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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Monster". Search result Showing 1,051 to 1,080 of 1,801
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.3 (6) | Dispatchparazzi |
Link Monster Effect Monster |
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- | - | Fiend | 100 | - | |||||||||
2 Effect Monsters When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent's monster: You can destroy that opponent's monster, and if you do, gain LP equal to half that monster's original ATK. You can only use each effect of "Dispatchparazzi" once per turn.
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▶︎ Deck | 6.3 (6) | Ra'ten, the Heavenly General |
Link Monster Effect Monster |
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- | - | Warrior | 2200 | - | |||||||||
2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of "Ra'ten, the Heavenly General" once per turn.
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▶︎ Deck | 6.3 (17) | Final Gesture | Normal Spell | ||||||||||
Target 1 face-up Level 3 monster you control; Special Summon 1 monster with the same name as that monster from your hand or Graveyard. Its effects are negated. During the End Phase of this turn, destroy the face-up monster that was targeted by this card. | |||||||||||||
▶︎ Deck | 6.3 (12) | Viper's Rebirth | Normal Spell | ||||||||||
If all monsters in your GY are Reptile: Target 1 non-Tuner in your GY; Special Summon it, but destroy it during the End Phase of this turn. | |||||||||||||
▶︎ Deck | 6.3 (6) | The World Tree | Continuous Spell | ||||||||||
Each time a face-up Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove any number of Flower Counters from this card to activate these effects. ●1 Counter: Target 1 Plant-Type monster on the field; that target gains 400 ATK and DEF until the end of this turn. (This ATK gain remains even if this card leaves the field.) ●2 Counters: Target 1 card on the field; destroy that target. ●3 Counters: Target 1 Plant-Type monster in your Graveyard; Special Summon that target. |
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▶︎ Deck | 6.3 (7) | Supernatural Danger Zone | Continuous Spell | ||||||||||
If a non-Effect Monster is Special Summoned face-up (except during the Damage Step): You can target 1 card your opponent controls; destroy it. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 non-Effect Monster from your hand, Deck, or GY. You can only use each effect of "Supernatural Danger Zone" once per turn. | |||||||||||||
▶︎ Deck | 6.3 (3) | Drytron Asterism | Quick-Play Spell | ||||||||||
During the Main Phase: Target 1 "Drytron" monster or 1 Ritual Monster you control, and 1 face-up monster your opponent controls; your monster loses exactly 1000 ATK until the end of your opponent's turn, and if it does, destroy that opponent's monster. You can only activate 1 "Drytron Asterism" per turn. | |||||||||||||
▶︎ Deck | 6.3 (9) | Rage of Kairyu-Shin | Quick-Play Spell | ||||||||||
If "Umi" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 "Rage of Kairyu-Shin" per turn. | |||||||||||||
▶︎ Deck | 6.3 (9) | Dogmatika Nation | Field Spell | ||||||||||
Neither player can target "Dogmatika" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Nation" once per turn. ●After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. ●If this face-up card in the Field Zone is destroyed by an opponent's card effect: You can have each player send 1 monster from their Extra Deck to the GY. |
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▶︎ Deck | 6.3 (8) | Adamancipator Relief | Normal Trap | ||||||||||
Tribute any number of "Adamancipator" monsters, then target cards on the field equal to that number +1; destroy them. | |||||||||||||
▶︎ Deck | 6.3 (59) | Trap Hole | Normal Trap | ||||||||||
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target. | |||||||||||||
▶︎ Deck | 6.3 (3) | Thunder Discharge | Normal Trap | ||||||||||
If you control an "Adventurer Token": You can target 1 monster you control equipped with an Equip Card that mentions "Adventurer Token"; destroy as many monsters your opponent controls as possible with ATK less than or equal to that monster, then you can equip 1 Equip Spell that mentions "Adventurer Token" from your hand or GY to 1 monster you control. You can only activate 1 "Thunder Discharge" per turn. | |||||||||||||
▶︎ Deck | 6.3 (15) | Corrupted Keys | Normal Trap | ||||||||||
Target 1 face-up Xyz Monster you control; Special Summon 3 "Umbral Horror Mirage Tokens" (Fiend-Type/DARK/Level 1/ATK ?/DEF 0). (When Summoned, each Token's ATK becomes equal to that Xyz Monster's current ATK. They cannot attack your opponent directly or be Tributed, except for a Tribute Summon.) When that face-up Xyz Monster leaves the field, destroy these tokens. | |||||||||||||
