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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "self-destruction, Destruction instead". Search result Showing 151 to 180 of 419
With the effect of "self-destruction, Destruction instead".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.3 (4) | Dual Avatar Feet - Armored Un-Gyo |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 1700 | 2100 | ||
2 "Dual Avatar" monsters If a "Dual Avatar" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 "Dual Avatar" monster you control instead. During the Main Phase, if you control a "Dual Avatar" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster Special Summoned from the Extra Deck; negate its effects until the end of this turn. You can only use this effect of "Dual Avatar Feet - Armored Un-Gyo" once per turn. |
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▶︎ Deck | 7.3 (7) | Summon Cloud | Continuous Spell | |||
Once per turn, during your Main Phase: You can Special Summon 1 Level 4 or lower "Cloudian" monster from your hand or either GY. You must control no monsters to activate and to resolve this effect. If you Special Summon a monster from the GY with this effect, destroy this card. | ||||||
▶︎ Deck | 7.3 (3) | Angelica's Angelic Ring | Equip Spell | |||
Equip only to a monster you control equipped with an Equip Card. You can only control 1 "Angelica's Angelic Ring". Each turn, negate the effect of your opponent's first Spell Card or effect that resolves. Once per turn, while this card is equipped to a monster: You can gain 500 LP, then destroy this card, and if you do, your opponent cannot target the monster this card was equipped to with card effects, while it is face-up in the Monster Zone. | ||||||
▶︎ Deck | 7.3 (18) | Cyber Network | Continuous Trap | |||
Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine monster from your Deck. If this card is sent from the field to the GY: Special Summon as many of your banished LIGHT Machine monsters as possible, and if you do, destroy all Spells and Traps you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect. | ||||||
▶︎ Deck | 7.3 (6) | Follow Wing | Continuous Trap | |||
Activate this card by targeting 1 Synchro Monster you control; it cannot be destroyed by battle or your opponent's card effects. At the start of the Damage Step, if it battles an opponent's Level 5 or higher monster: You can destroy that opponent's monster, and if you do, the targeted Synchro Monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 7.3 (24) | Fairy Box | Continuous Trap | |||
When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card. | ||||||
▶︎ Deck | 7.2 (21) | Zeradias, Herald of Heaven | Effect Monster | |||
- | 4 | Fairy | 2100 | 800 | ||
You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card. | ||||||
▶︎ Deck | 7.2 (6) | CXyz N.As.Ch. Knight |
Xyz Monster Effect Monster |
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- | 6 | Aqua | 2000 | 3000 | ||
3 Level 6 monsters You can also Xyz Summon this card by using "N.As.H. Knight" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "Number" Xyz Monster that has a number between "101" and "107" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "CXyz N.As.Ch. Knight" once per turn. |
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▶︎ Deck | 7.2 (9) | Amorphage Wrath |
Pendulum Monster Effect Monster |
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- | 4 | Dragon | 1650 | 0 | ||
Pendulum Effect While you control an "Amorphage" monster, neither player can Tribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. |
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▶︎ Deck | 7.2 (6) | Limit Code | Normal Trap | |||
If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate "Limit Code" once per Duel. | ||||||
▶︎ Deck | 7.2 (31) | Escape from the Dark Dimension | Continuous Trap | |||
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card. | ||||||
▶︎ Deck | 7.1 (7) | Autorokket Dragon | Effect Monster | |||
- | 3 | Dragon | 1600 | 1000 | ||
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn. | ||||||
▶︎ Deck | 7.1 (7) | Cloudian - Altus | Effect Monster | |||
- | 4 | Fairy | 1300 | 0 | ||
Cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. If this card is Normal Summoned: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field; discard 1 random card from your opponent's hand. | ||||||
▶︎ Deck | 7.1 (21) | Cyberdark Horn | Effect Monster | |||
- | 4 | Machine | 800 | 800 | ||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card would be destroyed by battle, destroy that equipped monster, instead. | ||||||
