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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your GY". Search result Showing 1 to 30 of 599
With the effect of "add Card from your Deck to your GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.7 (21) | Altergeist Silquitous | Effect Monster | ||||||||||
- | 2 | Spellcaster | 800 | 1500 | |||||||||
(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn. | |||||||||||||
▶︎ Deck | 9.7 (29) | Mecha Phantom Beast Auroradon |
Link Monster Effect Monster |
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- | - | Machine | 2100 | - | |||||||||
2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ●1: Destroy 1 card on the field. ●2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ●3: Add 1 Trap from your GY to your hand.
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▶︎ Deck | 9.6 (11) | Lyrilusc - Ensemblue Robin |
Xyz Monster Effect Monster |
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- | 1 | Winged Beast | 0 | 0 | |||||||||
2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand. |
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▶︎ Deck | 9.5 (17) | Sylvan Sagequoia | Effect Monster | ||||||||||
- | 7 | Plant | 2600 | 1200 | |||||||||
When a "Sylvan" monster is sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan" Spell/Trap Card in your Graveyard; add that target to your hand. | |||||||||||||
▶︎ Deck | 9.5 (6) | Crusadia Draco | Effect Monster | ||||||||||
- | 4 | Dragon | 600 | 2000 | |||||||||
You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Draco" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 "Crusadia" card in your GY, except "Crusadia Draco"; add it to your hand. You can only use this effect of "Crusadia Draco" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (6) | Code Exporter | Effect Monster | ||||||||||
- | 5 | Cyberse | 500 | 2300 | |||||||||
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon that monster instead, but negate its effects. You can only use each effect of "Code Exporter" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (11) | SPYRAL GEAR - Drone | Effect Monster | ||||||||||
- | 1 | Machine | 100 | 100 | |||||||||
If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. (Quick Effect): You can Tribute this card, then target 1 "SPYRAL" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 "SPYRAL" card from your GY, then target 1 "SPYRAL Super Agent" in your GY; add it to your hand. | |||||||||||||
▶︎ Deck | 8.7 (14) | Oafdragon Magician |
Pendulum Monster Effect Monster |
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- | 6 | Spellcaster | 2100 | 1400 | |||||||||
Pendulum Effect If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn. Card Text If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn. |
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▶︎ Deck | 8.6 (21) | Gladiator Beast Equeste | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1600 | 1200 | |||||||||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste". | |||||||||||||
▶︎ Deck | 8.6 (10) | Greatfly |
Link Monster Effect Monster |
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- | - | Insect | 1400 | - | |||||||||
2 WIND monsters All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.
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▶︎ Deck | 8 (4) | Hapi, Guidance of Horus | Effect Monster | ||||||||||
- | 8 | Beast-Warrior | 2400 | 1600 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn. | |||||||||||||
▶︎ Deck | 7.9 (19) | Rush Warrior | Effect Monster | ||||||||||
- | 2 | Warrior | 300 | 1200 | |||||||||
During damage calculation, if a "Warrior" Synchro Monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 "Synchron" monster in your GY; add it to your hand. You can only use each effect of "Rush Warrior" once per turn. | |||||||||||||
▶︎ Deck | 7.7 (3) | Baku the Beast Ninja | Effect Monster | ||||||||||
- | 3 | Beast | 1500 | 600 | |||||||||
If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 "Ninja" or "Ninjitsu Art" card from your GY or face-up Spell & Trap Zone, except "Baku the Beast Ninja"; return it to the hand. You can only use each effect of "Baku the Beast Ninja" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (8) | Harpie Oracle | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1300 | 1400 | |||||||||
This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ●If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ●If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn. |
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▶︎ Deck | 7.3 (7) | Chronicler of Nephthys | Effect Monster | ||||||||||
- | 2 | Spellcaster | 300 | 1200 | |||||||||
You can target 1 "Nephthys" card in your GY, except "Chronicler of Nephthys"; destroy 1 card in your hand, and if you do, add that target to your hand. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add 1 "Nephthys" card from your GY to your hand, except "Chronicler of Nephthys". You can only use each effect of "Chronicler of Nephthys" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (19) | Sky Galloping Gaia the Dragon Champion |
