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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.5 (31) | Ancient Pixie Dragon |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2100 | 3000 | |||||||||
1 Tuner + 1 or more non-Tuner monsters After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of "Ancient Pixie Dragon" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Field Spell Card on the field to activate and to resolve this effect. |
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▶︎ Deck | 7.5 (20) | Coach King Giantrainer |
Xyz Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2000 | |||||||||
3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn. |
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▶︎ Deck | 7.5 (8) | Iron Draw | Normal Spell | ||||||||||
If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn. | |||||||||||||
▶︎ Deck | 7.5 (14) | Golden Bamboo Sword | Normal Spell | ||||||||||
If you control a "Bamboo Sword" Equip Spell: Draw 2 cards. | |||||||||||||
▶︎ Deck | 7.5 (8) | Burning Draw | Normal Spell | ||||||||||
(This card is always treated as a "Salamangreat" card.) If your opponent controls more cards than you do: Target 1 Link Monster your opponent controls; draw cards equal to its Link Rating. You can only activate 1 "Burning Draw" per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except FIRE monsters. |
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▶︎ Deck | 7.5 (22) | Hope for Escape | Normal Trap | ||||||||||
If your opponent's LP is at least 1000 higher than yours: Pay 1000 LP; draw 1 card for every 2000 points difference between your LP and your opponent's. | |||||||||||||
▶︎ Deck | 7.5 (2) | Myutant Clash | Continuous Trap | ||||||||||
When you activate this card: You can target 1 Effect Monster your opponent controls; banish 1 "Myutant" monster from your GY, and if you do, negate its effect until the end of this turn (even if this card leaves the field). When your Level 8 or higher "Myutant" monster destroys an opponent's monster by battle: You can draw 1 card. You can only use this effect of "Myutant Clash" once per turn. You can only activate 1 "Myutant Clash" per turn. | |||||||||||||
▶︎ Deck | 7.4 (8) | Flower Cardian Zebra Grass | Effect Monster | ||||||||||
- | 8 | Warrior | 100 | 100 | |||||||||
While you control a Level 7 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. If this card is Normal or Special Summoned: You can reveal any number of "Flower Cardian" monsters in your hand, shuffle them into the Deck, then draw the same number of cards. | |||||||||||||
▶︎ Deck | 7.4 (21) | Marmiting Captain | Effect Monster | ||||||||||
- | 3 | Warrior | 1200 | 400 | |||||||||
When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster. | |||||||||||||
▶︎ Deck | 7.4 (10) | Frodi, Generaider Boss of Swords | Effect Monster | ||||||||||
- | 9 | Warrior | 2500 | 2000 | |||||||||
You can only control 1 "Frodi, Generaider Boss of Swords". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Warrior monsters, then target that many monsters on the field; destroy them, then your opponent can draw cards equal to the number of monsters destroyed on their field. You can only use this effect of "Frodi, Generaider Boss of Swords" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (5) | Gunkan Suship Ikura-class Dreadnought |
Xyz Monster Effect Monster |
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- | 4 | Aqua | 2200 | 300 | |||||||||
2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Ikura-class Dreadnought" once per turn. ●"Gunkan Suship Shari": Draw 1 card. ●"Gunkan Suship Ikura": This card can make a second attack during each Battle Phase. Once per turn, when your "Gunkan" monster Special Summoned from the Extra Deck inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it. |
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▶︎ Deck | 7.4 (18) | Shootingcode Talker |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ Cyberse monsters At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.
