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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 661 to 690 of 1,734
With the effect of "Special Summon this card from GY".
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| Rating Score | Card Name | Card-Type | |||||||||||
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| Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck
|
8 (1) | Deep Sea Repetiteur |
Synchro Monster Tuner Monster Effect Monster |
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| - | 5 | Sea Serpent | 1800 | 1500 | |||||||||
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"Deep Sea Diva" + 1+ non-Tuner monsters Once per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to your GY: You can target 1 Level 5 or higher WATER monster in your GY, except "Deep Sea Repetiteur"; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of "Deep Sea Repetiteur" once per turn. |
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▶︎ Deck
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8 (42) | Azure-Eyes Silver Dragon |
Synchro Monster Effect Monster |
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| - | 9 | Dragon | 2500 | 3000 | |||||||||
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1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it. |
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▶︎ Deck
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8 (16) | D/D/D Gust King Alexander |
Synchro Monster Effect Monster |
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| - | 7 | Fiend | 2500 | 2000 | |||||||||
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1 "D/D" Tuner + 1 or more non-Tuner monsters If another "D/D" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower "D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Gust King Alexander" once per turn. |
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▶︎ Deck
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8 (10) | Fortune Lady Every |
Synchro Monster Effect Monster |
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| - | 7 | Spellcaster | ? | ? | |||||||||
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1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn. |
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▶︎ Deck
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8 (4) | F.A. Motorhome Transport |
Synchro Monster Effect Monster |
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| - | 9 | Machine | 0 | 3000 | |||||||||
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1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. This card gains the following effect(s), based on its current Level. ●Level 11 or higher: Cannot be destroyed by battle or card effects. ●Level 13 or higher: Once per turn: You can target 1 "F.A." monster in your GY; Special Summon it. |
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▶︎ Deck
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8 (3) | Wollow, Founder of the Drudge Dragons |
Xyz Monster Effect Monster |
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| - | 6 | Zombie | 2400 | 1300 | |||||||||
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2+ Level 6 monsters Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect; ●1: Return it to the Deck. ●2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field. You can only use this effect of "Wollow, Founder of the Drudge Dragons" once per turn. |
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▶︎ Deck
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8 (15) | Princess Cologne |
Xyz Monster Effect Monster |
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| - | 4 | Fairy | 500 | 2200 | |||||||||
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2 Level 4 monsters When this card is Xyz Summoned: You can target 1 "Box of Friends" in your GY; Special Summon that target. If you control another monster, your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. If a face-up Normal Monster(s) you control is destroyed by battle or card effect and sent to the GY: You can detach 1 material from this card; Special Summon 1 Normal Monster from your Deck or GY in Defense Position. |
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▶︎ Deck
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8 (4) | Fluffal Angel |
Pendulum Monster Effect Monster |
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| - | 2 | Fairy | 600 | 1200 | |||||||||
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Pendulum Effect You can target 1 "Fluffal" or "Edge Imp" monster in your GY; Special Summon it, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters (even if this card leaves the field). You can only use this effect of "Fluffal Angel" once per turn. Card Text You can Tribute this card, then target 1 "Frightfur" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon the targeted monster. You can only use this effect of "Fluffal Angel" once per turn. |
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▶︎ Deck
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8 (8) | Benghalancer the Resurgent |
Link Monster Effect Monster |
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| - | - | Plant | 2500 | - | |||||||||
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2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.
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▶︎ Deck
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8 (11) | Traptrix Cularia |
Link Monster Effect Monster |
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| - | - | Plant | 1800 | - | |||||||||
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2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
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▶︎ Deck
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8 (3) | G Golem Stubborn Menhir |
Link Monster Effect Monster |
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| - | - | Cyberse | 1500 | - | |||||||||
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2 EARTH monsters If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; Special Summon it (but negate its effects, also banish it when it leaves the field) or add it to your hand. You can only use this effect of "G Golem Stubborn Menhir" once per turn.
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▶︎ Deck
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8 (6) | Unchained Soul of Anguish |
Link Monster Effect Monster |
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| - | - | Fiend | 2400 | - | |||||||||
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2+ monsters including an "Unchained Soul" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Anguish", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Anguish"; add it to your hand. You can only use each effect of "Unchained Soul of Anguish" once per turn.
