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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Monster". Search result Showing 1,141 to 1,170 of 1,801
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6 (25) | Pole Position | Continuous Trap | |||
The face-up monster(s) with the highest ATK on the field is unaffected by the effects of Spell Cards. When "Pole Position" is removed from the field, destroy the face-up monster(s) with the highest ATK on the field. | ||||||
▶︎ Deck | 6 (9) | Frightfur March | Counter Trap | |||
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a "Frightfur" monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted "Frightfur" monsters to the Graveyard, and if you do, Special Summon 1 Level 8 or higher "Frightfur" Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During your next End Phase, banish the monster Special Summoned by this effect. | ||||||
▶︎ Deck | 6 (13) | Hero's Rule 2 | Counter Trap | |||
Negate the activation of an Effect Monster, Spell or Trap Card that targets a card(s) in the Graveyard, and destroy it. | ||||||
▶︎ Deck | 6 (4) | Vanquish Soul Calamity Caesar | Counter Trap | |||
When an opponent's Spell/Trap Card, or monster effect, is activated that targets a card(s) you control, while you control a "Vanquish Soul" monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 "Vanquish Soul" monster you control. You can only activate 1 "Vanquish Soul Calamity Caesar" per turn. | ||||||
▶︎ Deck | 5.9 (11) | Mecha Sea Dragon Plesion | Effect Monster | |||
- | 5 | Machine | 2300 | 1800 | ||
If you control a face-up Sea Serpent-Type monster, you can Normal Summon this card without Tributing. Once per turn: You can Tribute 1 WATER monster to target 1 face-up card your opponent controls; destroy that target. | ||||||
▶︎ Deck | 5.9 (9) | Green Turtle Summoner |
Effect Monster Flip Monster |
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- | 3 | Spellcaster | 400 | 1500 | ||
FLIP: Target 1 monster your opponent controls; destroy it. | ||||||
▶︎ Deck | 5.9 (14) | Koa'ki Meiru War Arms | Effect Monster | |||
- | 4 | Warrior | 1400 | 1200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn: You can target 1 Level 3 or lower Warrior-Type monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the combined ATK of the monsters equipped to it by this effect. If this card would be destroyed by battle, destroy all monsters equipped to it by this effect instead. | ||||||
▶︎ Deck | 5.9 (12) | Koa'ki Meiru Valafar | Effect Monster | |||
- | 8 | Fiend | 3000 | 2100 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 "Koa'ki Meiru" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. | ||||||
▶︎ Deck | 5.9 (8) | Dark Voltanis | Effect Monster | |||
- | 8 | Fairy | 2800 | 1400 | ||
After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field. | ||||||
▶︎ Deck | 5.9 (15) | Freed the Brave Wanderer | Effect Monster | |||
- | 4 | Warrior | 1700 | 1200 | ||
Once per turn: You can banish 2 LIGHT monsters from your Graveyard to target 1 face-up monster on the field with higher ATK than this face-up card; destroy that target. | ||||||
▶︎ Deck | 5.9 (64) | The Six Samurai - Yariza | Effect Monster | |||
- | 3 | Warrior | 1000 | 500 | ||
While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | ||||||
▶︎ Deck | 5.9 (19) | Naturia Gaiastrio |
Fusion Monster Effect Monster |
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- | 10 | Rock | 3200 | 2100 | ||
2 EARTH Synchro Monsters During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the Graveyard; negate the activation, and if you do, destroy that card. |
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▶︎ Deck | 5.9 (14) | Paladin of Dark Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | ||
You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck. You can only use this effect of "Paladin of Dark Dragon" once per turn. | ||||||
▶︎ Deck | 5.9 (10) | Megalith Aratron |
Ritual Monster Effect Monster |
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- | 8 | Rock | 2000 | 3000 | ||
You can Ritual Summon this card with a "Megalith" card. During the Main Phase (Quick Effect): You can discard this card; Ritual Summon 1 "Megalith" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of the Deck, and if you do, negate that activation, and if you do that, destroy it. You can only use each effect of "Megalith Aratron" once per turn. | ||||||
▶︎ Deck | 5.9 (28) | Odd-Eyes Wing Dragon |
Synchro Monster Pendulum Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | ||
Pendulum Effect Once per turn, before damage calculation, if your monster battles an opponent's monster: You can make your monster gain ATK equal to the opponent's monster's ATK, until the end of the Damage Step. Card Text 1 DARK Tuner + 1 non-Tuner "Clear Wing" monster If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only use 1 of the following effects of "Odd-Eyes Wing Dragon" per turn, and only once that turn. ●You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. ●During the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can destroy all Level 5 or higher monsters your opponent controls. |
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▶︎ Deck | 5.9 (15) | Supreme King Dragon Odd-Eyes |
Pendulum Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2000 | ||
Pendulum Effect You can Tribute 1 "Supreme King Dragon" monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. Card Text You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position, except "Supreme King Dragon Odd-Eyes". |
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▶︎ Deck | 5.9 (7) | D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox |
Pendulum Monster Effect Monster |
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- | 12 | Fiend | 3000 | 3000 | ||
Pendulum Effect You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000. |
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▶︎ Deck | 5.9 (15) | Frost Blast of the Monarchs | Normal Spell | |||
If you control a monster with 2400 or more ATK and 1000 DEF: Target 1 Set card on the field; destroy it. You can banish this card and 1 "Monarch" Spell/Trap Card from your Graveyard, then target 1 Set card on the field; destroy it. | ||||||
▶︎ Deck | 5.9 (20) | Hammer Shot | Normal Spell | |||
Destroy the 1 Attack Position monster on the field with the highest ATK (your choice, if tied). | ||||||
▶︎ Deck | 5.9 (9) | Celestia | Field Spell | |||
All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. | ||||||
▶︎ Deck | 5.9 (12) | Malefic Claw Stream | Normal Trap | |||
Activate only if you control a face-up "Malefic" monster. Select 1 monster your opponent controls, and destroy it. | ||||||
▶︎ Deck | 5.9 (19) | Jurrac Impact | Normal Trap | |||
If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field. | ||||||
▶︎ Deck | 5.9 (7) | Widespread Dud | Continuous Trap | |||
Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s). | ||||||
▶︎ Deck | 5.9 (20) | Birthright | Continuous Trap | |||
Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 5.9 (18) | Do a Barrel Roll | Counter Trap | |||
When a Spell Card, Trap Card, or monster effect is activated: Tribute all "Mecha Phantom Beast Tokens" you control; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 5.9 (17) | Dark Illusion | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 5.8 (4) | Arcana Triumph Joker | Effect Monster | |||
- | 10 | Warrior | ? | 2500 | ||
If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card. | ||||||
▶︎ Deck | 5.8 (19) | Arcana Force EX - The Light Ruler | Effect Monster | |||
- | 10 | Fairy | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ●Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand. ●Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it. |
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▶︎ Deck | 5.8 (6) | Dogmatika Nexus | Effect Monster | |||
- | 11 | Spellcaster | 3200 | 3200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect. | ||||||
▶︎ Deck | 5.8 (21) | Gimmick Puppet Des Troy | Effect Monster | |||
- | 4 | Machine | 1200 | 2000 | ||
Once while face-up on the field: You can target 1 "Gimmick Puppet" monster on the field; destroy it. When this card is sent from the field to the GY: You can Special Summon 1 or 2 "Gimmick Puppet" monsters from your hand. | ||||||
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