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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your hand". Search result Showing 991 to 1,020 of 1,305
With the effect of "add Card from your Deck to your hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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7 (4) | Stars Align across the Milky Way | Normal Trap | ||||||||||
Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn. | |||||||||||||
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6.9 (17) | Sphere of Chaos | Effect Monster | ||||||||||
- | 5 | Machine | 1600 | 0 | |||||||||
While this card is face-up on the field its Attribute is also treated as LIGHT. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your Deck to your hand. | |||||||||||||
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6.9 (14) | T.G. Rush Rhino | Effect Monster | ||||||||||
- | 4 | Beast | 1600 | 800 | |||||||||
If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino". | |||||||||||||
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6.9 (10) | Awakening of the Possessed - Nefariouser Archfiend | Effect Monster | ||||||||||
- | 5 | Beast | 2000 | 200 | |||||||||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. ●When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. ●If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
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6.9 (16) | Legion the Fiend Jester | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1300 | 1500 | |||||||||
During your Main Phase, you can Tribute Summon 1 Spellcaster monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You can add 1 Spellcaster Normal Monster from your Deck or GY to your hand. You can only use this effect of "Legion the Fiend Jester" once per turn. | |||||||||||||
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6.9 (29) | Gishki Ariel |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1000 | 1800 | |||||||||
FLIP: You can add 1 "Gishki" monster from your Deck to your hand. | |||||||||||||
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6.9 (16) | Sabatiel - The Philosopher's Stone | Normal Spell | ||||||||||
If you have a "Winged Kuriboh" monster in your GY: Pay half your LP; add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. If this card is in your GY: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn. | |||||||||||||
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6.9 (20) | Generation Force | Normal Spell | ||||||||||
If you control an Xyz Monster: Add 1 "Xyz" card from your Deck to your hand. | |||||||||||||
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6.9 (18) | Archfiend's Oath | Continuous Spell | ||||||||||
Once per turn: You can pay 500 LP, then declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY. | |||||||||||||
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6.9 (9) | Ojamatch | Quick-Play Spell | ||||||||||
Send 1 "Ojama" card from your hand or face-up field to the GY; add to your hand, 1 "Ojama" monster with a different name, and 1 "Armed Dragon" monster, from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished "Ojama" monsters; shuffle them into the Deck, then draw 1 card. | |||||||||||||
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6.9 (16) | D/D/D Human Resources | Normal Trap | ||||||||||
Shuffle 3 cards into the Deck (any combination of "D/D" monsters in your hand, field, or Graveyard, and/or "D/D" cards in your Pendulum Zone), then you can add 2 "D/D" monsters from your Deck to your hand. | |||||||||||||
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6.9 (11) | Dragonmaid Downtime | Continuous Trap | ||||||||||
You can target 1 "Dragonmaid" monster you control, then activate 1 of these effects; ●Return it to the hand, and if you do, add 1 "Dragonmaid" card from your Deck to your hand, except "Dragonmaid Downtime". ●Return it to the hand, and if you do, return 1 Spell/Trap your opponent controls to the hand. You can only use this effect of "Dragonmaid Downtime" once per turn. |
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6.8 (5) | Kuribee | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack. |
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6.8 (8) | Salamangreat Fennec | Effect Monster | ||||||||||
- | 3 | Cyberse | 1600 | 200 | |||||||||
If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as material for the Link Summon of a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn. | |||||||||||||
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6.8 (12) | Spirit Sculptor | Effect Monster | ||||||||||
- | 4 | Fairy | 1600 | 2100 | |||||||||
You can Tribute 1 monster; add 1 monster from your Deck to your hand, whose combined original ATK/DEF equals the combined original ATK/DEF of the Tributed monster. You can only use this effect of "Spirit Sculptor" once per turn. | |||||||||||||
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6.8 (6) | Geminize Lord Golknight |
Effect Monster Gemini Monster |
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- | 4 | Warrior | 1500 | 500 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. ●If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini Monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn. ●This card becomes a Machine monster, also it gains 500 ATK. |
