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HOME > Yu-Gi-Oh! Card Lists > THE DARK ILLUSION
THE DARK ILLUSION Card List
THE DARK ILLUSION
code : TDIL.
Total : 80 Types.
Release Date:2016-04-09
9th period
code : TDIL.
Total : 80 Types.
Release Date:2016-04-09
9th period
Average of all cards:6.9pt
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2016-04-04
Yu-Gi-Oh! ARC-V vol.1
2016-04-04
Yu-Gi-Oh! ARC-V vol.1
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2016-04-23
Yu-Gi-Oh! THE DARK SIDE OF DIMENSIO…
2016-04-23
Yu-Gi-Oh! THE DARK SIDE OF DIMENSIO…
Total 80 Types | |||||
---|---|---|---|---|---|
Monster 52 Types | |||||
Effect Monster:29 Types
Pendulum Monster:14 Types Fusion Monster:3 Types Synchro Monster:6 Types Xyz Monster:1 Types | |||||
4 | Tuner Monster | 1 | Flip Monster | 0 | Gemini Monster |
1 | Spirit Monster | 0 | Union Monster | 1 | Toon Monster |
Spell 16 Types | |||||
4 | Normal Spell | 0 | Equip Spell | 4 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 5 | Field Spell |
Trap 12 Types | |||||
8 | Normal Trap | 3 | Continuous Trap | 1 | Counter Trap |
Enhanced Category : 26 | |||||
Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes:11 Types / Performapal, Performage:8 Types / Triamid:8 Types / Blackwing:5 Types / Archfiend:3 Types / D/D:3 Types / Fluffal, Frightfur, Edge Imp:2 Types / True:2 Types / Fusion:2 Types / Ninja, Ninjitsu:1 Types / Traptrix, Trap Hole:1 Types / Toon:1 Types / Resonator:1 Types / Dark Contract:1 Types / Odd-Eyes:1 Types / Lunalight:1 Types / Dinomist:1 Types / Shiranui:1 Types / Dracoverlord:1 Types / Buster Blader, Destruction Sword:1 Types / Magician:1 Types / Pendulum:1 Types / Dracoslayer:1 Types / Sphinx:1 Types / Counter:1 Types / Magician Girl:1 Types |
Card Rating: Top 5
- 1st :《Metalfoes Fusion》9.9pt
- 1st :《Shiranui Solitaire》9.9pt
- 1st :《Block Dragon》9.7pt
- 1st :《Magician's Rod》9.7pt
- 1st :《Fairy Tail - Snow》9.6pt
rating order | 256 / 644 | view num | 78006 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Rare
▶︎ Deck
|
3.2
(5)
[6693] |
JP001 | Performapal Bot-Eyes Lizard | Effect Monster | ||
- | 4 | Reptile | 1600 | 1200 | ||
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase. | ||||||
Normal
▶︎ Deck
|
4.2
(6)
[7335] |
JP002 | Performapal Gongato |
Pendulum Monster Effect Monster |
||
- | 1 | Beast | 100 | 100 | ||
Pendulum Effect Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field). Card Text Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle. |
||||||
Rare
▶︎ Deck
|
2.6
(8)
[7730] |
JP003 | Performapal Extra Slinger |
Pendulum Monster Effect Monster |
||
- | 3 | Spellcaster | 800 | 1100 | ||
Pendulum Effect During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect. Card Text Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent. |
||||||
Normal
▶︎ Deck
|
4.3
(3)
[4499] |
JP004 | Performapal Inflater Tapir | Effect Monster | ||
- | 6 | Beast | 1000 | 2000 | ||
During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 "Performapal" monster; Special Summon this card in Defense Position. You can only use this effect of "Performapal Inflater Tapir" once per turn. | ||||||
Normal
▶︎ Deck
|
7.7
(9)
[13252] |
JP005 | Performapal Gumgumouton |
Pendulum Monster Effect Monster |
||
- | 5 | Beast | 900 | 2400 | ||
Pendulum Effect Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle. Card Text Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle. |
||||||
Normal
▶︎ Deck
|
4.8
(5)
[7938] |
JP006 | Performapal Bubblebowwow |
Pendulum Monster Effect Monster |
||
- | 6 | Beast | 2300 | 1000 | ||
Pendulum Effect If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead. Card Text When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects. |
||||||
Normal
▶︎ Deck
|
8.2
(5)
[15820] |
JP007 | Performapal Radish Horse |
Pendulum Monster Effect Monster |
||
- | 4 | Plant | 500 | 2000 | ||
Pendulum Effect Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field). Card Text If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK. |
||||||
Normal
▶︎ Deck
|
4
(5)
[5409] |
JP008 | Performapal Life Swordsman | Effect Monster | ||
- | 1 | Warrior | 0 | 0 | ||
When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. | ||||||
Secret
▶︎ Deck
Super |