▶︎ Deck | 6.3 (9) | Wattcancel | Counter Trap | ||||||||||
When your opponent would Normal or Special Summon a monster: Discard 1 "Watt" monster; negate the Summon and destroy it. | |||||||||||||
▶︎ Deck | 6.2 (19) | Elemental HERO Captain Gold | Effect Monster | ||||||||||
- | 4 | Warrior | 2100 | 800 | |||||||||
You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card. | |||||||||||||
▶︎ Deck | 6.2 (12) | Performapal Sleight Hand Magician | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2500 | 2000 | |||||||||
You can Special Summon this card (from your hand) by Tributing 1 "Performapal" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it. | |||||||||||||
▶︎ Deck | 6.2 (17) | Odd-Eyes Saber Dragon | Effect Monster | ||||||||||
- | 7 | Dragon | 2800 | 2000 | |||||||||
If this card is in your hand: You can Tribute 1 LIGHT monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or your side of the field to the Graveyard, and if you do, Special Summon this card. When this card destroys a monster by battle and sends it to the Graveyard: You can destroy 1 monster your opponent controls. | |||||||||||||
▶︎ Deck | 6.2 (29) | Grave Squirmer | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.2 (22) | Cyberdark Keel | Effect Monster | ||||||||||
- | 4 | Machine | 800 | 800 | |||||||||
If this card is Normal Summoned: Target 1 Level 3 or lower Dragon monster in your GY; equip that Dragon monster to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. If this card destroys an opponent's monster by battle: Inflict 300 damage to your opponent. If this card would be destroyed by battle, destroy that equipped monster, instead. | |||||||||||||
▶︎ Deck | 6.2 (10) | Thunder Hand | Effect Monster | ||||||||||
- | 4 | Thunder | 1600 | 1600 | |||||||||
If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn. | |||||||||||||
▶︎ Deck | 6.2 (11) | Naturia Horneedle | Effect Monster | ||||||||||
- | 4 | Insect | 1800 | 100 | |||||||||
When your opponent Special Summons a monster(s) (Quick Effect): You can Tribute 1 other face-up "Naturia" monster you control; destroy that monster(s). | |||||||||||||
▶︎ Deck | 6.2 (5) | Defender of Nephthys | Effect Monster | ||||||||||
- | 2 | Spellcaster | 1400 | 200 | |||||||||
During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower "Nephthys" monster from your hand, except "Defender of Nephthys". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 "Nephthys" monster in your Deck, except "Defender of Nephthys". You can only use each effect of "Defender of Nephthys" once per turn. | |||||||||||||
▶︎ Deck | 6.2 (20) | Berserk Gorilla | Effect Monster | ||||||||||
- | 4 | Beast | 2000 | 1000 | |||||||||
If this card is in face-up Defense Position, destroy this card. This card must attack if able. | |||||||||||||
▶︎ Deck | 6.2 (15) | Worm Illidan | Effect Monster | ||||||||||
- | 5 | Reptile | 2000 | 1800 | |||||||||
Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it. | |||||||||||||
▶︎ Deck | 6.2 (30) | Adreus, Keeper of Armageddon |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 2600 | 1700 | |||||||||
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it. |
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▶︎ Deck | 6.2 (33) | Number 40: Gimmick Puppet of Strings Limited |
Xyz Monster Effect Monster |
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- | 8 | Machine | 3000 | 2000 | |||||||||
2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed. |
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▶︎ Deck | 6.2 (15) | The Law of the Normal | Normal Spell | ||||||||||
You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters. | |||||||||||||
▶︎ Deck | 6.2 (11) | Skydive Scorcher | Normal Spell | ||||||||||
Target 1 "Elemental HERO" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). If a "Skyscraper" Field Spell Card is in your Field Zone, inflict damage to your opponent equal to the combined original ATK of those destroyed monsters in the Graveyard, instead. | |||||||||||||
▶︎ Deck | 6.2 (22) | Dark Burning Magic | Quick-Play Spell | ||||||||||
If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls. | |||||||||||||
▶︎ Deck | 6.2 (11) | Zodiac Sign | Field Spell | ||||||||||
All "Zoodiac" monsters you control gain 300 ATK and DEF. Monsters your opponent controls cannot target face-up Beast-Warrior-Type Monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). Once per turn, if a "Zoodiac" monster(s) you control would be destroyed by card effect, you can destroy 1 monster in your hand or field instead of 1 "Zoodiac" monster. | |||||||||||||
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Update Information - NEW -
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