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6.8 (13) | Frontline Observer | Effect Monster | ||||||||||
- | 4 | Machine | 1000 | 1500 | |||||||||
During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. If this card was Normal Summoned, during the End Phase of the Summoning player's next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand. | |||||||||||||
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6.8 (10) | R-Genex Magma | Effect Monster | ||||||||||
- | 3 | Pyro | 1000 | 200 | |||||||||
When this card is Normal Summoned, you can add 1 Level 2 "R-Genex" monster from your Deck to your hand. | |||||||||||||
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6.8 (4) | The Executor of the Underworld - Pluto |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Fairy | 2300 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters (This card is always treated as a "The Agent" card.) Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn. |
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6.8 (4) | Thelematech Clatis |
Xyz Monster Effect Monster |
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- | 8 | Spellcaster | 3000 | 900 | |||||||||
2 Level 8 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of "Thelematech Clatis" once per turn. ●Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand. ●Special Summon 1 Spellcaster monster from your hand or Deck. |
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6.8 (15) | Crowley, the First Propheseer |
Link Monster Effect Monster |
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- | - | Spellcaster | 1000 | - | |||||||||
2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.
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6.8 (13) | Chronomaly Technology | Normal Spell | ||||||||||
Target 1 "Chronomaly" monster in your Graveyard; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the Graveyard. You can only activate 1 "Chronomaly Technology" per turn. You cannot Special Summon any monsters during the turn you activate this card, except "Chronomaly" monsters. | |||||||||||||
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6.8 (15) | The True Name | Normal Spell | ||||||||||
Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 "The True Name" per turn. | |||||||||||||
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6.8 (4) | Mythical Institution | Continuous Spell | ||||||||||
Each time a face-up "Mythical Beast" Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed, that you can place a Spell Counter on. If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead. | |||||||||||||
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6.8 (9) | Prediction Ritual | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Prediction Princess Tarotrei". You must also Tribute monsters from your hand or field whose total Levels equal 9 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Prediction Princess" monster from your Deck to your hand. | |||||||||||||
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6.7 (10) | Aquaactress Arowana | Effect Monster | ||||||||||
- | 6 | Aqua | 2000 | 2000 | |||||||||
Once per turn: You can add 1 "Aquaactress" monster from your Deck to your hand. | |||||||||||||
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6.7 (13) | Secret Six Samurai - Kizaru | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 1000 | |||||||||
When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |||||||||||||
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6.7 (3) | Dual Avatar Feet - Kokoku | Effect Monster | ||||||||||
- | 3 | Warrior | 800 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Dual Avatar" Trap from your Deck to your hand. During your opponent's turn, if a face-up "Dual Avatar" monster(s) you control, except "Dual Avatar Feet - Kokoku", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. ●Destroy 1 "Dual Avatar" monster you control, and if you do, Special Summon 1 "Dual Avatar" Fusion Monster from your Extra Deck. You can only use each effect of "Dual Avatar Feet - Kokoku" once per turn. |
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6.7 (3) | Celestial Apparatus Tesea | Effect Monster | ||||||||||
- | 4 | Fairy | 1000 | 1000 | |||||||||
If you control an "Adventurer Token": You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an "Adventurer Token"; add 1 Spell that mentions an "Adventurer Token" from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this effect, except an "Adventurer Token" or monsters that mention it. You can only use each effect of "Celestial Apparatus Tesea" once per turn. | |||||||||||||
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6.7 (3) | Dimension Conjurer | Effect Monster | ||||||||||
- | 1 | Spellcaster | 500 | 500 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Magical Dimension" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place cards from your hand on top of your Deck in any order, equal to the number of cards you drew. You can only use each effect of "Dimension Conjurer" once per turn. | |||||||||||||
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