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▶︎ Deck | 7.4 (8) | Glorious Numbers | Normal Spell | ||||||||||
If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (11) | Tokusano Shinkyojin | Normal Spell | ||||||||||
Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards. | |||||||||||||
▶︎ Deck | 7.4 (14) | Legacy of a HERO | Normal Spell | ||||||||||
Return 2 Fusion Monsters from your Graveyard to the Extra Deck that list a "HERO" monster as Material; draw 3 cards. You can only activate 1 "Legacy of a HERO" per turn. | |||||||||||||
▶︎ Deck | 7.4 (19) | Into the Void | Normal Spell | ||||||||||
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand. | |||||||||||||
▶︎ Deck | 7.4 (8) | World Legacy Scars | Field Spell | ||||||||||
All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; draw 1 card. You can banish 8 "Mekk-Knight" monsters with different names from your GY and/or face-up from your field; send your opponent's entire hand and Extra Deck to the GY. | |||||||||||||
▶︎ Deck | 7.4 (16) | The Grand Spellbook Tower | Field Spell | ||||||||||
Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard. | |||||||||||||
▶︎ Deck | 7.4 (8) | Shiranui Style Samsara | Continuous Trap | ||||||||||
This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. ●Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). ●Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card. |
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▶︎ Deck | 7.3 (13) | Shutendoji | Effect Monster | ||||||||||
- | 4 | Zombie | 1500 | 800 | |||||||||
Once per turn: You can activate 1 of these effects. ●Banish 2 Zombie monsters from your GY; draw 1 card. ●Target 1 of your banished Zombie monsters; place that target on the top of your Deck. |
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▶︎ Deck | 7.3 (7) | Ancient Warriors - Savage Don Ying | Effect Monster | ||||||||||
- | 6 | Beast-Warrior | 2200 | 1800 | |||||||||
While you control a Level 7 or higher "Ancient Warriors" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of "Ancient Warriors - Savage Don Ying" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher "Ancient Warriors" monster or 1 "Ancient Warriors" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card. | |||||||||||||
▶︎ Deck | 7.3 (3) | Rescue-ACE Fire Attacker | Effect Monster | ||||||||||
- | 6 | Machine | 2200 | 2200 | |||||||||
If a "Rescue-ACE" monster(s) is Normal or Special Summoned to your field, except "Rescue-ACE Fire Attacker" (except during the Damage Step): You can Special Summon this card from your hand. If a card(s) is added to your opponent's hand, except by drawing it (except during the Damage Step): You can draw 2 cards, then discard 1 card. You can only use each effect of "Rescue-ACE Fire Attacker" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (3) | Neo Super Quantal Mech King Blaster Magna |
Link Monster Effect Monster |
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- | - | Machine | 2500 | - | |||||||||
2+ Effect Monsters including a "Super Quant" monster This Link Summoned card cannot be destroyed by your opponent's card effects. Each time a "Super Quant" Xyz Monster(s) with a different name from the cards you control is Special Summoned from the Extra Deck to a zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s) this card points to is destroyed by battle or an opponent's card effect: You can Special Summon 1 "Super Quant" monster from your Deck with the same original Attribute as 1 of those destroyed Xyz Monsters. You can only use this effect of "Neo Super Quantal Mech King Blaster Magna" once per turn.
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▶︎ Deck | 7.3 (31) | Advance Draw | Normal Spell | ||||||||||
Tribute 1 face-up Level 8 or higher monster you control; draw 2 cards. | |||||||||||||
▶︎ Deck | 7.3 (30) | The Beginning of the End | Normal Spell | ||||||||||
If you have 7 or more DARK monsters in your GY: Banish 5 DARK monsters from your GY; draw 3 cards. | |||||||||||||
▶︎ Deck | 7.3 (4) | SPYRAL MISSION - Assault | Continuous Spell | ||||||||||
Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a "SPYRAL" monster's effect you control: You can draw 1 card. You can banish this card from your Graveyard; Special Summon 1 "SPYRAL" monster from your hand. | |||||||||||||
▶︎ Deck | 7.3 (17) | Accumulated Fortune | Normal Trap | ||||||||||
Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain. | |||||||||||||
▶︎ Deck | 7.3 (11) | Fish Depth Charge | Normal Trap | ||||||||||
Tribute 1 Fish-Type monster to target 1 card on the field; destroy that target, and if you do, draw 1 card. | |||||||||||||
▶︎ Deck | 7.2 (6) | Flower Cardian Maple with Deer | Effect Monster | ||||||||||
- | 10 | Warrior | 1000 | 1000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Flower Cardian" monster, except "Flower Cardian Maple with Deer". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a "Flower Cardian" monster, you can destroy 1 Spell/Trap Card your opponent controls. Otherwise, send it to the Graveyard. | |||||||||||||
▶︎ Deck | 7.2 (69) | Cardcar D | Effect Monster | ||||||||||
- | 2 | Machine | 800 | 400 | |||||||||
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect. | |||||||||||||
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