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HOME > Yu-Gi-Oh! Card Lists > RAGING TEMPEST > Shiranui Style Samsara

Shiranui Style Samsara Used Deck

Shiranui Style Samsara
Card Kind Attribute Level Type ATK DEF
Continuous Trap - - - - -
This card's name becomes "Shiranui Style Synthesis" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects.
●Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field).
●Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.
password:78765160
Average Rating Score 7.4(8)
  1. Card Info
  2. Card Reviews (8 rating scores)
  3. Decks with Shiranui Style Samsara (44 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Shiranui Style Samsara" card reviews and rating scores


7.4(8)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星0.5評価星0評価星0
カード評価ラベル5
0% (0)
カード評価ラベル4
100% (8)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan ヨモギ
2021/01/16 22:29
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Shiranui's Continuous Trap, which is based on life extension effects.
Shiranui is one of his decks that excels at long runs, so it can get messy if left unattended.
japan カンノーネ
2017/05/01 12:24
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To be honest, I probably wouldn't use a mere battles damage negate effect (and the cost is from the field for some reason) that doesn't grant destruction resistance.
I think the draw effect is strong as it is, but I think it's better to exclude it because it's a hermit, so it's hard to use. I mean, I think the hermit's effect and synergy are completely contradictory...
However, it is also true that it is convenient to be able to double the hermit's effect, so if your goal is to use the hermit's effect from the beginning, I think you can use it first... other than that, you don't have to use it.
japan ミシガン州知事
2016/11/12 0:29
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A new reincarnation team that appeared probably because the "reincarnation team" was terrible.
Shiranui trap card.
Even if it is not Shiranui, it can also be used as a support for Zombies [with 0 defense].
You can only choose one of the second effects.
The effect of reducing damage to 0 is strong, but the cost of excluding 1 Zombie on the field is heavy.
Since Shiranui triggers removal, this effect works well with him, so he's an effective effect in Shiranui.
Another effect is to return 2 [Undead with 0 DEF] to the Deck for 1 draw.
Having 0 defense is an advantage! ! !
This is an effect that he can use even if he's not Shiranui, but he really wants GY to return monsters that have been banished as undead.
japan アストラル
2016/10/09 15:22
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This score is because the treatment of the reincarnation team is terrible
japan とき
2016/10/09 14:57
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The effect of becoming a reincarnation team that the official acknowledged that the reincarnation team was not strong enough...
Starting with the sword, excluding his Shiranui, it's a theme, so the activation of the effect itself falls into the easy category.
The effect of preventing damage by excluding it from the field is not only a damage cut, but you can also aim for a secondary effect by excluding it. And it would be nice to be able to collect the piling up eliminations and replace them with draws.
It's a little disappointing that it's Deck return, not GY return. However, it can't be helped because he is a little overpowered when he returns to GY. The Reincarnation Circle effect is exclusive to combining with the Hermit, increasing his return effect to 2.
japan ラーメン
2016/10/09 10:38
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His new Shiranui's Trap, the reincarnation team treatment effect that seems to have been perfected as if to acknowledge the disappointment of the performance of the reincarnation team is sad.
Thanks to the treatment of the first reincarnation team, the number of hermits who can return increases, and the 2nd effect prevents all damage while activating the exclusion effect of Shiranui who was left in the field without being used for synchronization, so these two effects is a good fit, I guess the draw effect is to bring back the guy you removed with the above effect.
It has to be removed from the field instead of GY, and since Ω is restricted, it can't be returned to GY, and Batouki can't be returned while being removed. It will be useful if you insert it.
japan くろゆき
2016/10/09 5:35
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This score because it is treated as a team of reincarnation.
It is a premise that it is used together with the shadow, but it is quite excellent. Especially with the second effect, he can return his Shiranui to the deck, so even if his Shiranui is low, the Swallow's sword won't spoil easily.
It's a trap, so it's a bit slow, but it's still strong.
japan EXデッキ焼き
2016/10/08 21:50
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KONAMI's favorite theme that constantly appears new among the themes that appeared at the same time.
Since it is a theme that exerts its effect by excluding her entire Shiranui like a hermit, samurai, and priest, it is possible to exert further effects from the damage negate effect of excluding ②. If I had wanted to, it would have been better to return the draw effect to GY instead of returning it to her deck, but that would be too greedy.
And the effect of ① "Shiranui Reincarnation", which I thought would come out someday, is clearly conscious of cooperation with the hermit.

Decks with "Shiranui Style Samsara"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
RAGING TEMPEST RATE-JP074 2016-10-08 Normal

Ranking and View Num

Rating Score Rank 4,842 / 12,836 Cards
View Num 17,080

Others

Japanese card name 不知火流 輪廻の陣

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