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▶︎ Deck
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8 (8) | Linguriboh |
Link Monster Effect Monster |
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| - | - | Cyberse | 300 | - | |||||||||
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1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
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▶︎ Deck
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8 (4) | Synchro Rumble | Normal Spell | ||||||||||
| Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn. | |||||||||||||
▶︎ Deck
|
8 (28) | Junk Puppet | Normal Spell | ||||||||||
| Target 1 "Gimmick Puppet" monster in your GY; Special Summon it. You can only activate 1 "Junk Puppet" per turn. | |||||||||||||
▶︎ Deck
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8 (8) | Super All In! | Normal Spell | ||||||||||
| Return 1 Synchro Monster you control to the Extra Deck, and if you do, Special Summon 4 "Flower Cardian" monsters from your GY, then, draw 1 card and show it, then, if it is a "Flower Cardian" monster, you can Special Summon it, ignoring its Summoning conditions. Otherwise, destroy as many monsters you control as possible, and if you destroyed at least 1, halve your LP. During the End Phase, if this card is in the GY because it was sent there by the effect of a "Flower Cardian" monster this turn while in your possession: You can add 1 Spell/Trap from your GY to your hand. | |||||||||||||
▶︎ Deck
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8 (10) | Aquarium Stage | Continuous Spell | ||||||||||
| WATER monsters you control cannot be destroyed by battle with a non-WATER monster. "Aquaactress" monsters you control are unaffected by your opponent's monster effects. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters. | |||||||||||||
▶︎ Deck
|
8 (5) | Fire Formation - Domei | Continuous Spell | ||||||||||
| When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; Special Summon it. You can only use this effect of "Fire Formation - Domei" once per turn. You can only activate 1 "Fire Formation - Domei" per turn. | |||||||||||||
▶︎ Deck
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8 (4) | Sunvine Cross Breed | Continuous Spell | ||||||||||
| Tribute 1 Link Monster, then target 1 other Plant monster in your GY; Special Summon it, but negate its effects. You can only use this effect of "Sunvine Cross Breed" once per turn. | |||||||||||||
▶︎ Deck
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8 (4) | Synchro Chase | Continuous Spell | ||||||||||
| Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with "Warrior", "Synchron", or "Stardust" in their original names. If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of "Synchro Chase" once per turn. | |||||||||||||
▶︎ Deck
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8 (3) | Bujincandescence | Continuous Spell | ||||||||||
| Beast-Warrior "Bujin" monsters you control cannot be destroyed by your opponent's card effects, except during the Battle Phase. Once per turn: You can send 1 "Bujin" monster from your hand or face-up field to the GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. During your End Phase: You can send this face-up card from the field to the GY, then target 1 "Bujin" monster in your GY; Special Summon it. | |||||||||||||
▶︎ Deck
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8 (23) | Circle of the Fire Kings | Quick-Play Spell | ||||||||||
| Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn. | |||||||||||||
▶︎ Deck
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8 (4) | RESCUE! | Quick-Play Spell | ||||||||||
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(This card is always treated as a "Rescue-ACE" card.) Target 1 "Rescue-ACE" monster in your GY, or if you control "Rescue-ACE Hydrant", you can target 1 monster in your opponent's GY instead; Special Summon it to your field. You can only activate 1 "RESCUE!" per turn. |
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▶︎ Deck
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8 (5) | Bug Emergency | Normal Trap | ||||||||||
| Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 "Bug Emergency" per turn. | |||||||||||||
▶︎ Deck
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8 (1) | Fortune Lady Rewind | Normal Trap | ||||||||||
| Target any number of your banished "Fortune Lady" monsters with different names; Special Summon them, but shuffle them into the Deck during the End Phase. You can only activate 1 "Fortune Lady Rewind" per turn. | |||||||||||||
▶︎ Deck
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8 (7) | Cubic Ascension | Normal Trap | ||||||||||
| When an opponent's monster declares an attack: Special Summon 1 "Vijam the Cubic Seed" from your Deck, and if you do, change the attack target to it, and perform damage calculation. If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; Special Summon 1 "Vijam the Cubic Seed" from your hand, Deck, or GY, then, if only your opponent controlled a monster when this effect was activated, you can Special Summon up to 2 more "Vijam the Cubic Seed". You can only use this effect of "Cubic Ascension" once per turn. | |||||||||||||
▶︎ Deck
|
8 (5) | Screams of the Branded | Normal Trap | ||||||||||
| If a Fusion Monster was sent to your GY this turn: Special Summon 1 of your Fusion Monsters that is banished or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Screams of the Branded" once per turn. | |||||||||||||
▶︎ Deck
|
8 (10) | Vampire Takeover | Normal Trap | ||||||||||
| If you have no card in your Field Zone and all face-up monsters you control are Zombie monsters (min. 1): Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your GY in Defense Position. You can only activate 1 "Vampire Takeover" per turn. | |||||||||||||
▶︎ Deck
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8 (6) | Virtual World Gate - Xuanwu | Continuous Trap | ||||||||||
| During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn. | |||||||||||||
▶︎ Deck
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8 (12) | Call of the Archfiend | Continuous Trap | ||||||||||
| You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. You can only use this effect of "Call of the Archfiend" once per turn. | |||||||||||||
| Other sorts : Card Registration Date, scale blue, scale red | |||||||||||||
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