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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "return to the Deck, Extra Deck". Search result Showing 241 to 270 of 292
With the effect of "return to the Deck, Extra Deck".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.2 (6) | Deskbot Base | Field Spell | ||||||||||
All "Deskbot" monsters on the field gain 500 ATK and DEF. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. | |||||||||||||
▶︎ Deck | 2.3 (6) | Delta Tri | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 1000 | |||||||||
If this card destroys an opponent's monster by battle: Activate 1 of these effects. ●Target 1 appropriate Union Monster in your GY; equip that target to this card. ●Target 1 face-up LIGHT Machine monster you control; shuffle that target into the Deck, then draw 1 card. |
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▶︎ Deck | 5 (20) | Defensive Tactics | Normal Trap | ||||||||||
If you control a face-up "Gladiator Beast" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck. | |||||||||||||
▶︎ Deck | 7.6 (22) | De-Synchro | Normal Spell | ||||||||||
Target 1 Synchro Monster on the field; return that target to the Extra Deck, then, if all of the monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon all of them. | |||||||||||||
▶︎ Deck | 6.6 (28) | De-Fusion | Quick-Play Spell | ||||||||||
Target 1 Fusion Monster on the field; return that target to the Extra Deck, then, if all the materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them. | |||||||||||||
▶︎ Deck | 7.6 (12) | Darkness Metal, the Dragon of Dark Steel |
Link Monster Effect Monster |
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- | - | Dragon | 2800 | - | |||||||||
2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of "Darkness Metal, the Dragon of Dark Steel" once per turn.
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▶︎ Deck | 8.2 (9) | D/D/D Vice King Requiem |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 2800 | 2000 | |||||||||
Pendulum Effect You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn. Card Text You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect. ●Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP. You can only use this effect of "D/D/D Vice King Requiem" once per turn. |
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▶︎ Deck | 7.2 (14) | D/D/D Human Resources | Normal Trap | ||||||||||
Shuffle 3 cards into the Deck (any combination of "D/D" monsters in your hand, field, or Graveyard, and/or "D/D" cards in your Pendulum Zone), then you can add 2 "D/D" monsters from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.5 (13) | Cyberload Fusion | Quick-Play Spell | ||||||||||
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 "Cyberload Fusion" per turn. | |||||||||||||
▶︎ Deck | 8 (18) | Cyberdark Impact! | Normal Spell | ||||||||||
Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by shuffling 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, field, and/or GY, into the Deck, as Fusion Material. | |||||||||||||
▶︎ Deck | 6.8 (8) | Crystron Rion |
Effect Monster Tuner Monster |
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- | 3 | Machine | 500 | 500 | |||||||||
During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn. | |||||||||||||
▶︎ Deck | 4.4 (25) | Crystal Beast Cobalt Eagle | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1400 | 800 | |||||||||
Once per turn: You can target 1 "Crystal Beast" card you control; place that target on top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. | |||||||||||||
▶︎ Deck | 9.4 (10) | Crimson Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 0 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn. |
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▶︎ Deck | 6 (5) | Crealtar, the Impcantation Originator |
Ritual Monster Effect Monster |
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- | 10 | Fiend | 3000 | 3000 | |||||||||
You can Ritual Summon this card with "Impcantation Inception". During the Main Phase (Quick Effect): You can reveal this card in your hand; discard 1 card, then Special Summon "Impcantation" monsters from your GY whose total Levels equal 10, but shuffle them into the Deck during the End Phase. You can only use this effect of "Crealtar, the Impcantation Originator" once per turn. Non-Ritual "Impcantation" monsters you control gain 2000 ATK, but their effects are negated. | |||||||||||||
▶︎ Deck | 5.3 (8) | Cosmic Flare | Quick-Play Spell | ||||||||||
Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your GY instead. | |||||||||||||
▶︎ Deck | 5.3 (7) | Contact Out | Quick-Play Spell | ||||||||||
Return 1 "Neos" Fusion Monster you control to the Extra Deck. If all the Fusion Material Monsters listed on that Fusion Monster are in your Deck, you can Special Summon them. | |||||||||||||
▶︎ Deck | 2.5 (15) | Constellar Meteor | Normal Trap | ||||||||||
During the turn this card is activated, if an opponent's monster battles a "Constellar" monster, and the opponent's monster is not destroyed, shuffle it into the Deck at the end of the Damage Step. | |||||||||||||
▶︎ Deck | 6.1 (14) | Compulsory Escape Device | Normal Trap | ||||||||||
Each player chooses 1 monster they control, then shuffles it into the Deck. | |||||||||||||
▶︎ Deck | 3.5 (11) | Chosen of Zefra | Continuous Trap | ||||||||||
This card gains these effects depending on the number of face-up "Zefra" monsters with different names in your Extra Deck. ●3 or more: Monsters you control gain 100 ATK for each face-up card in any Extra Deck. ●5 or more: Monsters you control cannot be destroyed by an opponent's card effects. ●8 or more: Monsters you control cannot be targeted by an opponent's card effects. ●10: You can send this card to the Graveyard; shuffle all cards from your opponent's hand, field, and Graveyard into the Deck. |
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▶︎ Deck | 8.7 (15) | Chaos Emperor, the Dragon of Armageddon |
Pendulum Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
Pendulum Effect You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck. |
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▶︎ Deck | 8.8 (6) | Changshi the Spiridao | Effect Monster | ||||||||||
- | 6 | Zombie | 2000 | 0 | |||||||||
During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn. | |||||||||||||
▶︎ Deck | 3.8 (10) | Chain Summon | Normal Spell | ||||||||||
If you control 2 or more face-up Xyz Monsters: Target the one with the lowest Rank (your choice, if tied); Special Summon 1 Xyz Monster from your Extra Deck, whose Rank is lower than that Xyz Monster, but the Special Summoned monster cannot attack directly, also return it to the Extra Deck during the End Phase. | |||||||||||||
▶︎ Deck | 1.2 (15) | Chain Healing | Normal Trap | ||||||||||
Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand. | |||||||||||||
▶︎ Deck | 3.5 (11) | Chain Detonation | Normal Trap | ||||||||||
Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand. | |||||||||||||
▶︎ Deck | 7.8 (16) | Celestial Observatory | Normal Spell | ||||||||||
Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 "Celestial Observatory" per turn. | |||||||||||||
▶︎ Deck | 4.8 (5) | Cataclysmic Cryonic Coldo | Effect Monster | ||||||||||
- | 8 | Fairy | 2600 | 200 | |||||||||
If a face-up WIND monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can place 1 Spell/Trap from the field on top of the Deck. You can only use this effect of "Cataclysmic Cryonic Coldo" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (99) | Castel, the Skyblaster Musketeer |
Xyz Monster Effect Monster |
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- | 4 | Winged Beast | 2000 | 1500 | |||||||||
2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn. |
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▶︎ Deck | 5.6 (12) | Cash Back | Counter Trap | ||||||||||
When your opponent activates a Spell/Trap Card, or monster effect, by paying their Life Points: Negate the activation, and if you do, return it to the Deck. | |||||||||||||
▶︎ Deck | 9.5 (33) | Brotherhood of the Fire Fist - Cardinal |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 1800 | 2200 | |||||||||
2 Level 4 "Fire Fist" monsters You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn. |
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▶︎ Deck | 8.7 (3) | Branded Retribution | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention "Fallen of Albaz" as material, and if you do, negate the activation, and if you do that, destroy that card. You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY, except "Branded Retribution"; add it to your hand. You can only use 1 "Branded Retribution" effect per turn, and only once that turn. | |||||||||||||
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