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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish Monster". Search result Showing 1,261 to 1,290 of 1,498
With the effect of "banish Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 4.7 (3) | Swordsoul Punishment | Normal Spell | ||||||||||
If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from the GY to your hand. You can only use each effect of "Swordsoul Punishment" once per turn. | |||||||||||||
▶︎ Deck | 4.7 (3) | Zexal Catapult | Normal Spell | ||||||||||
Special Summon 1 "ZW -" or "ZS -" monster from your hand, then, if you control a "Utopia" monster, you can make all monsters you currently control become all Level 4 or all Level 5. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 "ZW -" or "ZS -" monster and this card from your GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Zexal Catapult" once per turn. | |||||||||||||
▶︎ Deck | 4.7 (11) | Dark Mambele | Normal Spell | ||||||||||
If you control 3 or more DARK monsters: Target 1 face-up card on the field; banish that target. | |||||||||||||
▶︎ Deck | 4.7 (6) | Vylon Polytope | Quick-Play Spell | ||||||||||
Target any number of "Vylon" monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field. | |||||||||||||
▶︎ Deck | 4.7 (11) | Ghosts From the Past | Normal Trap | ||||||||||
Banish 2 monsters from your GY, then target 1 Attack Position monster on the field; change its ATK to 0 until the end of this turn. | |||||||||||||
▶︎ Deck | 4.7 (3) | Swordsoul Assessment | Normal Trap | ||||||||||
Target 1 face-up monster you control; banish up to 5 "Swordsoul" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn. | |||||||||||||
▶︎ Deck | 4.7 (15) | Phantom Hand | Continuous Trap | ||||||||||
Once per turn, if you control a face-up "Infernity" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase. | |||||||||||||
▶︎ Deck | 4.7 (7) | Cloak and Dagger | Continuous Trap | ||||||||||
Declare 1 Monster Card name. If your opponent Normal Summons, Special Summons, or flips that monster(s) face-up, remove that monster(s) and this card from play. | |||||||||||||
▶︎ Deck | 4.7 (12) | Bending Destiny | Counter Trap | ||||||||||
If the only face-up monsters you control are "Fortune Lady" monsters, you can activate this card. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase. | |||||||||||||
▶︎ Deck | 4.6 (7) | Performage Flame Eater | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1200 | 1600 | |||||||||
During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage. | |||||||||||||
▶︎ Deck | 4.6 (37) | Black Luster Soldier - Envoy of the Evening Twilight | Effect Monster | ||||||||||
- | 8 | Warrior | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect. ●LIGHT: Target 1 monster on the field; banish it. ●DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase. |
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▶︎ Deck | 4.6 (18) | Valkyrie of the Nordic Ascendant |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 400 | 800 | |||||||||
(This card is not treated as a "Valkyrie" card.) When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position. |
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▶︎ Deck | 4.6 (11) | Soaring Eagle Above the Searing Land |
Effect Monster Tuner Monster |
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- | 1 | Winged Beast | 100 | 0 | |||||||||
If this card is sent to the Graveyard for a Synchro Summon: You can Special Summon this card. You must have 3 or more "Laval" monsters with different names in your Graveyard to activate and to resolve this effect. If this card is Special Summoned with this effect, banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 4.6 (5) | Double Resonator |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 0 | 0 | |||||||||
If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend monster you control; that Fiend monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn. | |||||||||||||
▶︎ Deck | 4.6 (7) | Akz, the Pumer | Effect Monster | ||||||||||
- | 6 | Beast-Warrior | 1500 | 1000 | |||||||||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type Monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster to activate 1 of the following effects: ●Double this card's ATK until the End Phase. ●This card can attack your opponent directly this turn. |
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▶︎ Deck | 4.6 (16) | Unibird | Effect Monster | ||||||||||
- | 2 | Winged Beast | 100 | 600 | |||||||||
You can remove from play this card, and 1 face-up monster you control, to select 1 Synchro Monster in your Graveyard with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster. | |||||||||||||
▶︎ Deck | 4.6 (5) | Progleo |
Link Monster Effect Monster |
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- | - | Cyberse | 1000 | - | |||||||||
2 monsters, except Tokens During your Main Phase, if you control this Link Summoned card: You can banish this card and 1 of your monsters this card points to, then target 1 Link Monster in either GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Progleo" once per turn.