4.9
(7)
[12257] |
JP009 | Acrobatic Magician |
Pendulum Monster Effect Monster |
||
- | 5 | Spellcaster | 800 | 2300 | ||
Pendulum Effect When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn. Card Text If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone. |
||||||
Rare
▶︎ Deck
|
7.9
(10)
[33389] |
JP010 | D/D Savant Thomas |
Pendulum Monster Effect Monster |
||
- | 8 | Fiend | 1800 | 2600 | ||
Pendulum Effect During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn. Card Text You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn. |
||||||
Normal
▶︎ Deck
|
5.3
(8)
[11032] |
JP011 | D/D Savant Nikola |
Pendulum Monster Effect Monster |
||
- | 6 | Fiend | 2000 | 2000 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn: You can discard 1 "D/D/D" monster, then target 1 Level 6 or lower "D/D" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field). Card Text If this card in the Pendulum Zone is destroyed: You can target 1 "D/D/D" monster you control; return it to the hand, and if you do, place up to 2 face-up "D/D" Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of "D/D Savant Nikola" once per turn. |
||||||
Normal
▶︎ Deck
|
6.3
(9)
[12100] |
JP012 | Blackwing - Tornado the Reverse Wind | Effect Monster | ||
- | 4 | Winged Beast | 1000 | 1200 | ||
When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 "Blackwing" Tuner in your GY; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Blackwing" monsters, also Special Summon that monster, but its effects are negated. | ||||||
Normal
▶︎ Deck
|
9.3
(38)
[102112] |
JP013 | Blackwing - Gofu the Vague Shadow Forbidden |
Effect Monster Tuner Monster |
||
- | 5 | Winged Beast | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 "Vague Shadow Tokens" (Winged Beast-Type/DARK/Level 1/ATK 0/DEF 0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 "Blackwing" Synchro Monster in your Graveyard whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner. | ||||||
Normal
▶︎ Deck
|
5.3
(12)
[21264] |
JP014 | Red Warg | Effect Monster | ||
- | 6 | Fiend | 1400 | 2200 | ||
When you Normal Summon a "Resonator" monster: You can Special Summon this card from your hand, but its ATK becomes halved. | ||||||
Normal
▶︎ Deck
|
4.7
(7)
[12652] |
JP015 | Red Gardna | Effect Monster | ||
- | 4 | Fiend | 0 | 2000 | ||
During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects. | ||||||
Rare
▶︎ Deck
|
4.3
(6)
[8359] |
JP016 | Red Mirror | Effect Monster | ||
- | 1 | Fiend | 0 | 0 | ||
When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type monster in your Graveyard, except "Red Mirror"; add it to your hand. If you Synchro Summon while this card is in your Graveyard (except during the Damage Step, or the turn this card was sent to the Graveyard): You can add this card to your hand. You can only use each effect of "Red Mirror" once per turn. | ||||||
Secret
▶︎ Deck
Super |
7.1
(16)
[60368] |
JP017 | Magician of Dark Illusion | Effect Monster | ||
- | 7 | Spellcaster | 2100 | 2500 | ||
This card's name becomes "Dark Magician" while on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn. ●During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. ●If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field. |
||||||
Rare
▶︎ Deck
|
5.1
(9)
[21437] |
JP018 | Magician's Robe | Effect Monster | ||
- | 2 | Spellcaster | 700 | 2000 | ||
During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn. | ||||||
Rare
▶︎ Deck
|
9.7
(26)
[63995] |
JP019 | Magician's Rod | Effect Monster | ||
- | 3 | Spellcaster | 1600 | 100 | ||
When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that mentions "Dark Magician". During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster; add this card to your hand. You can only use each effect of "Magician's Rod" once per turn. | ||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.5
(8)
[33207] |
JP020 | Master Peace, the True Dracoslayer | Effect Monster | ||
- | 8 | Dragon | 2950 | 2950 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dracoslayer" monster and 1 "Dracoverlord" monster, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy that card. If this card in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Dracoslayer" monster and 1 "Dracoverlord" monster from your Deck. | ||||||