Fusion Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2100 | |||||||||
1 "Gaia The Fierce Knight" monster + 1 Dragon-Type monster This card's name becomes "Gaia the Dragon Champion" while it is on the field. If this card is Special Summoned: You can add 1 "Spiral Spear Strike" from your Deck or Graveyard to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster. |
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▶︎ Deck | 6.9 (18) | Heraldic Beast Aberconway | Effect Monster | ||||||||||
- | 4 | Dragon | 1800 | 900 | |||||||||
If this card is in the Graveyard: You can banish another "Heraldic Beast Aberconway" from your Graveyard to target 1 "Heraldic Beast" monster in your Graveyard; add that target to your hand. You can only use the effect of "Heraldic Beast Aberconway" once per turn. | |||||||||||||
▶︎ Deck | 6.9 (10) | Hi-Speedroid Puzzle |
Synchro Monster Effect Monster |
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- | 4 | Machine | 1300 | 1600 | |||||||||
1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the Graveyard because this Synchro Summoned card was sent there from the field this turn: You can target 1 "Speedroid" monster in your Graveyard, except "Hi-Speedroid Puzzle"; add it to your hand. |
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▶︎ Deck | 6.8 (16) | Black Ptera | Effect Monster | ||||||||||
- | 3 | Dinosaur | 1000 | 500 | |||||||||
If this card is sent from the field to the GY, except by being destroyed by battle: Return it to the hand. | |||||||||||||
▶︎ Deck | 6.1 (8) | Kujakujaku | Effect Monster | ||||||||||
- | 3 | Winged Beast | 1200 | 900 | |||||||||
If this card on the field is Tributed and sent to the Graveyard: You can add 1 Level 4 or lower WIND monster from your Deck or Graveyard to your hand, except "Kujakujaku". You can only use the effect of "Kujakujaku" once per turn. | |||||||||||||
▶︎ Deck | 6.1 (37) | El Shaddoll Wendigo |
Fusion Monster Effect Monster |
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- | 6 | Psychic | 200 | 2800 | |||||||||
1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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▶︎ Deck | 5.7 (11) | Ventdra, the Empowered Warrior | Effect Monster | ||||||||||
- | 5 | Warrior | 2000 | 800 | |||||||||
This card can attack your opponent directly. If this card is sent from the field to the Graveyard: You can target 1 Dragon, Warrior, or Spellcaster-Type Normal Monster in your Graveyard; add it to your hand. | |||||||||||||
▶︎ Deck | 5.6 (8) | World Legacy Guardragon Mardark | Effect Monster | ||||||||||
- | 9 | Dragon | 2600 | 3000 | |||||||||
All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn. ●You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand. ●If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. |
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▶︎ Deck | 5.6 (11) | Prediction Princess Arrowsylph |
Effect Monster Flip Monster |
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- | 4 | Fairy | 1000 | 1400 | |||||||||
FLIP: You can add 1 Ritual Spell from your Deck or GY to your hand. | |||||||||||||
▶︎ Deck | 5.3 (10) | Wind-Up Bat | Effect Monster | ||||||||||
- | 1 | Machine | 300 | 350 | |||||||||
You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. | |||||||||||||
▶︎ Deck | 4.5 (12) | Charioteer of Prophecy | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1800 | 1300 | |||||||||
Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand. | |||||||||||||
▶︎ Deck | 3.8 (8) | Simorgh, Lord of the Storm | Effect Monster | ||||||||||
- | 8 | Winged Beast | 2900 | 2000 | |||||||||
Your opponent cannot target this Tribute Summoned card with Spell/Trap Cards or effects. You can only use each of the following effects of "Simorgh, Lord of the Storm" once per turn. ●When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster, then target 1 card your opponent controls; shuffle it into the Deck. ●When a Winged Beast monster you control is destroyed by battle while this card is in your GY: You can add this card to your hand. |
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▶︎ Deck | 10 (8) | Legendary Fire King Ponix | Effect Monster | ||||||||||
- | 1 | Winged Beast | 500 | 200 | |||||||||
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (10) | Infernoble Knight - Renaud | Effect Monster | ||||||||||
- | 1 | Warrior | 500 | 200 | |||||||||
If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (18) | Salamangreat Sunlight Wolf |
Link Monster Effect Monster |
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- | - | Cyberse | 1800 | - | |||||||||
2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.
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