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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 1,681 to 1,710 of 1,734
With the effect of "Special Summon this card from GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 2.8 (11) | Monster Rebirth | Normal Trap | ||||||||||
If a monster(s) was destroyed by battle this turn: Send 1 "Monster Reborn" from your hand or Deck to the GY, then target 1 monster in either GY; Special Summon that monster to your field. (This is treated as a Special Summon by the effect of "Monster Reborn".) | |||||||||||||
▶︎ Deck | 2.8 (10) | Reanimation Wave | Normal Trap | ||||||||||
Activate only when your opponent's monster declares a direct attack. Select 1 Synchro Monster in your Graveyard with a Level less than or equal to the attacking monster's. The Battle Damage you take from that attack is halved. At the end of the Damage Step, Special Summon the selected Synchro Monster from the Graveyard. | |||||||||||||
▶︎ Deck | 2.7 (6) | Astra Ghouls | Effect Monster | ||||||||||
- | 5 | Zombie | 0 | 2000 | |||||||||
When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated, also banish it during the End Phase. Once per turn: You can roll a six-sided die, and the face-up monsters you currently control become the Level equal to the result, until the end of this turn. | |||||||||||||
▶︎ Deck | 2.7 (20) | Malice Doll of Demise | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 1700 | |||||||||
During your next Standby Phase after this card was sent from the field to the Graveyard by the effect of a Continuous Spell Card: Special Summon this card from the Graveyard. | |||||||||||||
▶︎ Deck | 2.7 (13) | Guts of Steel | Normal Spell | ||||||||||
Select 3 "Scrap" monsters in your Graveyard. Your opponent picks 1 of them, you Special Summon it to either player's side of the field, and remove the rest from play. | |||||||||||||
▶︎ Deck | 2.7 (10) | Damage Gate | Normal Trap | ||||||||||
When you take Battle Damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target. | |||||||||||||
▶︎ Deck | 2.7 (10) | TG-SX1 | Normal Trap | ||||||||||
When a "T.G." monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Target 1 "T.G." Synchro Monster in your Graveyard; Special Summon that target. | |||||||||||||
▶︎ Deck | 2.6 (18) | Revival Jam | Effect Monster | ||||||||||
- | 4 | Aqua | 1500 | 500 | |||||||||
When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase. | |||||||||||||
▶︎ Deck | 2.5 (10) | Ambulance Rescueroid |
Fusion Monster Effect Monster |
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- | 6 | Machine | 2300 | 1800 | |||||||||
"Rescueroid" + "Ambulanceroid" This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position. |
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▶︎ Deck | 2.5 (12) | Over Limit | Normal Trap | ||||||||||
Pay 500 Life Points. Special Summon from both players' Graveyards as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn. | |||||||||||||
▶︎ Deck | 2.4 (12) | Texchanger | Effect Monster | ||||||||||
- | 1 | Cyberse | 100 | 100 | |||||||||
Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY. | |||||||||||||
▶︎ Deck | 2.4 (14) | Raidraptor - Wild Vulture | Effect Monster | ||||||||||
- | 6 | Winged Beast | 1600 | 2000 | |||||||||
During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute this card; Special Summon 2 "Raidraptor" monsters from your hand and/or Graveyard whose total Levels equal 6. | |||||||||||||
▶︎ Deck | 2.4 (19) | Handcuffs Dragon | Effect Monster | ||||||||||
- | 5 | Dragon | 1800 | 1800 | |||||||||
When this card is destroyed by battle with an attacking monster your opponent controls and is sent to the Graveyard, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the Graveyard, you can Special Summon this card. | |||||||||||||
▶︎ Deck | 2.4 (8) | Restoration Point Guard |
Link Monster Effect Monster |
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- | - | Cyberse | 1000 | - | |||||||||
2 Cyberse monsters Once per turn, if another Link Monster is Link Summoned: This card cannot be destroyed by battle or card effects for the rest of this turn. If a Link Monster, that was Link Summoned using this card as material, is destroyed by an opponent's card effect, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Restoration Point Guard" once per turn.