Normal
▶︎ Deck
|
8.4
(9)
[32312] |
JP021 | Metalfoes Steelen |
Pendulum Monster Normal Monster |
||
- | 2 | Psychic | 0 | 2100 | ||
Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Card Text Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!! |
||||||
Normal
▶︎ Deck
|
7.6
(10)
[32082] |
JP022 | Metalfoes Silverd |
Pendulum Monster Normal Monster |
||
- | 3 | Psychic | 1700 | 100 | ||
Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Card Text Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser. |
||||||
Normal
▶︎ Deck
|
8.4
(10)
[37747] |
JP023 | Metalfoes Goldriver |
Pendulum Monster Normal Monster |
||
- | 4 | Psychic | 1900 | 500 | ||
Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Card Text That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....) |
||||||
Rare
▶︎ Deck
|
8.5
(11)
[39195] |
JP024 | Metalfoes Volflame |
Pendulum Monster Normal Monster |
||
- | 7 | Psychic | 2400 | 2000 | ||
Pendulum Effect Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. Card Text Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher! |
||||||
Secret
▶︎ Deck
Super |
8.3
(16)
[48151] |
JP025 | True King Agnimazud, the Vanisher | Effect Monster | ||
- | 9 | Wyrm | 2900 | 1900 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn. | ||||||
Normal
▶︎ Deck
|
6.5
(2)
[6989] |
JP026 | Dinomist Ankylos |
Pendulum Monster Effect Monster |
||
- | 4 | Machine | 1500 | 2000 | ||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text Banish any monster destroyed by battle with a "Dinomist" monster you control. |
||||||
Normal
▶︎ Deck
|
6.2
(5)
[9107] |
JP027 | Triamid Dancer | Effect Monster | ||
- | 3 | Rock | 600 | 1900 | ||
Once per turn: You can target 1 "Triamid" card in your Graveyard; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | ||||||
Normal
▶︎ Deck
|
9
(8)
[15405] |
JP028 | Triamid Hunter | Effect Monster | ||
- | 3 | Rock | 1400 | 1100 | ||
If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | ||||||
Rare
▶︎ Deck
|
5.8
(5)
[9249] |
JP029 | Triamid Master | Effect Monster | ||
- | 4 | Rock | 1800 | 700 | ||
Once per turn: You can send 1 face-up "Triamid" card you control to the Graveyard, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 "Triamid" Field Spell Card in your Field Zone; send it to the Graveyard, and if you do, activate 1 "Triamid" Field Spell Card from your Deck with a different name (this is a Quick Effect). | ||||||
Secret
▶︎ Deck
Super |
6.4
(8)
[16236] |
JP030 | Triamid Sphinx | Effect Monster | ||
- | 10 | Rock | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx". | ||||||
Rare
▶︎ Deck
|
9.9
(30)
[103011] |
JP031 | Shiranui Solitaire | Effect Monster | ||
- | 4 | Zombie | 500 | 0 | ||
You can Tribute 1 Zombie monster; Special Summon 1 Zombie Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished "Shiranui" monsters, except "Shiranui Solitaire", or up to 2 instead if "Shiranui Style Synthesis" is on the field; Special Summon them. You can only use each effect of "Shiranui Solitaire" once per turn. | ||||||
Rare
▶︎ Deck
|
9.3
(12)
[38146] |
JP032 | Toon Dark Magician |
Effect Monster Toon Monster |
||
- | 7 | Spellcaster | 2500 | 2100 | ||
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ●Special Summon 1 Toon Monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ●Add 1 "Toon" Spell/Trap from your Deck to your hand. |
||||||
Rare
▶︎ Deck
|
8.6
(23)
[51369] |
JP033 | Scapeghost |
Effect Monster Tuner Monster Flip Monster |
||
- | 1 | Zombie | 0 | 0 | ||
FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie/DARK/Level 1/ATK 0/DEF 0). | ||||||
Normal
▶︎ Deck
|
9.7
(36)
[62201] |
JP034 | Block Dragon Limited | Effect Monster | ||
- | 8 | Rock | 2500 | 3000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn. | ||||||
Secret
▶︎ Deck
Super |
7
(19)
[39010] |
JP035 | Amaterasu |
Effect Monster Spirit Monster |
||
- | 9 | Fairy | 3000 | 3000 | ||
Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand. | ||||||
Rare
▶︎ Deck
|
5.3
(4)
[11815] |
JP036 | Black Dragon Ninja | Effect Monster | ||
- | 7 | Beast | 2800 | 1600 | ||
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s). | ||||||
Normal
▶︎ Deck
|
4.3
(6)
[7701] |
