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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Spell". Search result Showing 661 to 690 of 1,082
With the effect of "Destroy Spell".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.3 (9) | Vision HERO Witch Raider | Effect Monster | ||||||||||
- | 8 | Warrior | 2700 | 1900 | |||||||||
To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except "HERO" monsters. | |||||||||||||
▶︎ Deck | 6.3 (12) | Chevalier de Fleur |
Synchro Monster Effect Monster |
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- | 8 | Warrior | 2700 | 2300 | |||||||||
"Fleur Synchron" + 1+ non-Tuner monsters Once per turn, during your turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy that card. |
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▶︎ Deck | 6.3 (3) | Dinomist Stegosaur |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1600 | 1800 | |||||||||
Pendulum Effect If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. Card Text If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters. |
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▶︎ Deck | 6.3 (6) | Ra'ten, the Heavenly General |
Link Monster Effect Monster |
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- | - | Warrior | 2200 | - | |||||||||
2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.
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▶︎ Deck | 6.3 (6) | The World Tree | Continuous Spell | ||||||||||
Each time a face-up Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove any number of Flower Counters from this card to activate these effects. ●1 Counter: Target 1 Plant-Type monster on the field; that target gains 400 ATK and DEF until the end of this turn. (This ATK gain remains even if this card leaves the field.) ●2 Counters: Target 1 card on the field; destroy that target. ●3 Counters: Target 1 Plant-Type monster in your Graveyard; Special Summon that target. |
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▶︎ Deck | 6.3 (7) | Supernatural Danger Zone | Continuous Spell | ||||||||||
If a non-Effect Monster is Special Summoned face-up (except during the Damage Step): You can target 1 card your opponent controls; destroy it. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 non-Effect Monster from your hand, Deck, or GY. You can only use each effect of "Supernatural Danger Zone" once per turn. | |||||||||||||
▶︎ Deck | 6.3 (6) | Rikka Flurries | Continuous Spell | ||||||||||
If a "Rikka" monster you control is Tributed (except during the Damage Step): You can make your opponent Tribute 1 monster they control (their choice). You can only use this effect of "Rikka Flurries" once per turn. Once per turn, during your opponent's End Phase, if you control a face-up non-Plant monster: Destroy this card. | |||||||||||||
▶︎ Deck | 6.3 (3) | "Infernoble Arms - Almace" | Equip Spell | ||||||||||
While this card is equipped to a monster: You can equip 1 "Infernoble Arms" Equip Spell from your Deck or GY, except ""Infernoble Arms - Almace"", to 1 appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 ""Infernoble Arms - Almace"" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 6.3 (32) | Spell Shattering Arrow | Quick-Play Spell | ||||||||||
Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each. | |||||||||||||
▶︎ Deck | 6.3 (8) | Adamancipator Relief | Normal Trap | ||||||||||
Tribute any number of "Adamancipator" monsters, then target cards on the field equal to that number +1; destroy them. | |||||||||||||
▶︎ Deck | 6.3 (30) | Malevolent Catastrophe | Normal Trap | ||||||||||
When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field. | |||||||||||||
▶︎ Deck | 6.3 (25) | Magic Drain | Counter Trap | ||||||||||
When your opponent activates a Spell Card: They can discard 1 Spell to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 6.2 (12) | Performapal Sleight Hand Magician | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2500 | 2000 | |||||||||
You can Special Summon this card (from your hand) by Tributing 1 "Performapal" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it. | |||||||||||||
▶︎ Deck | 6.2 (29) | Grave Squirmer | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.2 (10) | Thunder Hand | Effect Monster | ||||||||||
- | 4 | Thunder | 1600 | 1600 | |||||||||
If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn. | |||||||||||||
▶︎ Deck | 6.2 (12) | C-Crush Wyvern |
Effect Monster Union Monster |
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- | 4 | Machine | 1200 | 2000 | |||||||||
Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can Special Summon 1 Union Monster from your hand. | |||||||||||||
▶︎ Deck | 6.2 (13) | Lightray Gearfried | Effect Monster | ||||||||||
- | 8 | Warrior | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your Graveyard; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 6.2 (15) | Worm Illidan | Effect Monster | ||||||||||
- | 5 | Reptile | 2000 | 1800 | |||||||||
Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it. | |||||||||||||
▶︎ Deck | 6.2 (30) | Adreus, Keeper of Armageddon |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 2600 | 1700 | |||||||||
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it. |
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▶︎ Deck | 6.2 (15) | The Law of the Normal | Normal Spell | ||||||||||
You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters. | |||||||||||||
▶︎ Deck | 6.2 (13) | Photon Trident | Quick-Play Spell | ||||||||||
Target 1 face-up "Photon" monster you control; until the End Phase, it gains 700 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When it inflicts Battle Damage to your opponent this turn: You can target 1 Spell/Trap Card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.2 (22) | Dark Burning Magic | Quick-Play Spell | ||||||||||
If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls. | |||||||||||||
▶︎ Deck | 6.2 (6) | Scrum Force | Continuous Trap | ||||||||||
While you control 2 or more face-up Defense Position monsters, your opponent cannot target Defense Position monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. If this card would be destroyed by card effect, you can destroy 1 card in your Spell & Trap Zone instead. | |||||||||||||
▶︎ Deck | 6.2 (5) | Super Soldier Shield | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 6.2 (11) | Morphtronic Forcefield | Counter Trap | ||||||||||
Negate the activation of a Spell or Trap Card that would destroy a face-up "Morphtronic" monster you control and destroy it. Add 1 "Morphtronic" card from your Deck to your hand. | |||||||||||||
▶︎ Deck | 6.1 (10) | Gigastone Omega | Effect Monster | ||||||||||
- | 5 | Rock | 1000 | 2300 | |||||||||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls. | |||||||||||||
▶︎ Deck | 6.1 (7) | Goddess of Sweet Revenge | Effect Monster | ||||||||||
- | 6 | Fairy | 1800 | 2000 | |||||||||
While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck. | |||||||||||||
▶︎ Deck | 6.1 (18) | Flying Fortress SKY FIRE | Effect Monster | ||||||||||
- | 8 | Machine | 3000 | 2500 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent. |
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▶︎ Deck | 6.1 (13) | Blowback Dragon | Effect Monster | ||||||||||
- | 6 | Machine | 2300 | 1200 | |||||||||
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads. | |||||||||||||
▶︎ Deck | 6.1 (27) | XYZ-Dragon Cannon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 2800 | 2600 | |||||||||
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target. |
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