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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 1,471 to 1,500 of 1,734
With the effect of "Special Summon this card from GY".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5 (2) | Giant Ballgame | Continuous Spell | |||
During your Main Phase, if this card was activated this turn: You can Special Summon 1 Level 6 or lower Insect monster from your GY. You can reveal 1 Insect monster in your hand, then target 1 face-up monster your opponent controls, and 1 Insect monster you control with less ATK than the revealed monster; switch control of those monsters, and if you do, the monster you took control of becomes an Insect monster. You can only use 1 "Giant Ballgame" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 5 (9) | Alluring Mirror Split | Continuous Spell | |||
When a "Harpie Lady" or "Harpie Lady Sisters" you control is destroyed by battle: You can Special Summon 1 "Harpie" monster from your Deck with a different original name than the destroyed monster. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Target 1 "Harpie" monster in your GY; Special Summon it. You can only use each effect of "Alluring Mirror Split" once per turn. | ||||||
▶︎ Deck | 5 (5) | Battle of Sleeping Spirits | Quick-Play Spell | |||
Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned "Elemental HERO Neos" by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 "Battle of Sleeping Spirits" per turn. | ||||||
▶︎ Deck | 5 (12) | Rank-Up-Magic Raptor's Force | Quick-Play Spell | |||
If a "Raidraptor" Xyz Monster was destroyed and sent to the Graveyard this turn while you controlled it: Target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon it, then Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) | ||||||
▶︎ Deck | 5 (10) | Wattkeeper | Normal Trap | |||
Select 1 Level 4 or lower "Watt" monster in your Graveyard. Special Summon that monster from the Graveyard. Destroy it during the End Phase. | ||||||
▶︎ Deck | 5 (2) | Exchange of Despair and Hope | Normal Trap | |||
If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each player can Special Summon monsters from their opponent's GY to their own field, up to the number of monsters sent to their opponent's GY by this effect, then, if a monster was Special Summoned by this effect and "Exchange of the Spirit" is in your GY, you can Set 1 Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Exchange of Despair and Hope" per turn. | ||||||
▶︎ Deck | 5 (8) | Fake Explosion | Normal Trap | |||
Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 "Summon Reactor ・SK" from your hand or Graveyard. | ||||||
▶︎ Deck | 5 (3) | Vendread Revolution | Normal Trap | |||
Discard 1 card, then target 1 "Vendread" monster and 1 Ritual Spell in your GY; Special Summon that monster in Defense Position, and if you do, add that Ritual Spell to your hand. You can banish this card from your GY, then target 5 of your banished Zombie monsters; shuffle them into your Deck, then draw 1 card. You can only use each effect of "Vendread Revolution" once per turn. | ||||||
▶︎ Deck | 5 (2) | Ninjitsu Art of Mirage-Transformation | Continuous Trap | |||
Tribute 1 "Ninja" monster, then target 1 monster in your opponent's GY; Special Summon it to your field. It is also treated as a "Ninja" monster while this card is face-up on the field. When this card leaves the field, send that monster to the GY. You can only activate 1 "Ninjitsu Art of Mirage-Transformation" per turn. | ||||||
▶︎ Deck | 4.9 (11) | Fire Ant Ascator |
Effect Monster Tuner Monster |
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- | 3 | Insect | 700 | 1300 | ||
When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn. | ||||||
▶︎ Deck | 4.9 (12) | Spyder Spider | Effect Monster | |||
- | 4 | Insect | 1500 | 1000 | ||
When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard. | ||||||
▶︎ Deck | 4.9 (13) | Dark Verger | Effect Monster | |||
- | 2 | Plant | 0 | 1000 | ||
When a Plant-Type Tuner monster is Normal Summoned to your side of the field: You can Special Summon this card from your Graveyard in Attack Position. | ||||||
▶︎ Deck | 4.9 (7) | Zuijin of the Ice Barrier | Effect Monster | |||
- | 2 | Warrior | 500 | 300 | ||
You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn. | ||||||
▶︎ Deck | 4.9 (15) | Mecha Phantom Beast Concoruda |
Synchro Monster Effect Monster |
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- | 7 | Machine | 2400 | 1200 | ||
1 Tuner + 1 or more non-Tuner monsters Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Tribute all Tokens you control, then target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target. |
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▶︎ Deck | 4.9 (13) | Suture Rebirth | Normal Spell | |||
Target 1 "Fluffal" or "Frightfur" monster in your Graveyard; Special Summon it, but its effects are negated. You can only activate 1 "Suture Rebirth" per turn. | ||||||
▶︎ Deck | 4.9 (9) | Performapal Revival | Normal Trap | |||
