18) | Thunder Dragon Thunderstormech |
Link Monster Effect Monster |
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- | - | Thunder | 2800 | - | |||||||||
2+ Thunder monsters During your Main Phase, if you control this Link Summoned card: You can target 1 of your "Thunder Dragon" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of "Thunder Dragon Thunderstormech" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.
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▶︎ Deck | 3.1 (16) | Dragoroar | Quick-Play Spell | ||||||||||
Banish 1 EARTH, 1 WATER, 1 FIRE, and 1 WIND monster from your Graveyard; shuffle 1 card on the field into the Deck. | |||||||||||||
▶︎ Deck | 3.1 (7) | Armor Dragon Ritual | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Knight of Armor Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish monsters from your hand or face-up field whose total Levels equal 4 or more; banish this card from your GY, and if you do, Special Summon 1 "Knight of Armor Dragon" from your GY. You can only use this effect of "Armor Dragon Ritual" once per turn. | |||||||||||||
▶︎ Deck | 3 (11) | Desert Twister | Effect Monster | ||||||||||
- | 6 | Fiend | 2300 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 WIND and 1 EARTH monsters from your GY. Once per turn: You can discard 1 card, then target 1 Spell/Trap on the field; destroy it. | |||||||||||||
▶︎ Deck | 3 (13) | Flamvell Dragnov | Effect Monster | ||||||||||
- | 2 | Dragon | 1100 | 200 | |||||||||
If this card is destroyed by battle and sent to the GY: Inflict 500 damage to your opponent. You can banish this card from your GY and 1 face-up FIRE monster you control; add 1 "Flamvell Dragnov" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 3 (13) | Laval Judgment Lord | Effect Monster | ||||||||||
- | 7 | Warrior | 2700 | 1800 | |||||||||
Once per turn: You can banish 1 "Laval" monster from your Graveyard; inflict 1000 damage to your opponent. "Laval Judgment Lord" cannot declare an attack the turn this effect is activated. | |||||||||||||
▶︎ Deck | 3 (12) | Perform Puppet | Continuous Spell | ||||||||||
You can banish 1 "Gimmick Puppet" monster from your GY; all monsters you currently control become that banished monster's Level, until the end of this turn (even if this card leaves the field). If a face-up "Gimmick Puppet" monster(s) you control is destroyed by battle or an opponent's card effect and sent to the GY: You can target 1 of your banished "Gimmick Puppet" monsters; Special Summon it. You can only use each effect of "Perform Puppet" once per turn. | |||||||||||||
▶︎ Deck | 3 (3) | Haunted Zombies | Normal Trap | ||||||||||
Banish 1 Zombie monster from either GY and Special Summon 2 "Haunted Tokens" (Zombie/DARK/ATK 0/DEF 0) with the same Level as the banished monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Haunted Zombies" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 3 (2) | Ancient Warriors Saga - Defense of Changban | Continuous Trap | ||||||||||
If your "Ancient Warriors" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of "Ancient Warriors Saga - Defense of Changban" per turn, and only once that turn. ●At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target "Ancient Warriors" monsters for attacks this turn. ●When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 "Ancient Warriors" monster from your Deck. |
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▶︎ Deck | 2.9 (9) | D.D. Guide | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 1000 | |||||||||
When this card is Normal Summoned, give control of it to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play. | |||||||||||||
▶︎ Deck | 2.9 (9) | Overlay Sentinel | Effect Monster | ||||||||||
- | 4 | Warrior | 2000 | 0 | |||||||||
Cannot be Special Summoned. When this card is Normal Summoned: Change this card to Defense Position. If you control a face-up Xyz Monster that has Xyz Material: You can banish this card from your Graveyard, then target 1 monster your opponent controls; it loses 500 ATK for each Xyz Material attached to a monster you control. | |||||||||||||
▶︎ Deck | 2.9 (11) | Light Wing Shield | Quick-Play Spell | ||||||||||
When a monster's attack is negated: Activate 1 of these effects; ●It becomes the End Phase of this turn. ●Target 1 "Utopia" Xyz Monster you control; its ATK becomes double its original ATK until the end of this turn. If a "Utopia" Xyz Monster you control would detach exactly 1 Xyz Material to activate its effect, you can banish this card from your Graveyard instead. |
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▶︎ Deck | 2.9 (9) | Dark Spell Regeneration | Normal Trap | ||||||||||
When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 "Monster Reborn" from your hand or Set on your field to the GY; Special Summon 1 "The Winged Dragon of Ra" from your GY ignoring its Summoning conditions, then you can send 1 monster your opponent controls to the GY, also send that Special Summoned monster to the GY during the End Phase. | |||||||||||||
▶︎ Deck | 2.9 (7) | D/D/D Contract Change | Normal Trap | ||||||||||
When an opponent's monster declares an attack: Activate 1 of these effects; ●Banish 1 "D/D/D" monster from your Graveyard, and if you do, the attacking monster loses ATK equal to the banished monster's ATK. ●Add 1 Level 4 or lower "D/D" Pendulum Monster from your Deck to your hand. |
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▶︎ Deck | 2.8 (10) | Koa'ki Meiru Ghoulungulate | Effect Monster | ||||||||||
- | 5 | Zombie | 2500 | 1700 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead. | |||||||||||||
▶︎ Deck | 2.8 (5) | Terrors of the Underroot | Normal Trap | ||||||||||
Target up to 5 cards in your opponent's GY and the same number of your opponent's banished cards; banish those targets from their GY, and if you do, return those banished targets to the GY. You can only activate 1 "Terrors of the Underroot" per turn. | |||||||||||||
▶︎ Deck | 2.8 (4) | Dwimmered Glimmer | Continuous Trap | ||||||||||
Activate this card by banishing 1 face-up monster you control or 1 monster in your GY; Special Summon this card as a Normal Monster (Spellcaster/LIGHT/ATK 0/DEF 0) with the same Level as that banished monster. (This card is also still a Trap.) You can only activate 1 "Dwimmered Glimmer" per turn. | |||||||||||||
▶︎ Deck | 2.7 (40) | Delg the Dark Monarch | Effect Monster | ||||||||||
- | 6 | Spellcaster | 2400 | 1000 | |||||||||
When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned. | |||||||||||||
▶︎ Deck | 2.7 (11) | That Wacky Magic! | Normal Spell | ||||||||||
Banish all Spell Cards from your Graveyard; destroy all face-up monsters your opponent controls with DEF less than or equal to the number of Spell Cards you banished x 300. | |||||||||||||
▶︎ Deck | 2.7 (13) | Guts of Steel | Normal Spell | ||||||||||
Select 3 "Scrap" monsters in your Graveyard. Your opponent picks 1 of them, you Special Summon it to either player's side of the field, and remove the rest from play. | |||||||||||||
▶︎ Deck | 2.6 (17) | Damage Eater | Effect Monster | ||||||||||
- | 2 | Fiend | 100 | 800 | |||||||||
During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead. | |||||||||||||
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