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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish Trap". Search result Showing 151 to 180 of 440
With the effect of "banish Trap".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.4 (39) | Nekroz of Trishula |
Ritual Monster Effect Monster |
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- | 9 | Warrior | 2700 | 2000 | |||||||||
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ●When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ●When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.) |
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▶︎ Deck | 8.4 (48) | Phantom Fortress Enterblathnir |
Xyz Monster Effect Monster |
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- | 9 | Machine | 2900 | 2500 | |||||||||
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ●Banish 1 card your opponent controls. ●Banish 1 random card from your opponent's hand. ●Banish 1 card from your opponent's GY. ●Banish the top card of your opponent's Deck, face-up. |
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▶︎ Deck | 8.4 (7) | Angello Vaalmonica |
Pendulum Monster Effect Monster |
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- | 4 | Fairy | 1200 | 2100 | |||||||||
Pendulum Effect Each time you gain LP while you control a Fiend monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. Card Text If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn. |
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▶︎ Deck | 8.4 (9) | Ojama Duo | Normal Trap | ||||||||||
Special Summon 2 "Ojama Tokens" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Ojama" monsters with different names from your Deck. | |||||||||||||
▶︎ Deck | 8.3 (3) | Myutant ST-46 | Effect Monster | ||||||||||
- | 3 | Psychic | 500 | 0 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Myutant" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ●Monster: "Myutant Beast" ●Spell: "Myutant Mist" ●Trap: "Myutant Arsenal" You can only use each effect of "Myutant ST-46" once per turn. |
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▶︎ Deck | 8.3 (18) | Red Supernova Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 3000 | |||||||||
3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent's monster effect is activated, or when an opponent's monster declares an attack (Quick Effect): You can activate this effect; banish this card, also banish all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card. |
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▶︎ Deck | 8.3 (27) | Michael, the Arch-Lightsworn |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2000 | |||||||||
1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard. |
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▶︎ Deck | 8.3 (22) | Ebon Illusion Magician |
Xyz Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 2100 | |||||||||
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; Special Summon 1 Spellcaster Normal Monster from your hand or Deck. When a Spellcaster Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn. |
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▶︎ Deck | 8.3 (7) | Dinomorphia Brute | Normal Trap | ||||||||||
Pay half your LP; destroy 1 "Dinomorphia" monster you control and 1 card your opponent controls. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Brute" per turn. | |||||||||||||
▶︎ Deck | 8.3 (7) | Metalfoes Counter | Normal Trap | ||||||||||
If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand. | |||||||||||||
▶︎ Deck | 8.2 (6) | Protecting Spirit Loagaeth | Effect Monster | ||||||||||
- | 7 | Fairy | 2400 | 2100 | |||||||||
If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position. | |||||||||||||
▶︎ Deck | 8.2 (14) | Treasure Panda | Effect Monster | ||||||||||
- | 4 | Beast | 1100 | 2000 | |||||||||
You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect. | |||||||||||||
▶︎ Deck | 8.2 (9) | F.A. Hang On Mach | Effect Monster | ||||||||||
- | 4 | Machine | 0 | 1800 | |||||||||
Gains ATK equal to its Level x 300. Unaffected by activated effects from an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, any card sent to your opponent's GY is banished instead. | |||||||||||||
▶︎ Deck | 8.2 (5) | Virtual World Phoenix - Fanfan |
Xyz Monster Effect Monster |
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- | 6 | Wyrm | 2600 | 2000 | |||||||||
2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn. |
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▶︎ Deck | 8.2 (18) | Five-Headed Link Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 5000 | - | |||||||||
5 monsters Must be Link Summoned. If this card is Link Summoned using DARK, EARTH, WATER, FIRE, and WIND Attributes: You can destroy all cards your opponent controls. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. Unaffected by other cards' effects. Once per turn, during your opponent's End Phase: You must banish 5 cards from your GY face-down (this is not optional), or send this card to the GY.
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▶︎ Deck | 8.2 (5) | Runick Flashing Fire | Quick-Play Spell | ||||||||||
Activate 1 of these effects, but skip your next Battle Phase after activation; ●Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn. |
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▶︎ Deck | 8.2 (6) | Cubic Ascension | Normal Trap | ||||||||||
When an opponent's monster declares an attack: Special Summon 1 "Vijam the Cubic Seed" from your Deck, and if you do, change the attack target to it, and perform damage calculation. If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; Special Summon 1 "Vijam the Cubic Seed" from your hand, Deck, or GY, then, if only your opponent controlled a monster when this effect was activated, you can Special Summon up to 2 more "Vijam the Cubic Seed". You can only use this effect of "Cubic Ascension" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (5) | Doodlebook - Uh uh uh! | Normal Trap | ||||||||||
When your Dinosaur monster is targeted for an attack: Negate that attack, then you can Special Summon 1 "Doodle Beast" monster from your GY. It cannot be destroyed by battle, also destroy it during the End Phase. If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; add 1 Level 5 or higher Dinosaur monster from your Deck to your hand. You can only use each effect of "Doodlebook - Uh uh uh!" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (30) | Dragon Spirit of White | Effect Monster | ||||||||||
- | 8 | Dragon | 2500 | 2000 | |||||||||
(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand. |
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▶︎ Deck | 8.1 (9) | Black Luster Soldier - Sacred Soldier | Effect Monster | ||||||||||
- | 8 | Warrior | 3000 | 2500 | |||||||||
When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the GY, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior monster in your GY; add it to your hand. | |||||||||||||
▶︎ Deck | 8.1 (12) | General Wayne of the Ice Barrier | Effect Monster | ||||||||||
- | 5 | Warrior | 2100 | 400 | |||||||||
Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.1 (27) | Naturia Barkion |
Synchro Monster Effect Monster |
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- | 6 | Dragon | 2500 | 1800 | |||||||||
1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect. |
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▶︎ Deck | 8.1 (7) | TiSolfachord Beautia |
Pendulum Monster Effect Monster |
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- | 7 | Fairy | 2500 | 2400 | |||||||||
Pendulum Effect Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. Card Text (Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of "TiSolfachord Beautia" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster. |
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▶︎ Deck | 8.1 (15) | Tri-Gate Wizard |
Link Monster Effect Monster |
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- | - | Cyberse | 2200 | - | |||||||||
2+ monsters, except Tokens This card gains these effects based on the number of monsters co-linked to this card. ●1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled. ●2+: Once per turn: You can target 1 card on the field; banish it. ●3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
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▶︎ Deck | 8.1 (8) | Meklord Astro the Eradicator | Normal Trap | ||||||||||
Target 3 "Meklord" monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a "Meklord Astro" monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of "Meklord Astro the Eradicator" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (15) | Rise to Full Height | Normal Trap | ||||||||||
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn. | |||||||||||||
▶︎ Deck | 8.1 (15) | Unification of the Cubic Lords | Normal Trap | ||||||||||
Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn. | |||||||||||||
▶︎ Deck | 8.1 (11) | Huaquero of the Golden Land | Continuous Trap | ||||||||||
Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8 (3) | Alice, Lady of Lament | Effect Monster | ||||||||||
- | 3 | Fiend | 0 | 2000 | |||||||||
When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament". | |||||||||||||
▶︎ Deck | 8 (11) | Witchcrafter Pittore | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1000 | 1500 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn. | |||||||||||||
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