If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 "Performapal" monster from your hand or Graveyard. | ||||||
▶︎ Deck | 4.9 (8) | Ultimate Fire Formation - Seito | Normal Trap | |||
Banish 7 "Fire Formation" Spell/Trap Cards from your Graveyard; Special Summon as many "Fire Fist" monsters as possible from your Graveyard, then you can Set "Fire Formation" Spell/Trap Cards directly from your Deck, except "Ultimate Fire Formation - Seito", up to the number of monsters Special Summoned by this effect. | ||||||
▶︎ Deck | 4.9 (8) | Psychic Tuning | Continuous Trap | |||
Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400. | ||||||
▶︎ Deck | 4.8 (8) | Armored Axon Kicker | Effect Monster | |||
- | 6 | Psychic | 2200 | 1800 | ||
If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from your Graveyard with ATK less than or equal to the damage you took. | ||||||
▶︎ Deck | 4.8 (6) | Armored White Bear | Effect Monster | |||
- | 4 | Beast | 1800 | 1400 | ||
If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 Level 4 or lower Beast monster from your Deck or GY, except "Armored White Bear". You can only use each effect of "Armored White Bear" once per turn. | ||||||
▶︎ Deck | 4.8 (18) | Water Dragon | Effect Monster | |||
- | 8 | Sea Serpent | 2800 | 2600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Bonding - H2O". The ATK of FIRE monsters and Pyro monsters on the field becomes 0. When this card is destroyed and sent to the GY: You can target 2 "Hydrogeddon" and 1 "Oxygeddon" in your GY; Special Summon them. | ||||||
▶︎ Deck | 4.8 (9) | Tradetoad | Effect Monster | |||
- | 1 | Aqua | 100 | 2000 | ||
Once per turn, you can Tribute 1 Aqua-Type monster to select 1 "Frog" monster in your Graveyard, except "Frog the Jam". Special Summon that monster from your Graveyard. | ||||||
▶︎ Deck | 4.8 (18) | Stardust Xiaolong | Effect Monster | |||
- | 1 | Dragon | 100 | 100 | ||
When you Synchro Summon "Stardust Dragon": You can Special Summon this card from your GY in Attack Position. Each turn, the first time this card would be destroyed by battle, it is not destroyed. | ||||||
▶︎ Deck | 4.8 (15) | Mist Valley Baby Roc |
Effect Monster Tuner Monster |
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- | 2 | Winged Beast | 400 | 600 | ||
When this card is sent from the hand to the GY: You can Special Summon it. | ||||||
▶︎ Deck | 4.8 (11) | Lock Cat | Effect Monster | |||
- | 3 | Beast | 1200 | 1000 | ||
When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated. | ||||||
▶︎ Deck | 4.8 (14) | Goyo Emperor |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3300 | 2500 | ||
2 EARTH Warrior-Type Synchro Monsters When this card, or a monster you control that is owned by your opponent, destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field. When your opponent Special Summons a monster(s), except during the Damage Step: You can Tribute 1 EARTH Warrior-Type Synchro Monster; take control of that monster(s). If this face-up card leaves the field: Return control of all monsters you control to the owner. |
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▶︎ Deck | 4.8 (4) | Dyna Tank |
Fusion Monster Effect Monster |
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- | 7 | Machine | ? | 2100 | ||
1 Machine monster + 1 Dinosaur monster Gains ATK equal to the original ATK of the Dinosaur monster used for its Fusion Summon. You can only use each of the following effects of "Dyna Tank" once per turn. When a card or effect is activated that targets this 1 card on the field (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card or effect now targets the new target. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Dinosaur monster from your GY. |
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▶︎ Deck | 4.8 (20) | Chaos Goddess |
Synchro Monster Effect Monster |
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- | 8 | Fairy | 2500 | 1800 | ||
1 LIGHT Tuner + 2+ non-Tuner DARK monsters Once per turn: You can send 1 LIGHT monster from your hand to the GY, then target 1 Level 5 or higher DARK monster in your GY; Special Summon that monster, but it cannot be used as Synchro Material. |
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▶︎ Deck | 4.8 (17) | Wiseman's Chalice | Normal Spell | |||
If you control no monsters, select 1 monster in your opponent's Graveyard. Special Summon it. It cannot be Tributed, or used as a Synchro Material Monster. During the End Phase of this turn, give control of that Special Summoned monster to your opponent. | ||||||
▶︎ Deck | 4.8 (6) | Bonding - D2O | Normal Spell | |||
Tribute 2 "Duoterion" and 1 "Oxygeddon" in your hand and/or field; Special Summon 1 "Water Dragon" or "Water Dragon Cluster" from your hand, Deck, or GY. (This is treated as a Special Summon with the effect of "Bonding - H2O".) If "Water Dragon" or "Water Dragon Cluster" is sent from the field to your GY while this card is in your GY: Add this card to your hand. You can only use this effect of "Bonding - D2O" once per turn. | ||||||
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