JP037 | Spell Strider | Effect Monster | ||
- | 4 | Warrior | 1800 | 600 | ||
If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card. | ||||||
Normal
▶︎ Deck
|
4.4
(9)
[14155] |
JP038 | Zap Mustung | Effect Monster | ||
- | 4 | Thunder | 1600 | 1500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect during your Main Phase 1, cannot be Special Summoned by other ways, and cannot be Special Summoned if you have Special Summoned this turn. Twice per turn, this card cannot be destroyed by battle. Each turn, the turn player can only Special Summon a number of times up to their number of attacks conducted (and reached the Damage Step) this turn. | ||||||
Normal
▶︎ Deck
|
6.9
(11)
[11806] |
JP039 | Totem Five | Effect Monster | ||
- | 3 | Rock | 500 | 200 | ||
If 5 monsters are Special Summoned at the same time, including this card: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each card destroyed. | ||||||
Normal
▶︎ Deck
|
6.5
(6)
[14331] |
JP040 | Tuning Gum |
Effect Monster Tuner Monster |
||
- | 1 | Fiend | 400 | 1200 | ||
You can target 1 face-up monster you control; that face-up monster is treated as a Tuner this turn. You can only use this effect of "Tuning Gum" once per turn. You can only attack with Synchro Monsters during the turn you activate this effect. During either player's turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from your Graveyard; negate the activation. | ||||||
N-Rare
▶︎ Deck
|
4.2
(5)
[7006] |
JP041 | Wrecker Panda | Effect Monster | ||
- | 2 | Beast | 800 | 800 | ||
Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if you do, this card gains ATK and DEF equal to that monster's Level x 200 if it was a monster. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 monster with the lowest Level from your Graveyard to your hand (your choice, if tied). | ||||||
N-Rare
▶︎ Deck
|
9.6
(55)
[167015] |
JP042 | Fairy Tail - Snow | Effect Monster | ||
- | 4 | Spellcaster | 1850 | 1000 | ||
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card. | ||||||
Normal
▶︎ Deck
|
8.2
(10)
[33882] |
JP043 | Metalfoes Adamante | Fusion Monster | ||
- | 5 | Psychic | 2500 | 2500 | ||
1 "Metalfoes" monster + 1 monster with 2500 or less ATK | ||||||
Rare
▶︎ Deck
|
9.2
(13)
[36930] |
JP044 | Metalfoes Orichalc |
Fusion Monster Effect Monster |
||
- | 8 | Psychic | 2800 | 2200 | ||
2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the GY: You can target 1 card on the field; destroy it. |
||||||
Rare
▶︎ Deck
|
7.8
(12)
[32026] |
JP045 | Metalfoes Crimsonite | Fusion Monster | ||
- | 9 | Psychic | 3000 | 3000 | ||
1 "Metalfoes" monster + 2 monsters with 3000 or less ATK | ||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.3
(18)
[71256] |
JP046 | Nirvana High Paladin |
Synchro Monster Pendulum Monster Effect Monster |
||
- | 10 | Spellcaster | 3300 | 2500 | ||
Pendulum Effect If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn. Card Text 1 Tuner + 1+ non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. |
||||||
Normal
▶︎ Deck
|
3.8
(10)
[20009] |
JP047 | Assault Blackwing - Sayo the Rain Hider |
Synchro Monster Effect Monster |
||
- | 2 | Winged Beast | 800 | 100 | ||
1 Tuner + 1 non-Tuner monster If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Twice per turn, this card cannot be destroyed by battle. |
||||||
Rare
▶︎ Deck
|
8.6
(18)
[54505] |
JP048 | Assault Blackwing - Sohaya the Rain Storm |
Synchro Monster Effect Monster |
||
- | 5 | Winged Beast | 1500 | 2000 | ||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as material, it is treated as a Tuner while face-up on the field. You can only use each of these effects of "Assault Blackwing - Sohaya the Rain Storm" once per turn. ●When this card is Synchro Summoned: You can target 1 "Assault Blackwing" monster in your GY; Special Summon it. ●During your Main Phase, if this card is in the GY because it was sent there this turn: You can banish 1 other "Assault Blackwing - Sohaya the Rain Storm" from your GY; Special Summon this card. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
8.7
(15)
[63259] |
JP049 | Assault Blackwing - Onimaru the Divine Thunder |
Synchro Monster Effect Monster |
||
- | 12 | Winged Beast | 3000 | 2000 | ||