▶︎ Deck | 7.1 (19) | Gellenduo | Effect Monster | |||
- | 4 | Fairy | 1700 | 0 | ||
Cannot be destroyed by battle. If you take any damage: Destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy monster. | ||||||
▶︎ Deck | 7.1 (7) | Igknight Veteran |
Pendulum Monster Normal Monster |
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- | 6 | Warrior | 1300 | 2700 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him). |
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▶︎ Deck | 7.1 (9) | Dragonox, the Empowered Warrior |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1500 | ||
Pendulum Effect When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase. Card Text Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position. |
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▶︎ Deck | 7 (8) | B.E.S. Blaster Cannon Core | Effect Monster | |||
- | 9 | Machine | 2500 | 3000 | ||
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "B.E.S. Blaster Cannon Core" once per turn this way. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. | ||||||
▶︎ Deck | 7 (11) | B.E.S. Big Core MK-2 | Effect Monster | |||
- | 6 | Machine | 2400 | 1100 | ||
If you control no monsters, you can Normal Summon this card without Tributing.When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. | ||||||
▶︎ Deck | 7 (17) | Scrap Shark | Effect Monster | |||
- | 4 | Fish | 2100 | 0 | ||
When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard. | ||||||
▶︎ Deck | 7 (5) | Amorphage Pride |
Pendulum Monster Effect Monster |
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- | 4 | Dragon | 1750 | 0 | ||
Pendulum Effect While you control an "Amorphage" monster, neither player takes any effect damage. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card. Card Text If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters. |
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▶︎ Deck | 7 (7) | FaSolfachord Fancia |
Pendulum Monster Effect Monster |
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- | 4 | Fairy | 1600 | 400 | ||
Pendulum Effect Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. Card Text While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 "Solfachord" Pendulum Monster from your Deck to your Extra Deck face-up, except "FaSolfachord Fancia". You can only use this effect of "FaSolfachord Fancia" once per turn. |
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▶︎ Deck | 7 (6) | "Infernoble Arms - Joyeuse" | Equip Spell | |||
While this card is equipped to a monster: You can target 1 FIRE Warrior monster in your GY; add it to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can Special Summon 1 FIRE Warrior monster from your hand. You can only use 1 ""Infernoble Arms - Joyeuse"" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 6.9 (8) | Heavy Mech Support Armor |
Effect Monster Union Monster |
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- | 3 | Machine | 500 | 500 | ||
If this card is Normal Summoned: You can target 1 Union Monster in your GY; Special Summon it. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | ||||||
▶︎ Deck | 6.9 (22) | Earthbound Immortal Ccapac Apu | Effect Monster | |||
- | 10 | Fiend | 3000 | 2500 | ||
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK. | ||||||
▶︎ Deck | 6.9 (39) | Spirit Reaper | Effect Monster | |||
- | 3 | Zombie | 300 | 200 | ||
Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand. | ||||||
▶︎ Deck | 6.9 (16) | The Six Samurai - Zanji | Effect Monster | |||
- | 4 | Warrior | 1800 | 1300 | ||
At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | ||||||
▶︎ Deck | 6.9 (7) | Yosen Whirlwind | Continuous Spell | |||
Activate this card by paying 800 LP. Once per turn, if a face-up "Yosenju" monster you control returns to the hand (except during the Damage Step): You can target 1 card your opponent controls; return it to the hand. During your End Phase, unless this effect was activated this turn (and was not negated), destroy this card. | ||||||
▶︎ Deck | 6.8 (14) | B.E.S. Crystal Core | Effect Monster | |||
- | 5 | Machine | 2100 | 1000 | ||
When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position. | ||||||
▶︎ Deck | 6.8 (12) | Starduston | Effect Monster | |||
- | 1 | Fiend | ? | ? | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of "Duston" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent to the Graveyard for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cards on the field. If you control more monsters than your opponent does, destroy this card. | ||||||
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