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▶︎ Deck | 4.6 (5) | Dowsing Fusion | Normal Spell | ||||||||||
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. Only Pendulum Monsters can be used as Fusion Material for this card's effect. You can only activate 1 "Dowsing Fusion" per turn. | |||||||||||||
▶︎ Deck | 4.6 (19) | Train Connection | Equip Spell | ||||||||||
Must be equipped to an EARTH Machine monster, by banishing 2 Level 10 or higher Machine monsters from your GY. The equipped monster's ATK becomes double its original ATK, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack. | |||||||||||||
▶︎ Deck | 4.6 (5) | ESP Amplifier | Quick-Play Spell | ||||||||||
All face-up Psychic-Type monsters you controlled when this card was activated gain 300 ATK for each of your Psychic-Type monsters that is removed from play when this card resolves. During the End Phase, remove from play all monsters that were affected by this effect. | |||||||||||||
▶︎ Deck | 4.6 (9) | The Phantom Knights of Dark Gauntlets | Normal Trap | ||||||||||
Send 1 "Phantom Knights" Spell/Trap from your Deck to the GY. When an opponent's monster declares a direct attack while you control no cards and this card is in your GY: Special Summon this card in Defense Position as an Effect Monster (Warrior/DARK/Level 4/ATK 300/DEF 600), but banish it when it leaves the field. (This card is NOT treated as a Trap.) If Summoned this way, this card gains 300 DEF for each "Phantom Knights" Spell/Trap in your GY. | |||||||||||||
▶︎ Deck | 4.6 (8) | Ninjitsu Art of Shadow Sealing | Continuous Trap | ||||||||||
Tribute 1 "Ninja" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone, in the same battle position. | |||||||||||||
▶︎ Deck | 4.6 (11) | Pyramid of Light | Continuous Trap | ||||||||||
If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play. | |||||||||||||
▶︎ Deck | 4.6 (11) | Beast Rising | Continuous Trap | ||||||||||
Once per turn, you can remove from play 1 face-up Beast-Type or Beast-Warrior-Type monster you control to select 1 other face-up Beast-Type or Beast-Warrior-Type monster you control. The selected monster gains the original ATK of the monster removed from play for this effect. | |||||||||||||
▶︎ Deck | 4.5 (11) | Mekk-Knight Yellow Star | Effect Monster | ||||||||||
- | 7 | Psychic | 2200 | 2800 | |||||||||
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Yellow Star" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 Spell/Trap in this card's column; destroy it. | |||||||||||||
▶︎ Deck | 4.5 (2) | Core of Chaos |
Effect Monster Tuner Monster |
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- | 2 | Thunder | 0 | 1600 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Core of Chaos" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Shell of Chaos"; Special Summon it. | |||||||||||||
▶︎ Deck | 4.5 (17) | Skilled Blue Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1800 | 1800 | |||||||||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | |||||||||||||
▶︎ Deck | 4.5 (11) | Scrap Mind Reader |
Effect Monster Tuner Monster |
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- | 1 | Machine | 0 | 0 | |||||||||
Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters. | |||||||||||||
▶︎ Deck | 4.5 (13) | Metaphys Executor | Effect Monster | ||||||||||
- | 10 | Wyrm | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 "Metaphys" cards with different names from your GY and/or face-up from your field. Cannot be destroyed, or banished, by card effects. Once per turn, if your opponent controls more cards than you do: You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. | |||||||||||||
▶︎ Deck | 4.5 (11) | Yellow Baboon, Archer of the Forest | Effect Monster | ||||||||||
- | 7 | Beast | 2600 | 1800 | |||||||||
When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters in your Graveyard to Special Summon this card from your hand. | |||||||||||||
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