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Triamid Pulse →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ●Target 1 other face-up card on the field; destroy it. ●Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ●Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. |
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password:96100333 | |||||
Average Rating Score | 6(5) |
- Card Info
- Card Reviews (5 rating scores)
- Decks with Triamid Pulse (22 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Triamid Pulse" card reviews and rating scores
6(5) |
|
0% | (0) | ||
40% | (2) | ||
60% | (3) | ||
0% | (0) | ||
0% | (0) |
わがじゃん
2021/03/21 11:00
2021/03/21 11:00
The effect is good.
A convenient card that allows you to select and activate 3 effects. Moreover, since it is a Continuous Trap, it can be used every turn as long as the resource lasts. Moreover, the three effects are all important ones, such as the removal effect, the resurrection effect, and the recovery of Deck resources, which [Triamid] lacks. ..., it seems to be strong when written like this, but it is honestly too heavy for Continuous Trap, which is weak against Spell / Trap removal, and the activation cost is 2 GY resources. If you don't think about the timing of activation quite severely, GY resources will be depleted in no time and you will be poor.
A convenient card that allows you to select and activate 3 effects. Moreover, since it is a Continuous Trap, it can be used every turn as long as the resource lasts. Moreover, the three effects are all important ones, such as the removal effect, the resurrection effect, and the recovery of Deck resources, which [Triamid] lacks. ..., it seems to be strong when written like this, but it is honestly too heavy for Continuous Trap, which is weak against Spell / Trap removal, and the activation cost is 2 GY resources. If you don't think about the timing of activation quite severely, GY resources will be depleted in no time and you will be poor.
シエスタ
2021/03/17 17:17
2021/03/17 17:17
That spell that you would want to say if you had such a name.
Draw, resurrection, removal and useful effects are all there, but as already said, the intense GY resource consumption is exhausting.
Rock and his Triamid have many other cards that refer to his GY, so it's easy to compete for resources.
It's not bad, but the habit is a little strong impression.
Draw, resurrection, removal and useful effects are all there, but as already said, the intense GY resource consumption is exhausting.
Rock and his Triamid have many other cards that refer to his GY, so it's easy to compete for resources.
It's not bad, but the habit is a little strong impression.
ヒコモン
2017/06/14 23:42
2017/06/14 23:42
Destroying the face-up card with a free chain, reviving a Rock monster, and returning Field Spell from his GY to his deck for 1 draw are all not bad, but the cost is quite high with his 2 GY exclusions. With Triamid, he can send Field Spells to GY one after another, but it's still a pain to continuously cast. Anyway, I wanted you to activate it by excluding one Field Spell.
メンタル豆腐デーモン
2016/04/10 20:54
2016/04/10 20:54
pulse!
Rock support for non-Triamid use
However, the cost is high, so I want to carefully determine which effect to use at what timing.
Rock support for non-Triamid use
However, the cost is high, so I want to carefully determine which effect to use at what timing.
とき
2016/04/09 21:23
2016/04/09 21:23
it's time! Hear the answer! → Pulse! →
Triamid's trap card, but due to the cost, it's a card that can be used with all rocks.
The effect is front side destruction, Rock resurrection, Field Spell recovery + draw, and all are pretty good. The last effect is mostly Triamid-specific, but the first two should work for all Rocks.
It's a valuable removal in Rock, and it's a pretty versatile card that can also be revived, but anyway, he's a GY eater, which is the biggest drawback. Field Spell in Triamid he also wants to stay in GY because of Sphinx's firepower. Even with Rock, it has the worst compatibility with Decks that use Mega Rock, Gaia Plate, and 《Block Dragon》as trump cards. If you can activate it a few times, give up your seat to a general-purpose card...?
Triamid's trap card, but due to the cost, it's a card that can be used with all rocks.
The effect is front side destruction, Rock resurrection, Field Spell recovery + draw, and all are pretty good. The last effect is mostly Triamid-specific, but the first two should work for all Rocks.
It's a valuable removal in Rock, and it's a pretty versatile card that can also be revived, but anyway, he's a GY eater, which is the biggest drawback. Field Spell in Triamid he also wants to stay in GY because of Sphinx's firepower. Even with Rock, it has the worst compatibility with Decks that use Mega Rock, Gaia Plate, and 《Block Dragon》as trump cards. If you can activate it a few times, give up your seat to a general-purpose card...?
Decks with "Triamid Pulse"
* is adopted as a key card.
● 2016-04-10 Triamid Deck (under research)
● 2022-04-05 Koa'ki Meiru Rooklord Deck
● 2016-04-24 Golgo Triamid
● 2022-03-25 Magnet Warrior (lawnmower)
● 2020-06-13 E- Fossil Hero Fossil Triamid
● 2021-06-13 Magician Magnet Warrior Synchro Fusion
● 2020-09-10 Triamid Deck
● 2016-10-13 Triamid skinned rock deck
● 2018-12-20 Gogogo Magnet lurking in the darkness
● 2016-04-09 Metabi style Triamid
● 2018-02-22 An aerial fortress wriggling underground
● 2019-12-30 Racial Unification [Rock]
Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:Draw
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:return to the Deck, Extra Deck, from GY
Effect:banish Monster
Effect:banish Spell
Effect:banish GY Card
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE DARK ILLUSION | TDIL-JP074 | 2016-04-09 | Normal |
Ranking and View Num
Rating Score Rank | 7,482 / 13,188 Cards |
---|---|
View Num | 12,654 |
Others
Japanese card name | 古代遺跡の目覚め |
---|
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