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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "return to the Deck, Extra Deck, from GY". Search result Showing 241 to 270 of 320
With the effect of "return to the Deck, Extra Deck, from GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.3 (11) | Metabo-Shark | Effect Monster | ||||||||||
- | 4 | Fish | 1800 | 500 | |||||||||
When this card is Normal Summoned: You can target 2 Fish-Type monsters in your Graveyard; shuffle those targets into your Deck. | |||||||||||||
▶︎ Deck | 5.3 (9) | Frightfur Sanctuary | Continuous Spell | ||||||||||
Activate this card by discarding 1 card and sending 2 "Frightfur" monsters from your Extra Deck to the Graveyard. All Fusion Monsters you control are also treated as "Frightfur" monsters. If this card is sent to the Graveyard: You can target 1 "Frightfur" Fusion Monster in your Graveyard; return it to the Extra Deck. | |||||||||||||
▶︎ Deck | 5.2 (5) | Adamancipator Crystal - Raptite | Effect Monster | ||||||||||
- | 4 | Rock | 0 | 2200 | |||||||||
If this card is Special Summoned by the effect of an "Adamancipator" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Raptite" once per turn. | |||||||||||||
▶︎ Deck | 5.2 (13) | Aquamirror Cycle | Normal Trap | ||||||||||
Target 1 WATER monster you control and 2 WATER monsters in your Graveyard; shuffle the first target into the Deck, and if you do, add the second targets to your hand. | |||||||||||||
▶︎ Deck | 5.1 (25) | Madolche Chouxvalier | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1300 | |||||||||
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Your opponent cannot target face-up "Madolche" monsters for attacks, except "Madolche Chouxvalier". | |||||||||||||
▶︎ Deck | 5.1 (16) | Quick Booster | Quick-Play Spell | ||||||||||
Target 1 Quick-Play Spell in your GY, except "Quick Booster"; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your GY: You can add 1 Quick-Play Spell from your Deck to your hand, except "Quick Booster". | |||||||||||||
▶︎ Deck | 5.1 (11) | Rise of the Salamangreat | Ritual Spell | ||||||||||
This card can be used to Ritual Summon any "Salamangreat" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control a FIRE Link Monster, you can also use "Salamangreat" monster(s) in your GY, by shuffling them into the Deck. If this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Salamangreat Emerald Eagle" from your hand, ignoring its Summoning conditions. | |||||||||||||
▶︎ Deck | 5 (1) | Hydralander Orbit | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 1500 | |||||||||
If you have 4 or more monsters in your GY and no monsters in your GY with the same name: You can Tribute this card; excavate the top cards of your Deck, equal to the number of monsters in your GY (or as many as possible), and if you do, if 2 or more monsters were excavated and all excavated monsters had different names, add 1 of those monsters to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, then target 1 monster in your GY; place it on the bottom of the Deck. You can only use each effect of "Hydralander Orbit" once per turn. | |||||||||||||
▶︎ Deck | 5 (5) | Gaiarmor Dragonshell |
Synchro Monster Effect Monster |
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- | 6 | Dragon | 2000 | 1300 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can Tribute this card, then target 3 other Synchro Monsters in your GY; return them to the Extra Deck. You can target 1 monster you control Special Summoned from the Extra Deck; equip this card from your GY to it. When an attack is declared involving the monster equipped with this card: You can draw 1 card. You can only use each effect of "Gaiarmor Dragonshell" once per turn. |
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▶︎ Deck | 5 (6) | Gladiator Naumachia | Continuous Trap | ||||||||||
While you control a "Gladiator Beast" monster, all monsters your opponent controls must attack, if able. Once per turn: You can shuffle 1 "Gladiator Beast" monster from your hand or GY into the Main Deck, then target 1 "Gladiator Beast" monster you control; it gains ATK equal to its original DEF until the end of this turn (even if this card leaves the field). If this card in the Spell & Trap Zone is destroyed by card effect: You can activate this effect; this turn, "Gladiator Beast" monsters you control cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 4.9 (10) | Dragonmaid Nudyarl | Effect Monster | ||||||||||
- | 7 | Dragon | 2600 | 1600 | |||||||||
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn. ●You can discard this card, then target 1 monster in either GY; shuffle it into the Deck. ●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand. |
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▶︎ Deck | 4.9 (7) | Assault Mercenary | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 300 | |||||||||
Once per turn, you can return 1 "Assault Mode Activate" from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls. | |||||||||||||
▶︎ Deck | 4.8 (16) | Fifth Hope | Normal Spell | ||||||||||
Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card). | |||||||||||||
▶︎ Deck | 4.8 (10) | Out of the Blue | Continuous Spell | ||||||||||
Destroy this card if your opponent activates a card or effect that targets a card(s) in the Graveyard. When this card is destroyed by this effect and sent to the Graveyard, your opponent shuffles all cards in their Graveyard into the Deck. | |||||||||||||
▶︎ Deck | 4.8 (13) | Xyz Soul | Normal Trap | ||||||||||