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▶︎ Deck | 2.4 (14) | Bonding - H2O | Normal Spell | ||||||||||
Tribute 2 "Hydrogeddon" and 1 "Oxygeddon"; Special Summon 1 "Water Dragon" from your hand, Deck, or GY. | |||||||||||||
▶︎ Deck | 2.4 (16) | Stardust Flash | Normal Trap | ||||||||||
Target 1 "Stardust" monster in your GY; Special Summon it. | |||||||||||||
▶︎ Deck | 2.4 (9) | Bone Temple Block | Normal Trap | ||||||||||
Discard 1 card. Special Summon 1 Level 4 or lower monster from your opponent's Graveyard to your side of the field, and your opponent Special Summons 1 Level 4 or lower monster from your Graveyard to your opponent's side of the field. Those monsters are destroyed during the End Phase of the next turn. | |||||||||||||
▶︎ Deck | 2.3 (15) | Destiny HERO - Captain Tenacious | Effect Monster | ||||||||||
- | 3 | Warrior | 800 | 800 | |||||||||
Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target. | |||||||||||||
▶︎ Deck | 2.3 (7) | Raging Cloudian | Normal Trap | ||||||||||
When a "Cloudian" monster(s) you control is destroyed by its own effect and sent to your GY: Target 1 of those monsters; Special Summon it in Attack Position, and if you do, place 1 Fog Counter on it, also it cannot be changed to Defense Position by card effects. | |||||||||||||
▶︎ Deck | 2.3 (12) | Orcustrated Release | Normal Trap | ||||||||||
Tribute 2 Machine monsters, then target 1 monster in your GY; Special Summon it. If your opponent controls a Link Monster, you can target 2 monsters, instead. You can only activate 1 "Orcustrated Release" per turn. | |||||||||||||
▶︎ Deck | 2.3 (9) | Stardust Mirage | Normal Trap | ||||||||||
If you control a Level 8 or higher Dragon Synchro Monster: Special Summon as many monsters as possible from your GY that were destroyed and sent to your GY by battle or an opponent's card effect this turn. You can only activate 1 "Stardust Mirage" per turn. | |||||||||||||
▶︎ Deck | 2.2 (28) | Latinum, Exarch of Dark World | Effect Monster | ||||||||||
- | 6 | Fiend | 1500 | 2400 | |||||||||
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, target 1 Fiend monster on the field; Special Summon this card, then that target (if any) gains 500 ATK. | |||||||||||||
▶︎ Deck | 2.2 (13) | Helios Duo Megistus | Effect Monster | ||||||||||
- | 6 | Pyro | ? | ? | |||||||||
You can Special Summon this card (from your hand) by Tributing 1 "Helios - The Primordial Sun". This card's ATK/DEF become the number of banished monsters x 200. During the End Phase, if this card is in the GY because it was destroyed by battle and sent there this turn: You can Special Summon this card, and it gains 300 ATK/DEF. | |||||||||||||
▶︎ Deck | 2.2 (13) | Fear from the Dark | Effect Monster | ||||||||||
- | 4 | Zombie | 1700 | 1500 | |||||||||
When this card is sent from your hand or Deck to your Graveyard by an opponent's card effect: Special Summon this card. | |||||||||||||
▶︎ Deck | 2.2 (13) | Gouki Destroy Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2800 | - | |||||||||
2+ "Gouki" monsters The first time each monster this card points to would be destroyed by battle each turn, it is not destroyed. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Gouki" monsters, also, your opponent Special Summons 1 or 2 monsters from their GY, then, you Special Summon up to that many non-Link "Gouki" monsters from your GY to a Zone(s) this card points to. You can only use this effect of "Gouki Destroy Ogre" once per turn.
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▶︎ Deck | 2.2 (5) | Heavymetalfoes Amalgam |
Link Monster Effect Monster |
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- | - | Psychic | 2000 | - | |||||||||
2 "Metalfoes" monsters If this card is sent from the Monster Zone to the GY by a card effect: You can activate 1 of these effects; ●Target 1 "Metalfoes" monster you control; equip this card to it. It gains 1000 ATK. ●Target 1 "Metalfoes" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of "Heavymetalfoes Amalgam" once per turn.
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▶︎ Deck | 2.1 (16) | Fabled Dyf | Effect Monster | ||||||||||
- | 3 | Fiend | 1400 | 1700 | |||||||||
When a "Fabled" monster(s) is sent from the hand to your GY (except during the Damage Step): You can Tribute this card, then target 1 of those monsters; Special Summon it. | |||||||||||||
▶︎ Deck | 2.1 (9) | Spell Gear | Normal Spell | ||||||||||
Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn. | |||||||||||||
▶︎ Deck | 2.1 (15) | The Grave of Enkindling | Normal Trap | ||||||||||
When a monster you control is destroyed by battle and sent to the GY: Each player targets 1 monster in their GY; each player Special Summons their monster in Defense Position, but those monsters cannot change their battle positions. | |||||||||||||
▶︎ Deck | 2.1 (14) | Blackback | Normal Trap | ||||||||||
During your turn: Target 1 "Blackwing" monster with 2000 or less ATK in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this card. | |||||||||||||
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