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 "Blackwing" monster in your Graveyard; this card's Level becomes the same as that monster's. You can only use this effect of "Assault Blackwing - Onimaru the Divine Thunder" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
5.8
(26)
[53569] |
JP050 | Tyrant Red Dragon Archfiend |
Synchro Monster Effect Monster |
||
- | 10 | Dragon | 3500 | 3000 | ||
2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.5
(35)
[126274] |
JP051 | Coral Dragon |
Synchro Monster Tuner Monster Effect Monster |
||
- | 6 | Dragon | 2400 | 500 | ||
1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn. |
||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.8
(14)
[47387] |
JP052 | Ebon High Magician |
Xyz Monster Effect Monster |
||
- | 7 | Spellcaster | 2300 | 2800 | ||
2 Level 7 Spellcaster monsters While this card has material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the GY, or if this Xyz Summoned card you control is sent to your GY by an opponent's card effect: You can Special Summon 1 DARK Spellcaster monster from your hand or Deck, then you can destroy 1 card on the field. |
||||||
Rare
▶︎ Deck
|
8.8
(22)
[32552] |
JP053 | Super Hippo Carnival | Quick-Play Spell | ||
Special Summon 1 "Performapal Hip Hippo" from your hand, Deck, or Graveyard, then you can Special Summon as many "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) as possible, but they cannot be Tributed, and monsters your opponent controls cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens". You cannot Special Summon monsters from the Extra Deck while a "Hippo Token" is in a Monster Zone. | ||||||
Normal
▶︎ Deck
|
9.4
(17)
[30179] |
JP054 | Luna Light Perfume | Normal Spell | ||
Target 1 "Lunalight" monster in your GY; Special Summon it. You can banish this card from your GY, then discard 1 card; add 1 "Lunalight" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
5.3
(9)
[10960] |
JP055 | Frightfur Sanctuary | Continuous Spell | ||
Activate this card by discarding 1 card and sending 2 "Frightfur" monsters from your Extra Deck to the Graveyard. All Fusion Monsters you control are also treated as "Frightfur" monsters. If this card is sent to the Graveyard: You can target 1 "Frightfur" Fusion Monster in your Graveyard; return it to the Extra Deck. | ||||||
Normal
▶︎ Deck
|
2.4
(9)
[12751] |
JP056 | Forbidden Dark Contract with the Swamp King | Continuous Spell | ||
Once per turn: You can Special Summon 1 "D/D/D" monster from your hand in Defense Position, but its effects are negated. Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, including a monster Special Summoned by this card with the above effect. Once per turn, during your Standby Phase: Take 2000 damage. | ||||||
Secret
▶︎ Deck
Super |
9.4
(26)
[77114] |
JP057 | Dark Magical Circle | Continuous Spell | ||
When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn. | ||||||
Normal
▶︎ Deck
|
6.4
(19)
[45670] |
JP058 | Illusion Magic | Quick-Play Spell | ||
Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn. | ||||||
Normal
▶︎ Deck
|
7.8
(8)
[26313] |
JP059 | Dark Magic Expanded | Quick-Play Spell | ||
Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs. ●1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn. ●2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects. ●3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn. |
||||||
Normal
▶︎ Deck
|
5.5
(6)
[10876] |
JP060 | Metamorformation | Field Spell | ||
All "Metalfoes" monsters you control gain 300 ATK and DEF. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. | ||||||
Rare
▶︎ Deck
|
9.9
(20)
[102494] |
JP061 | Metalfoes Fusion | Normal Spell | ||
Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn. | ||||||
Normal
▶︎ Deck
|
6.5
(4)
[7194] |
JP062 | Triamid Fortress | Field Spell | ||
All Rock-Type monsters on the field gain 500 DEF. "Triamid" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. You can only use this effect of "Triamid Fortress" once per turn. | ||||||
Normal
▶︎ Deck
|
8
(6)
[10794] |
JP063 | Triamid Cruiser | Field Spell | ||
Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn. | ||||||
Normal
▶︎ Deck
|
7
(4)
[8832] |
JP064 | Triamid Kingolem | Field Spell | ||