Target 1 Xyz Monster in either player's Graveyard; all monsters you currently control gain ATK equal to its Rank x 200, then you can shuffle it into the Extra Deck. This ATK increase lasts until the End Phase. | |||||||||||||
▶︎ Deck | 4.5 (11) | Blessings for Gusto | Normal Trap | ||||||||||
Target 2 "Gusto" monsters in your Graveyard, plus a third "Gusto" monster in your Graveyard; shuffle both of the first 2 targets into your Deck, then Special Summon the third target. | |||||||||||||
▶︎ Deck | 4.3 (15) | Cyber Angel Izana |
Ritual Monster Effect Monster |
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- | 8 | Fairy | 2500 | 2600 | |||||||||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a "Cyber Angel" Ritual Monster you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls. | |||||||||||||
▶︎ Deck | 4.3 (12) | Pot of Benevolence | Normal Spell | ||||||||||
Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "Pot of Benevolence" per turn. | |||||||||||||
▶︎ Deck | 4.3 (7) | Strength in Unity | Continuous Spell | ||||||||||
If you Ritual or Fusion Summon using "Blue-Eyes White Dragon" or "Dark Magician": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of "Strength in Unity" once per turn. | |||||||||||||
▶︎ Deck | 4.3 (3) | Second Expedition into Danger! | Continuous Trap | ||||||||||
Discard 1 card, then target 1 "Danger!" monster you control; it gains 500 ATK/DEF until the end of this turn. If this card is in the GY: You can discard 1 "Danger!" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of "Second Expedition into Danger!" once per turn. | |||||||||||||
▶︎ Deck | 4.2 (13) | Winged Sage Falcos | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1700 | 1200 | |||||||||
When this card destroys an opponent's face-up Attack Position monster by battle and sends it to their Graveyard: You can place that monster on top of their Deck. | |||||||||||||
▶︎ Deck | 4.2 (5) | Ritual of Destruction | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Garlandolf, King of Destruction". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the Graveyard. | |||||||||||||
▶︎ Deck | 4.2 (5) | Assault Reboot | Normal Trap | ||||||||||
Tribute 1 "/Assault Mode" monster; Special Summon 1 "/Assault Mode" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are "Assault Mode Activate" and/or specifically list "Assault Mode Activate" in their text, except "Assault Reboot"; shuffle them into the Deck. You can only use each effect of "Assault Reboot" once per turn. | |||||||||||||
▶︎ Deck | 4.2 (5) | Blooming of the Darkest Rose | Normal Trap | ||||||||||
Special Summon "Rose Tokens" (Plant/DARK/Level 2/ATK 800/DEF 800) in Defense Position to either field, up to the combined number of cards in the Field Zones and Field Spells in the GYs. If this card is in your GY: You can target 1 "Black Rose Dragon", or 1 Plant monster, in your Monster Zone; banish it, and if you do, place this card on the bottom of the Deck. During the next Standby Phase, return that banished monster to the field. You can only use this effect of "Blooming of the Darkest Rose" once per turn. | |||||||||||||
▶︎ Deck | 4.1 (13) | Emperor Sem | Effect Monster | ||||||||||
- | 4 | Fiend | 1300 | 2200 | |||||||||
Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck. | |||||||||||||
▶︎ Deck | 4 (14) | Gishki Natalia |
Effect Monster Spirit Monster |
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- | 4 | Spellcaster | 1800 | 900 | |||||||||
Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return that target to the top of the Deck. | |||||||||||||
▶︎ Deck | 4 (3) | Transcendosaurus Exaraptor |
Link Monster Effect Monster |
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- | - | Dinosaur | 3000 | - | |||||||||
2+ Dinosaur monsters, including a Level 6 or higher monster If this card is Special Summoned: You can Special Summon 1 Dinosaur monster from your hand. If a face-up Dinosaur monster this card points to is destroyed by battle or sent to the GY: You can draw 1 card. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Exaraptor" once per turn.
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▶︎ Deck | 4 (3) | U.A. Locker Room | Quick-Play Spell | ||||||||||
(This card is always treated as a "F.A." card.) Target 1 "U.A." or "F.A." monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ●Reveal any number of "U.A." and/or "F.A." monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards. You can only activate 1 "U.A. Locker Room" per turn. |
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▶︎ Deck | 4 (3) | Salamangreat Burning Shell | Quick-Play Spell | ||||||||||
Special Summon 1 "Salamangreat" monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 "Salamangreat" Link Monster using materials you control, including the Summoned monster. This turn, that Link Summoned monster cannot attack or activate its effects. During your Main Phase: You can banish this card from your GY, then target 1 "Salamangreat" Link Monster in your GY; return it to the Extra Deck. You can only activate 1 "Salamangreat Burning Shell" per turn. | |||||||||||||
▶︎ Deck | 4 (1) | New World - Amritara | Field Spell | ||||||||||
Activate only while "Visas Starfrost" is on the field. Once per turn, if a monster(s) you control is destroyed by battle or card effect, and sent to the GY or banished: You can activate 1 of these effects; ●Special Summon 1 of those monsters in Defense Position. ●1 Tuner on the field gains ATK equal to half the original ATK of 1 of those monsters. ●Shuffle 1 of those monsters into the Deck, and if you do, draw 1 card. ●Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand. |
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