All Rock-Type monsters on the field gain 500 ATK. If a "Triamid" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. You can only use this effect of "Triamid Kingolem" once per turn. | ||||||
Secret
▶︎ Deck
Super |
9
(49)
[102534] |
JP065 | Cosmic Cyclone | Quick-Play Spell | ||
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it. | ||||||
Secret
▶︎ Deck
Super |
9.4
(77)
[213096] |
JP066 | Pot of Desires Semi-Limited | Normal Spell | ||
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn. | ||||||
Normal
▶︎ Deck
|
7.9
(14)
[32487] |
JP067 | Magical Mid-Breaker Field | Field Spell | ||
Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards. | ||||||
N-Rare
▶︎ Deck
|
5
(20)
[17643] |
JP068 | Card of the Soul | Normal Spell | ||
Look at your Deck, and if you do, you can add 1 monster from your Deck to your hand, whose sum of ATK and DEF equals your LP. You can only activate 1 "Card of the Soul" per turn. | ||||||
Normal
▶︎ Deck
|
2.7
(7)
[6068] |
JP069 | Fusion Fright Waltz | Normal Trap | ||
Target 1 "Frightfur" Fusion Monster you control and 1 Fusion Monster your opponent controls; destroy as many other Special Summoned monsters on the field as possible, then each player that had a monster(s) destroyed by this effect takes damage equal to the combined current ATK of the targeted monster(s) on the field. | ||||||
Normal
▶︎ Deck
|
1.5
(11)
[8806] |
JP070 | King Scarlet | Continuous Trap | ||
If a "Red Dragon Archfiend" monster you control battles, during damage calculation: Make that monster you control unable to be destroyed by that battle, and if you do, Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK 0/DEF 0). (This card is also still a Trap Card.) | ||||||
Rare
▶︎ Deck
|
8.5
(20)
[67573] |
JP071 | Magician Navigation | Normal Trap | ||
Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. | ||||||
Normal
▶︎ Deck
|
8.3
(7)
[33360] |
JP072 | Metalfoes Counter | Normal Trap | ||
If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand. | ||||||
Normal
▶︎ Deck
|
9.1
(7)
[33690] |
JP073 | Metalfoes Combination | Continuous Trap | ||
Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 "Metalfoes" monster in your GY with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the GY: You can add 1 "Metalfoes" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
6
(5)
[12734] |
JP074 | Triamid Pulse | Continuous Trap | ||
Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ●Target 1 other face-up card on the field; destroy it. ●Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ●Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. |
||||||
Normal
▶︎ Deck
|
9.3
(10)
[32550] |
JP075 | Destruction Sword Memories | Normal Trap | ||
Discard 1 "Destruction Sword" card; Special Summon 1 "Buster Blader" monster from the Deck. You can banish this card from your Graveyard; Fusion Summon 1 "Buster Blader, the Dragon Destroyer Swordsman" from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard. | ||||||
Secret
▶︎ Deck
Super |
8.9
(30)
[82382] |
JP076 | Floodgate Trap Hole | Normal Trap | ||
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions. | ||||||
Secret
▶︎ Deck
Super |
6.9
(10)
[24612] |
JP077 | Premature Return | Normal Trap | ||
Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position. | ||||||
Normal
▶︎ Deck
|
3.5
(15)
[6371] |
JP078 | Unified Front | Normal Trap | ||
Discard 1 monster, then target 1 face-up monster on the field; its ATK and DEF becomes the discarded monster's ATK and DEF, until the end of this turn. Monsters you control cannot attack directly during the turn you activate this card. | ||||||
Normal
▶︎ Deck
|
7.9
(8)
[8556] |
JP079 | Pendulum Hole | Counter Trap | ||
When a monster(s) would be Pendulum Summoned: Negate the Pendulum Summon, and if you do, shuffle that monster(s) into the Deck. | ||||||
N-Rare
▶︎ Deck
|
5.6
(11)
[9180] |
JP080 | The Forceful Checkpoint | Normal Trap | ||
When an opponent's monster declares an attack: Look at your opponent's hand, and if there is a Monster Card, negate the attack, then discard 1 monster from their hand (your choice). | ||||||
THE DARK ILLUSION Card List
6.9 /10.0 pt Number of card ratings : 1124 User Review : 1124 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)